Also, it will be ported from the PC to consoles...Very good news indeed
Here are the first few screens, released by Crytek. I know this game is still along way off, but I'm already excited as . Crysis in the NYC?? Better believe it!!
BTW, it will be for PC, XBOX360 and PS3, so nobody will be left out this time
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Also, it will be ported from the PC to consoles...Very good news indeed
By the time this game comes out, the Xbox360 and the PS3 will be so obsolete it won't even be worth playing it there. This game is going to demand one of a machine. I'm thinking it'll put my dual SLI GTX280's to the test.
maybe not. The Crytek3 engine is supposed to be more forgiving than was it's predecessor.
I'm confident my GTX-285 will be up to the task
Must be nice having dual 280s!!!
The first Crysis on my old machine required some serious tweaks to get butter smooth, but it was well worth it. I still play that game over and over again for s and giggles. You can do so much different .
Total letdown in MP, though.
IDK is any of you folks played Crysis:Warhead, but that game was a sterling example of an engine nearly 100% optimized. It was a uva lot less taxing on your system than Crysis and required exactly zero config tweaks to get right.
I realize the dev has moved on from CryEngine into CE3...judging by their progression with CE1 in Crysis to Crysis:Warhead, I am pretty damn confident that Crysis' ambition problems will be a distant memory.
BTW, Quad 295s![]()
I second this. Warhead was as smooth as silk in terms of perfomance optimization. It becomes very easy to forgive a dev for their shortcomings when you realize they actually work on overcoming them.
Seriously? What for? there isn't a game in existance that would demand that much graphics power...BTW, Quad 295s![]()
It's true that Warhead is a much more optimized version of the Crytek engine.
However, that's a "far cry" from being able to run on a console.
Even games like Oblivion, Fallout 3, etc. that aren't considered particularly taxing for high end PCs cannot run in full graphical detail on a console. There is no way that if Crysis 2 is even marginally more advanced in graphical prowess that it is going to be able to be comparably run on a console to even a mid level PC by the time the game releases. The capacity for anti-aliasing, the advanced shader models, anisotropic filtering, as well as a number of DX effects are simply too taxing for a console.
The day a person sees Crysis on high detail is the day they realize how vast the difference between a gaming computer and a console is, because nothing the latter has done can compare graphically. Obviously, graphics do not equate to good games, but considering how hyped the consoles have been for their technical abilities, they still lag far behind a capable PC, which you can buy for ~$500 as of now.
You wont hear me say this often, but its because I am a ing idiot when it comes to my gaming PC.
Oh, I realize its vast overkill and that the next step in tech will probably outdo my silly-ass configuration with the work of one card...
but then again, maybe it doesnt.
Thus, my reason.
Bam. Crysis in 1920 x 1200 with 16xAA and DoV at 1450 (<- dont quote me, been awhile) is a sight to behold.
plus, and this goes without even ing saying, mouse+keyboard >>>>>>>>> a controller.
I ahve a good friend of mine who is constantly trying to get me to try/buy/play MAG for PS3. He really cant understand how staunchly uninterested I am in playing a FPS with a ing dual-analog controller. I dont want to hurt his feelings, but its getting to a point where he just needs to see to understand.
BTW, I watched the linked demo of DX11 (in another thread). So it looks already like my vga's are on the outs.
You should get into 3d graphics to justify that cost in cash (plus your higher electric bill)
You'd actually be able to max out all the cards raytracing some teapots.
"...raytracing tespots"
Its nice not having to fiddle with graphical settings, though. Any game you buy, you just max them out and roll at 60+ fps. Supreme Commander 2 demo was cool for that. Crysis is awesome for really pushing the system.
But really, you guys are right.
I should get a second display at least.
You laugh, but I invite you to watch this:
http://vimeo.com/7809605?hd=1
I believe that's rendered with an ATI Tesla.
^ I remember seeing that..I think in the Club.
Crysis and Crysis Warhead on steam for 10 bucks right now..
these games work well with nvidia cards
I've been waiting since E3 in June last year for this game. Easy purchase for me in March.
Crysis 2 multiplayer explained.
Just a quick clip covering some of the previous, just thought I'd add.
I got the demo. Played it for about ten minutes. It was cool. CoD with invisibility, shields, thermal and wall-running. When I tried to play again, everytime I got into a match and the game tried to start, the froze my console on the loading screen and I had to do a hard shutdown.
I'll probably buy it and never play it after the first week of ownership. Oh well.
my rig is aging
It will run it well enough, but not on high settings.
Time to start saving for a new one. This game, along with the many others that are coming out this year requires it
lol consoles
As for the legacy of Crysis' PC-pwning graphics, Crytek's Nathan Camarillo tells us the game, powered by the still-fresh CryEngine 3, is locked at 30 frames per second on the consoles
lol that I don't play video games enough to give half an iota of a about putting the time, effort, energy or money into getting anything more than that.As for the legacy of Crysis' PC-pwning graphics, Crytek's Nathan Camarillo tells us the game, powered by the still-fresh CryEngine 3, is locked at 30 frames per second on the consoles
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