View Full Version : How far have we come? (jpeg heavy -huge- post)
Cry Havoc
10-15-2010, 03:56 PM
Basketball:
1986:
http://www.ripten.com/wp-content/uploads/2007/11/doubledribble-copy.jpg
1995:
http://i.neoseeker.com/p/Games/Super_Nintendo/Sports/Basketball/nba_live_95_image_ev0aLkFXx5jBtU0.jpg
2000:
http://s2.subirimagenes.com/fotos/94530816nba-live-200.jpg
2005:
http://image.gamespotcdn.net/gamespot/images/2004/reviews/920671_20041001_790screen002.jpg
2010:
http://cache.gawkerassets.com/assets/images/9/2010/09/500x_4969876288_35fd1657e2.jpg
Football:
1987:
http://cdn1.gamepro.com/blogfaction/images/tecmo_bowl_gameplay_lg.jpg
1993:
http://www.videogamecritic.net/images/gen/madden_%2793.gif
1999:
http://www.videogamecritic.net/images/ps/nfl_gameday.jpg
2005:
http://cdn1.gamepro.com/screens/108249/36170-7-2.jpg
2010:
http://www.differentvideos.info/wp-content/uploads/2010/07/CJ-Spiller-Highlights-Madden-2011.jpg
Racing:
1982:
http://www.automopedia.org/wp-content/uploads/2008/08/poleposition.png
1987:
http://www.consoleclassix.com/info_img/Rad_Racer_NES_ScreenShot2.jpg
1993:
http://www.juegomania.org/Rock+n+Roll+Racing/fotos/snes/1/1644/Foto+Rock+n+Roll+Racing.jpg
(I had to put this in there :lol )
1998:
http://www.pcgameshardware.de/screenshots/medium/2008/04/1998_Colin_McRea_Rally.jpeg
2001:
http://www.digitalvideogamer.com/wp-content/uploads/2010/08/granturismo3-Screen.jpg
Present day:
http://ps3media.ign.com/ps3/image/article/862/862827/gran-turismo-5-prologue-20080328045650641_640w.jpg
FPS:
1992:
http://www.examiner.com/images/blog/wysiwyg/image/figure2(2).jpg
1996:
http://www.clickgamer.com/products/pid_13420/screenshots/ppc/large/quake0037.jpg
1997:
http://1.bp.blogspot.com/_STJZEVU8XeA/TCTQ6uJwV5I/AAAAAAAAALw/sR1b4jNKfCY/s320/goldeneye007_n64_02%5B1%5D.jpg
1998:
http://netdna.webdesignerdepot.com/uploads/2008/11/unreal-1998.jpg
2000:
http://i79.servimg.com/u/f79/13/19/21/29/cs1_610.jpg
2005:
http://downloadsource.net/img/69fa440b653644001ce1b1b5f71bf2af.jpg.jpg
2007:
http://image.com.com/gamespot/images/2005/277/920744_20051005_screen009.jpg
Present day:
http://www.geekcodex.com/wp-content/uploads/2008/09/crysiswarhead.jpg
Any other genres I should do this with? Hmmmmmm......
SourCandy
10-15-2010, 04:07 PM
strategy games?
big jumps for most in the 2000. I remember the 1995 basketball game. My brother was playing it the other day,showing me how when u checked some one you could knock them over to the floor. At some points he would have everyone on the floor ...uh oh fast break 5 on 1 lol
TDMVPDPOY
10-15-2010, 04:15 PM
strategy games?
big jumps for most in the 2000. I remember the 1995 basketball game. My brother was playing it the other day,showing me how when u checked some one you could knock them over to the floor. At some points he would have everyone on the floor ...uh oh fast break 5 on 1 lol
nbalive94,95,96,97,98,99 were actually really good games, then 2000,03,06
nba jam 2on2 lead the way for many other 2on2 or 3on3 games
smoother graphics dont mean shit, if the gameplay is crap....
Cry Havoc
10-15-2010, 04:15 PM
strategy games?
big jumps for most in the 2000. I remember the 1995 basketball game. My brother was playing it the other day,showing me how when u checked some one you could knock them over to the floor. At some points he would have everyone on the floor ...uh oh fast break 5 on 1 lol
Yeah, 2000 is around the time the Ps1 was released, which was the first system to allow real processing power for shadows and lighting.
