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  1. #1426
    Take the fcking keys away baseline bum's Avatar
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    after awhile i have grown to enjoy the live action in quantum break. lol at littlefinger being Paul Serene. Also i like the black dude, he was also sylens in HZD and plays a solid cold mf'er type character. but i am thoroughly enjoying this game, probably because it reminds me of Max Payne which is one of my favorite games and its made by Remedy as well. solid recommendation bb
    Remedy announced another game at the Sony E3 conference that looks really cool too. I actually thought it would be a sequel to Quantum Break for a second since at the end that briefly looked like a Monarch M, but apparently it's not.


  2. #1427
    Garnett > Duncan sickdsm's Avatar
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    I think only ten year olds play fornite
    Watching my 9 year old play and listening to all the 25 yr olds swearing,I can certainly vouch they their is a lot of older players.

  3. #1428
    SeaGOAT midnightpulp's Avatar
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    Have you played Okami? It's in the same vein as Viewfiful Joe in the art department style. You'd like it.

    I had that game but never finished it back when it was released in the PS2. It has since been remastered with better graphics.
    Okami is definitely on the list.

  4. #1429
    SeaGOAT midnightpulp's Avatar
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    IDK if mid would be down tbh, Okami is pretty easy even for modern game standards. Great game though. Would you believe that is rendered internally at 4k on the PS3?
    I'm not anti-easy game nor a "hardcurrr gaymur" who always needs to get his brains beaten in, I just have issues when game journos fall over themselves taking about games like The Last of Us, Uncharted, and Bioshock: Infinite (you literally have an NPC throwing you health when you get low) as among the greatest games of all time when they barely qualify as games. . I understand why modern games are designed the way they are. They have movie sized budgets so in order to profit, you need to appeal to the widest audience possible obviously. I think a happy hardcore/casual medium design is to have ranking systems after each set piece. A casual can mash through it without really engaging with the game mechanics, but suffer a low ranking, while a more devoted gamer can strive for a higher ranking playing the game "properly." Modern Splinter Cell (Conviction, Blacklist) comes to mind as an AAA franchise that does this (older Splinter Cells were less forgiving if you didn't play 100% stealth). You can play lazily and just Rambo your way through it or play correctly.

  5. #1430
    Take the fcking keys away baseline bum's Avatar
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    I'm not anti-easy game nor a "hardcurrr gaymur" who always needs to get his brains beaten in, I just have issues when game journos fall over themselves taking about games like The Last of Us, Uncharted, and Bioshock: Infinite (you literally have an NPC throwing you health when you get low) as among the greatest games of all time when they barely qualify as games. . I understand why modern games are designed the way they are. They have movie sized budgets so in order to profit, you need to appeal to the widest audience possible obviously. I think a happy hardcore/casual medium design is to have ranking systems after each set piece. A casual can mash through it without really engaging with the game mechanics, but suffer a low ranking, while a more devoted gamer can strive for a higher ranking playing the game "properly." Modern Splinter Cell (Conviction, Blacklist) comes to mind as an AAA franchise that does this (older Splinter Cells were less forgiving if you didn't play 100% stealth). You can play lazily and just Rambo your way through it or play correctly.
    I still think the NES era difficulty was a byproduct of arcade games that were made to gobble up quarters. Those are the games devs knew how to make in the 80s. And Bioshock Infinite and The Last of Us are incredible games man, you're tripping.

    Okami is a significantly easier game than Bioshock Infinite IMO. The art style is incredible though. Funny that it's thought much higher of in the US than Japan though, as the game is about Shinto mythology. I guess if there was a game in the US beating you over the head with complaints about how people don't believe in Jesus enough any more it would be seen as annoying here though.

  6. #1431
    Club Rookie of The Year DJR210's Avatar
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    Watching my 9 year old play and listening to all the 25 yr olds swearing,I can certainly vouch they their is a lot of older players.
    you have your 9 y/o playing online with chat enabled? Dear god..

  7. #1432
    Take the fcking keys away baseline bum's Avatar
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    you have your 9 y/o playing online with chat enabled? Dear god..
    Can you teabag in Fortnite?

  8. #1433
    SeaGOAT midnightpulp's Avatar
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    I still think the NES era difficulty was a byproduct of arcade games that were made to gobble up quarters. Those are the games devs knew how to make in the 80s. And Bioshock Infinite and The Last of Us are incredible games man, you're tripping.

    Okami is a significantly easier game than Bioshock Infinite IMO. The art style is incredible though. Funny that it's thought much higher of in the US than Japan though, as the game is about Shinto mythology. I guess if there was a game in the US beating you over the head with complaints about how people don't believe in Jesus enough any more it would be seen as annoying here though.
    A well designed arcade game should be able to be beaten on one credit (if you're willing to put in the practice, of course. I'm not a 1CCer, though. I usually impose a dollar limit on myself), meaning they're tough but fair. But it's true that some games of that era are hard more because of glitches, bad controls, and other nonsense than intelligent design.

