AchillesHeel
10-16-2013, 11:07 AM
Clutch Statistics(4th quarter or overtime, less than 5 minutes left,
neither team ahead by more than 5 points)
Floor Time statistics
Min
Net Pts
Off
Def
Net48
W
L
Win%
87%
+14
102.9
98.1
4.8
20
19
51.3%
These stats represent how the team performed in clutch situations while the player was on the floor.
The Net48 number shows the average +/- net points over a full game.Scoring
By
FG.
FGA
FG%
eFG%
Ast'd
Blk'd
FTM
Pts
48 Min
15.7
36.9
.426
.477
26%
2%
18.1
53.3
Shooting Details
Shot selection
Shot
Att.
eFG%
Ast'd
Blk'd
Pts
Jump
81%
.408
33%
2%
1.7
Close
18%
.737
7%
0%
0.7
Dunk
2%
1.000
50%
0%
0.1
Tips
0%
.000
0%
0%
0.0
Inside
19%
.762
13%
0%
0.8
Shot clock usage
Secs.
Att.
eFG%
Ast'd
Blk'd
Pts
0-10
27%
.552
69%
3%
0.8
11-15
24%
.577
7%
0%
0.7
16-20
27%
.431
8%
3%
0.6
21+
22%
.333
14%
0%
0.4
Crunch
49%
.387
11%
2%
1.0
Free Throw Shooting and Foul Drawing
FTM
FTA
FT%
FTA48
PTS48
FGA
Fouled
DrawF
53
63
84.1
21.5
18.1
124
16
12.9%
How the fuck does a "clutch" player lose 19 out of 39 games in the clutch? Especially with leading/trailing by 5.
neither team ahead by more than 5 points)
Floor Time statistics
Min
Net Pts
Off
Def
Net48
W
L
Win%
87%
+14
102.9
98.1
4.8
20
19
51.3%
These stats represent how the team performed in clutch situations while the player was on the floor.
The Net48 number shows the average +/- net points over a full game.Scoring
By
FG.
FGA
FG%
eFG%
Ast'd
Blk'd
FTM
Pts
48 Min
15.7
36.9
.426
.477
26%
2%
18.1
53.3
Shooting Details
Shot selection
Shot
Att.
eFG%
Ast'd
Blk'd
Pts
Jump
81%
.408
33%
2%
1.7
Close
18%
.737
7%
0%
0.7
Dunk
2%
1.000
50%
0%
0.1
Tips
0%
.000
0%
0%
0.0
Inside
19%
.762
13%
0%
0.8
Shot clock usage
Secs.
Att.
eFG%
Ast'd
Blk'd
Pts
0-10
27%
.552
69%
3%
0.8
11-15
24%
.577
7%
0%
0.7
16-20
27%
.431
8%
3%
0.6
21+
22%
.333
14%
0%
0.4
Crunch
49%
.387
11%
2%
1.0
Free Throw Shooting and Foul Drawing
FTM
FTA
FT%
FTA48
PTS48
FGA
Fouled
DrawF
53
63
84.1
21.5
18.1
124
16
12.9%
How the fuck does a "clutch" player lose 19 out of 39 games in the clutch? Especially with leading/trailing by 5.