Big jump too in the ~2007 era, where real-time lighting and more advanced visual techniques came into the picture like depth of field, etc.
Cry Havoc
10-15-2010, 04:16 PM
nbalive94,95,96,97,98,99 were actually really good games, then 2000,03,06
nba jam 2on2 lead the way for many other 2on2 or 3on3 games
smoother graphics dont mean shit, if the gameplay is crap....
Luckily we have both now with NBA 2k11. :toast
leemajors
10-15-2010, 04:28 PM
give me outrageous physics, strafe jumping, rocket jumping, and the like over "realistic" games like CS any day. that was the beginning of the end for me.
NASpurs
10-15-2010, 04:36 PM
You put the wrong game for 1999. (for football)
NFL 2k for the Dreamcast is when it's started to get the "Oh shit, this looks real".
I miss the Dreamcast. :(
NASpurs
10-15-2010, 04:50 PM
I'm selling Visual Concepts short. NBA 2K back in 1999 raised the bar for graphics.
You're also missing Virtua Racing for the racing section which is like the first (?) 3D- polygonal racer, released in 1992.
robino2001
10-15-2010, 06:51 PM
You put the wrong game for 1999. (for football)
NFL 2k for the Dreamcast is when it's started to get the "Oh shit, this looks real".
I miss the Dreamcast. :(
Agreed... first realistic looking rain/snow too. Everyone played in blizzard conditions just because of how cool it was.
And for Live 95, at least find a picture with the Spurs and Rodman and his white hair :lol
MannyIsGod
10-15-2010, 06:55 PM
wrong thread
Xevious
10-15-2010, 07:10 PM
Graphics have gotten so ridiculously good nowadays, they don't even impress me anymore. All these system X looks better than system Y arguments are bullshit to me. The Coleco Vision was my first console, and I've had just about every console along the way and countless PCs. Now I just looks for games that blow my socks off with a good storyline, or unique gameplay.
Rock & Roll Racing was the shit!
RPGs
1977
http://www.solopassion.com/files/zork.png
1982
http://upload.wikimedia.org/wikipedia/en/f/f6/Dragonstomper.png
1986
http://www.toy-tma.com/wp-content/uploads/2010/06/Legend-of-Zelda-NES.png
1994
http://4.bp.blogspot.com/_nurg6bZcnwo/RrFi_MSMttI/AAAAAAAAAA0/4ETGWOCPGOY/s320/FF-VI-2.png
1997
http://www.forceforgood.co.uk/screenshots/ff7_3.jpg
2006
http://www.futuregamez.net/ps2games/ffx/ffx5.jpg
Present Day
http://jpompliano.files.wordpress.com/2008/05/ffxiii1.jpg
TDMVPDPOY
10-15-2010, 10:52 PM
You're also missing Virtua Racing for the racing section which is like the first (?) 3D- polygonal racer, released in 1992.
remembered playing this shit or was it ridge racer, fkn had like 6 gears in the arcades :(
eyeh8u
10-15-2010, 10:56 PM
look at 1999
http://journal.media-culture.org.au/0010/granturismo2.jpg
and what 2013 will look like when gt5 comes out
http://www.el33tonline.com/images/cache/8277.jpg
TDMVPDPOY
10-15-2010, 11:02 PM
took at 1999
need for speed 2 i think... that was the shit
then u had daytona usa 1 > triumps over any arcade racing car game, unless you play initial d...
the bs you see at game conventions and previews of new games, most of the time they are rendered shit right to get you sucked in...
eyeh8u
10-15-2010, 11:04 PM
need for speed 2 i think... that was the shit
then u had daytona usa 1 > triumps over any arcade racing car game, unless you play initial d...
the bs you see at game conventions and previews of new games, most of the time they are rendered shit right to get you sucked in...
i cant believe i misspelled look, my post was just a joke about gt5 delays, notice the 2013, lol :(
TDMVPDPOY
10-15-2010, 11:35 PM
NBALIVE 94-97 + NBA JAM, were these the only games where you can break the backboard :D:D enjoyed 94 on the sega megadrive 2 with drob or rodman breaking backboards
Creepn
10-15-2010, 11:36 PM
look at 1999
and what 2013 will look like when gt5 comes out
http://www.el33tonline.com/images/cache/8277.jpg
Man that looks like an actual photograph. Very impressive. :wow
hater
10-18-2010, 03:07 PM
yup gt5, can't wait for that one
AnthonyM
10-20-2010, 11:55 AM
Tecmo Super Bowl was the shit.