    I honestly don't get the deal with the Last of Us. I'm not being contrarian, either. Dumbed down stealth mechanics (compared to proper games in the stealth genre), not much enemy nor weapon variety, and by-the-book duck and shoot gameplay from set piece to set piece. Story was also pretty basic (I don't play games for the story really, so maybe that's why it left me cold. I will play games for the atmosphere, technology, art style and other aesthetic bric-a-brac, even if the gameplay isn't all that interesting [Crysis], and I don't see anything special from TLOU on that end. Maybe PS3 owners were floored by Naughty Dog's tech, but coming from PC, it wasn't particularly "mind blowing.").

    I felt Bioshock Infinite was a downgrade for the series. Elizabeth throwing you health and a much more linear experience than the others. The setting also wasn't as compelling as Rapture. That said, it's a challenge to create a deep combat system in an FPS for the single player campaign. Usually an FPS's mechanics will shine (or fail) in multiplayer. One of the more interesting takes on single player FPS gameplay was Bulletstorm. Had kind of a Platinum Games philosophy toward its system, with the variety of ways you can string combos and points together.

  9. #1434
    Take the fcking keys away baseline bum's Avatar
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    A well designed arcade game should be able to be beaten on one credit (if you're willing to put in the practice, of course. I'm not a 1CCer, though. I usually impose a dollar limit on myself), meaning they're tough but fair. But it's true that some games of that era are hard more because of glitches, bad controls, and other nonsense than intelligent design.

    I honestly don't get the deal with the Last of Us. I'm not being contrarian, either. Dumbed down stealth mechanics (compared to proper games in the stealth genre), not much enemy nor weapon variety, and by-the-book duck and shoot gameplay from set piece to set piece. Story was also pretty basic (I don't play games for the story really, so maybe that's why it left me cold. I will play games for the atmosphere, technology, art style and other aesthetic bric-a-brac, even if the gameplay isn't all that interesting [Crysis], and I don't see anything special from TLOU on that end. Maybe PS3 owners were floored by Naughty Dog's tech, but coming from PC, it wasn't particularly "mind blowing.").

    I felt Bioshock Infinite was a downgrade for the series. Elizabeth throwing you health and a much more linear experience than the others. The setting also wasn't as compelling as Rapture. That said, it's a challenge to create a deep combat system in an FPS for the single player campaign. Usually an FPS's mechanics will shine (or fail) in multiplayer. One of the more interesting takes on single player FPS gameplay was Bulletstorm. Had kind of a Platinum Games philosophy toward its system, with the variety of ways you can string combos and points together.
    I really enjoyed the story of The Last of Us and how Joel was so scared of losing his little girl again. Ellie's sense of humor cracked me up too, like when she was looking at the gay porno mags or named their horse Callus despite Joel's objections over how stupid a name it was. I loved the scene where she saw giraffes for the first time walking around Salt Lake City. It's one of the greatest stories I have ever seen in gaming. And while a PS3 game was never going to be any kind of trailblazer graphically, I loved the world they created where plants had taken over a lot of the cities again. It really made the world feel abandoned, I think they completely nailed the setting. If you played it like an Uncharted game you had the game on too easy a setting. It's much more fun playing it on a harder setting where bullets are hard to find and you have to do most of your work sneaking around, hitting enemies with bricks or bottles and then shiv to the neck, and so on.

    You're really selling Bioshock Infinite short. For instance, I loved the skyhooks in the game. That was such a cool addition, I loved doing kills from the air with my hook/blade. When I go back and play the first two Bioshocks I really miss those. I always thought it was funny when Elizabeth would flip me a coin she found on the ground. I can't remember how often she would throw health packs, I remember it mostly being money. I liked the dystopian 1920s setting complete with religious fundamentalism and racial discrimination, and the game being based on the multiverse interpretation of quantum mechanics was fun. Especially since in that time period QM was the absolute cutting edge of scientific study.

    Never heard of Bulletstorm. I'll have to check it out. Though I'm not a big fps fan. The kind of fps I like now that I'm older are story games like the Bioshock and Fallout series. I used to love the compe ive like Quake and Unreal Tournament when I was young though.

  10. #1435
    SeaGOAT midnightpulp's Avatar
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    I really enjoyed the story of The Last of Us and how Joel was so scared of losing his little girl again. Ellie's sense of humor cracked me up too, like when she was looking at the gay porno mags or named their horse Callus despite Joel's objections over how stupid a name it was. I loved the scene where she saw giraffes for the first time walking around Salt Lake City. It's one of the greatest stories I have ever seen in gaming. And while a PS3 game was never going to be any kind of trailblazer graphically, I loved the world they created where plants had taken over a lot of the cities again. It really made the world feel abandoned, I think they completely nailed the setting. If you played it like an Uncharted game you had the game on too easy a setting. It's much more fun playing it on a harder setting where bullets are hard to find and you have to do most of your work sneaking around, hitting enemies with bricks or bottles and then shiv to the neck, and so on.

