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  1. #26
    Veteran velik_m's Avatar
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    I don't know. I've just never been much of a fan of online play, and nowadays, single player campaigns are ing short. Main story you can normally knock it down in a matter of hours, then they pad the game with gimmicky side bull .

    I mean, Murdered: Soul Suspect was a fine game, but probably a 10-12 hour game tops.
    I don't know if the games are really that much shorter - just streamlined. You never get stuck, you never wonder around trying to find something. A month ago i played Half-life again and it was a breeze, because i knew where everything was and what to do next. I wasn't rushing or anything, but it was still really short.

    So maybe the games just got too good at hand holding and guiding, so they feel shorter than they should be.

  2. #27
    coffee is for closers Infinite_limit's Avatar
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    I don't know if the games are really that much shorter - just streamlined. You never get stuck, you never wonder around trying to find something. A month ago i played Half-life again and it was a breeze, because i knew where everything was and what to do next. I wasn't rushing or anything, but it was still really short.

    So maybe the games just got too good at hand holding and guiding, so they feel shorter than they should be.
    That's true. Whatever happened to


  3. #28
    Veteran chunticakes's Avatar
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    At some point the line between daily human (real life) chores and gaming becomes blurred. I know it's in the name of realism but are you wasting free time OR raising an in game child? I think for loners, the new age gaming is perfect. It's an escape from their worthless daily lives.

    That's why COD was so attractive. I logged on, shot some and called it a day. None of this building up a character and personalizing him. I can do that with my own everyday life.

    If you are single, then sure you can spend 5 hours a week gaming. But if you plan on progressing in life, there is a whole lot better stuff to invest your time in.
    This. I didn't even get to finish GTAV. I just have so much to do (in real life).

  4. #29
    No darkness Cry Havoc's Avatar
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    I don't know if the games are really that much shorter - just streamlined. You never get stuck, you never wonder around trying to find something. A month ago i played Half-life again and it was a breeze, because i knew where everything was and what to do next. I wasn't rushing or anything, but it was still really short.

    So maybe the games just got too good at hand holding and guiding, so they feel shorter than they should be.
    Well, a lot of games of the past reused a lot of to make their runtime go longer. I mean, how many platformers used to exist where you were just doing the same thing every damn stage until you reached a boss? Yes, there was some variety, but to pretend games back then were longer isn't really recalling what they consisted of. A game that needlessly pads itself out like that today gets lambasted.

  5. #30
    TheDrewShow is salty lefty's Avatar
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    I think it's a combination of :

    - games being more "realistic" and bigger
    - us being grown ups


    Today's games are really time consuming and when you have a 9 to 5 job , 5 days a week, you have to find time for yourself : relaxing, friends, gym/sport, ing bishes, etc,,,,

    I've started playing all Arkham games and Infamous; I've reached like halfway point in those games but haven't played them in a while .... too bad, because I love these games, but I have no time anymore...

    99.9% of the time I play sport games; 1-2 games on FIFA with 4 minute periods, usually

  6. #31
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    I bought Watch Dogs a day before it came out and I have still yet to play more than an hour of it. Sad..

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