The only thing I have a problem is the differences in the systems themselves.
Add-ons have historically been disasters. If publishers are going to program for the lowest common denominator then the harddrive becomes nothing but a huge memory card. It's main purpose was to cache the games which have become incredibly complex. ..and especially for online games which have huge maps which can be accessed quicker from the harddrive rather than the disc which means everything in first person shooters.
However the xbox will have either 256 or 512 megs so my fears may be groundless. The originial xbox only had 64 megs of memory and it did fairly well with games that did not access the harddrive(publishers who were too lazy or cash strapped to program specifically for the xb and just ported from the ps2 which had neither a harddrive nor as much memory).

Reply With Quote