    You're really selling Bioshock Infinite short. For instance, I loved the skyhooks in the game. That was such a cool addition, I loved doing kills from the air with my hook/blade. When I go back and play the first two Bioshocks I really miss those. I always thought it was funny when Elizabeth would flip me a coin she found on the ground. I can't remember how often she would throw health packs, I remember it mostly being money. I liked the dystopian 1920s setting complete with religious fundamentalism and racial discrimination, and the game being based on the multiverse interpretation of quantum mechanics was fun. Especially since in that time period QM was the absolute cutting edge of scientific study.

    Never heard of Bulletstorm. I'll have to check it out. Though I'm not a big fps fan. The kind of fps I like now that I'm older are story games like the Bioshock and Fallout series. I used to love the compe ive like Quake and Unreal Tournament when I was young though.
    I believed I played The Last of Us on hard.

    Bulletstorm is criminally underrated. The gameplay is based around a "skill shot" mechanic and the more skill shots you link together, the higher the score, allowing for a variety of inventiveness in what you can do.


  11. #1436
    what uganda do about it? Joseph Kony's Avatar
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    play LoU how it's meant to be played, on Grounded. imo

  12. #1437
    Klaw apalisoc_9's Avatar
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    play LoU how it's meant to be played, on Grounded. imo
    Thats just torture.

    Playing Dragons Dogma and Gravity rush right now

  13. #1438
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    Thats just torture.

    Playing Dragons Dogma and Gravity rush right now
    You already have an advantage with The Last of Us though. The game is meant to be played stealtily so that right there helps you manage with the difficulty.

    I love those type of games. Game difficulty dont mean much when your main objective is to stay hidden in the first place.

  14. #1439
    Garnett > Duncan sickdsm's Avatar
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    you have your 9 y/o playing online with chat enabled? Dear god..
    Most of the time he's either playing Solo or with a buddy. Chat is limited then.

  15. #1440
    Garnett > Duncan sickdsm's Avatar
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    Can you teabag in Fortnite?
    Hahaha. Bringing back memories of SOCOM. In all honesty, he's actually been showing off some cool dance moves to me. He does all the emotes. Which is why I think the take the L in the world cup was so hilarious.

  16. #1441
    Savvy Veteran spurraider21's Avatar
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    It's a 77000 model. Reading the instructions on how to install, looks like you need the PS2 to read 007 Agent Under Fire and a PS1 game to complete the process.

    Edit. N/M. Looks like you can buy the memory card straight away and don't need to do anything further. I thought maybe you had to buy it and then do the above. Cool.
    oh man... thats an old one. fun multiplayer in that one iirc

  17. #1442
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    oh man... thats an old one. fun multiplayer in that one iirc
    That was Goldeneye on the 64.

  18. #1443
    Savvy Veteran spurraider21's Avatar
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    That was Goldeneye on the 64.
    lol i wouldnt confuse agent under fire with goldeneye

    goldeneye didnt age well imo

    agent under fire was different.

  19. #1444
    The Timeless One Leetonidas's Avatar
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    Agent under fire was the tbh. Loved that on my ps2.


    Decided to fire up watch dogs 2 again. Forgot how much I enjoyed this game. Still liked the first better

  20. #1445
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    Started shadow of war. Not a big fan of the setting and story but the controls are tight, gfx are good and I really like the nemesis system where orc captains have personalities, strengths and weaknesses and lives of their own so to speak. Makes for a lot of unexpected encounters, having fun with it

    I have a cursory understanding of the Lord of the rings and it seems they've taken license with the story, can't say if for better or worse

  21. #1446
    Take the fcking keys away baseline bum's Avatar
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    .

  22. #1447
    Club Rookie of The Year DJR210's Avatar
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    I heard Shadow of War was a big step backwards.. haven't bothered pirating yet

  23. #1448
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    It's basically more of the same from the first, not particularly special in that sense.

    But if you liked hunting down specific orcs, planning around their strength and weaknesses, and getting attacked / ambushed unexpectedly, it's quite good. For all the orcs you kill they do a great job differentiating them and giving them personalities.

  24. #1449
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    Shenmue 1 and 2 is already on the PS store as a pre order. It's coming out next month.

    https://store.playstation.com/en-us/...d=se-pi-147509

    yeah.

  25. #1450
    Take the fcking keys away baseline bum's Avatar
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    Shenmue 1 and 2 is already on the PS store as a pre order. It's coming out next month.

    https://store.playstation.com/en-us/...d=se-pi-147509

    yeah.
    You played that before? Is it a lot like Yakuza? God they better launch it with an option for Japanese voices, as the American voices sound horrible in video I have seen of it.

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