So was Wolfenstein 3D. Finding those secret doors behind the tapestries and walls was way more fun than most stuff you'll find in FPS games now :lol
Fernando TD21
10-28-2010, 07:05 AM
Crysis was released at the end of 2007 and that F.E.A.R. screenshot is older than that.
Cry Havoc
10-28-2010, 08:19 AM
Crysis was released at the end of 2007 and that F.E.A.R. screenshot is older than that.
Yes, F.E.A.R. did release in 2005, my mistake.
However, Crysis is still considered to be the high bar for First Person Shooters in terms of graphical prowess, so until something supersedes it, it is best representative of what graphics are capable of today.
TDMVPDPOY
10-28-2010, 11:44 AM
i use to remember going to a friends house back in 97, lol i think that time they were still usuin pentiums or slower....lol he was doing rendering...he told me his comp has been on for over a day rendering this galatica city image...im like wtf show me some porno
The Reckoning
10-28-2010, 01:31 PM
that zork game looks fun, tbh
Mixability
10-28-2010, 02:30 PM
Damn, I still remember being amazed by NBA Live 2000.... that was the first 3d one right?
robino2001
10-28-2010, 03:13 PM
Damn, I still remember being amazed by NBA Live 2000.... that was the first 3d one right?
I BELIEVE nba2k on the dreamcast was the first 3d one... could be wrong though...
http://image.gamespotcdn.net/gamespot/images/screenshots/3/198053/nba2k_790screen001.jpg
SAtown
10-28-2010, 05:11 PM
In the Zone for the ps1 (circa 98-99) was the first 3d bball game. Rodman's hair also changed colors each game
TDMVPDPOY
10-28-2010, 09:10 PM
dont forget the big head feature :D
lefty
10-29-2010, 08:42 AM
http://s2.subirimagenes.com/fotos/94530816nba-live-200.jpg
WTF is that Spurs player (Robinson?) doing ?
It reminds me of Bynum in the NBA Live :lmao
Mixability
10-29-2010, 10:33 AM
I BELIEVE nba2k on the dreamcast was the first 3d one... could be wrong though...
http://image.gamespotcdn.net/gamespot/images/screenshots/3/198053/nba2k_790screen001.jpg
Nah, I meant to say that was the first Live to go 3D, right?
Cry Havoc
10-29-2010, 10:43 AM
http://s2.subirimagenes.com/fotos/94530816nba-live-200.jpg
WTF is that Spurs player (Robinson?) doing ?
It reminds me of Bynum in the NBA Live :lmao
Tip off animation. Players used to move like scarecrows. Oh wait, right, Bynum, they still do. :lmao
resistanze
10-29-2010, 12:13 PM
LOL @ DRob doing the C-Walk in that screenshot.
TDMVPDPOY
10-29-2010, 12:41 PM
i remember playin nbalive2003 the arcade mode was awesome...the dunk package in that game was nasty, under the leg, reverse 360 mainly all of vcs dunks in the asg that year b4 was in that game...
Tip off animation. Players used to move like scarecrows. Oh wait, right, Bynum, they still do. :lmao
:lol
http://www.joblo.com/dvdclinic/images/news/nba-elite-11-crucified-bug.jpg
TinTin
10-29-2010, 02:23 PM
I dont care what anyone says. Cs is the shit, its gameplay > graphics trumps most multiplayer games
Cry Havoc
10-29-2010, 06:04 PM
I dont care what anyone says. Cs is the shit, its gameplay > graphics trumps most multiplayer games
Counterstrike? Oh, absolutely.
