PDA

View Full Version : Happy Birthday Doom!



leemajors
12-10-2013, 10:43 AM
http://www.theverge.com/2013/12/10/5195508/doom-20th-anniversary-retrospective

symple19
12-10-2013, 11:05 AM
Good times. Makes me feel old, though

CuckingFunt
12-10-2013, 11:55 AM
So many high school computer lab memories...

DJR210
12-10-2013, 12:23 PM
Man, time flies. I can remember renting the shitty ass Sega 32x w/ Doom just to have access to play back in the day. Fucking loved Doom.


So many high school computer lab memories...

Man, if my PC lab had access to Doom, I would have never skipped that class.

benefactor
12-10-2013, 12:35 PM
I had a graphic design class in high school and the teacher was in his late 20's. He had Doom and the shareware version of Rise of the Triad on every machine in the class. If everyone got everything done and turned in on time that week we would get a free Friday and would play both the whole class. Great times indeed.

CuckingFunt
12-10-2013, 12:55 PM
Man, if my PC lab had access to Doom, I would have never skipped that class.

We wouldn't have been allowed to play it during class, but between Doom and AOL's chat rooms, the science department "computer lab" was THE place to be during lunch time.

The actual computer lab where they held the computer class was pretty much all MS-DOS, or some shit like that. I think the year I took that class was the last year it was offered, so they didn't even try to make us do anything other than build a few programs using BASIC. We did have games in that class, though. If you finished early, which I ALWAYS did, you could spend the rest of the period playing Duke Nukem and Duke Nukem II.

symple19
12-10-2013, 12:58 PM
So many high school computer lab memories...

:lol shareware!

I actually remember playing Wolfie3D more at school than DOOM. It's the biggest reason I became a FPS player. In fact, I actually had the original Castle Wolfenstein for my Commodore 128.


https://www.youtube.com/watch?v=BTxaHYK9cXw

leemajors
12-10-2013, 02:20 PM
The extent of my PC gaming until Doom/Wolfenstein/Quake was Tie Fighter. Carmack turned me into a junkie :lol I played a bit in the dorms on my neighbor's 3 man coax lan, but once I played Team Fortress for Quakeworld it was over - 4-12 hours a day in the summer

baseline bum
12-10-2013, 02:23 PM
:lol shareware!

I actually remember playing Wolfie3D more at school than DOOM. It's the biggest reason I became a FPS player. In fact, I actually had the original Castle Wolfenstein for my Commodore 128.


https://www.youtube.com/watch?v=BTxaHYK9cXw

That's quite an upgrade to go from Jew to SS there at teh 1:07 mark.

resistanze
12-10-2013, 05:19 PM
:lol I remember in the 4th grade our cool late 20s teacher let us play Joust and Defender on the PC if we did our work quickly. I randomly went into MS-DOS and typed 'dir' and I saw a DOOM2 folder. Played it for weeks until he finally stopped us from playing it, tbh

leemajors
12-10-2013, 05:24 PM
http://kotaku.com/memories-of-doom-by-john-romero-john-carmack-1480437464/@Tom_Ley


Memories Of Doom, By John Romero & John Carmack

What I didn't realize was that there were some entire campuses that were built up out of bridged IPX networks, and a broadcast packet could be forwarded across many bridges until it had been seen by every single computer on the campus. At those sites, every person playing LAN Doom had an impact on every computer on the network, as each broadcast packet had to be examined to see if the local computer wanted it. A few dozen Doom players could cripple a network with a few thousand endpoints. P

The day after release, I was awoken by a phone call. I blearily answered it and got chewed out by a network administrator who had found my phone number just to yell at me for my game breaking his entire network. I quickly changed the network protocol to only use broadcast packets for game discovery, and send all-to-all directed packets for gameplay (resulting in 3x the total number of packets for a four player game), but a lot of admins still had to add Doom-specific rules to their bridges (as well as stern warnings that nobody should play the game) to deal with the problems of the original release.

DJR210
12-10-2013, 10:02 PM
I had a graphic design class in high school and the teacher was in his late 20's. He had Doom and the shareware version of Rise of the Triad on every machine in the class. If everyone got everything done and turned in on time that week we would get a free Friday and would play both the whole class. Great times indeed. If he brought his stash to get the class high too, I'd be willing to claim gtoat right now.