The only thing I dislike about Counterstrike (and this is a single dislike in a sea of loves) is the fact that often times it was far too defensive of a game. Dust 2 was an amazing map because there was no real advantage for either side. the elevation advantage the Ts had was curbed somewhat by the fact that they also had to plant a bomb.
Other than that though, there were times on certain maps that I felt completely helpless to do anything, because the CTs would just lock their side down and sit on it with awps. Even with smoke, against good players it is almost impossible to penetrate defenses unless your team knows precisely how to behave and respond, and even then it can put you at a disadvantage.
Counterstrike? Oh, absolutely.
The only thing I dislike about Counterstrike (and this is a single dislike in a sea of loves) is the fact that often times it was far too defensive of a game. Dust 2 was an amazing map because there was no real advantage for either side. the elevation advantage the Ts had was curbed somewhat by the fact that they also had to plant a bomb.
Other than that though, there were times on certain maps that I felt completely helpless to do anything, because the CTs would just lock their side down and sit on it with awps. Even with smoke, against good players it is almost impossible to penetrate defenses unless your team knows precisely how to behave and respond, and even then it can put you at a disadvantage.
I always found CS was slightly CT sided (for detonation, T sided for hostage rescue but de_ was the only league supported mode). A good CT team could rape terrorists time and time again unless they really had their shit together.
Of course, pug or pub, the t's often have a big advantage simply by forcing their will down 1 site's throat and a lack of communication ruining any chance for reinforcements.
TinTin
10-29-2010, 10:46 PM
Counterstrike? Oh, absolutely.
The only thing I dislike about Counterstrike (and this is a single dislike in a sea of loves) is the fact that often times it was far too defensive of a game. Dust 2 was an amazing map because there was no real advantage for either side. the elevation advantage the Ts had was curbed somewhat by the fact that they also had to plant a bomb.
Other than that though, there were times on certain maps that I felt completely helpless to do anything, because the CTs would just lock their side down and sit on it with awps. Even with smoke, against good players it is almost impossible to penetrate defenses unless your team knows precisely how to behave and respond, and even then it can put you at a disadvantage.
Strictly speaking from a scrimming pov, I am not trying to bullshit you but d2 is a general T sided map. I also don't see this elevation advantage o__o.
Agreed certain maps are very ct sided but even great awpers fall to counter awps. It really takes coordinated teamwork (unless your team is >>>>>>>> than the opposing team in aim) at the international tournament level to break through any ct because it is much easier to play ct than T
I always found CS was slightly CT sided (for detonation, T sided for hostage rescue but de_ was the only league supported mode). A good CT team could rape terrorists time and time again unless they really had their shit together.
Of course, pug or pub, the t's often have a big advantage simply by forcing their will down 1 site's throat and a lack of communication ruining any chance for reinforcements.
Yup for scrimming it is de anyways but at the professional level, a team won't usually rape the other one (unless they are very good or just got amazingly lucky)
Cry Havoc
11-02-2010, 11:35 AM
Strictly speaking from a scrimming pov, I am not trying to bullshit you but d2 is a general T sided map. I also don't see this elevation advantage o__o.
I'm aware that Dust2 is a T favored map. There are too many ways T can go to force a bomb plant for CT to stop. However, it was such a dynamic map and it was about as close to balanced as any map could be, I think CS_Office was probably one of the few standard maps that offered a similar level of play, although that also favored T because of the long hallway.
You don't see the elevation advantage? T starts on top of a ramp at the highest point on the map, while CTs start at the very lowest and have to work their way up. Yes, they can rush to A to even the playing field, but even then they are only better situationally because Ts can hard rush far right or go through mid to A, or both.
Elevation is a huge advantage because you can see the enemy's entire torso when they can only see your upper shoulders/etc. It also gives you more distance on smoke/flash/nades, and makes it easier to funnel throws down toward the CTs. I would say the choke points arguably favor Ts as well, because of how many forward areas they have to hide.
Wild Cobra
11-02-2010, 01:40 PM
http://www.geekcodex.com/wp-content/uploads/2008/09/crysiswarhead.jpg
That one just almost fills my screen.
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