That game will ruin your life, and give you tendinitis. Ask Joel Zumaya. LOL.
It is a great game unfortunately I've been putting off getting the expansion and now that I'm addicted right now to Guitar Hero 2 it's gonna be waiting for a bit longer
That game will ruin your life, and give you tendinitis. Ask Joel Zumaya. LOL.
Watching your sigs is going to give a reader tendinitis.
does lowtax still post there? that site was always hilarious.
I'm still waiting for Guitar Hero to come out on the 360....
Chris has that .... that game looks scary as all- .![]()
We just ordered my son a Wii for his birthday ... I'm not much of a gamer, but at least the controller on that one looks fun.![]()
Look out for Wii-Elbow.
I just finished Rainbow Six: Vegas for PC. Short, but pretty damn good.
I can't wait for God of War 2 to come out.
Anybody tried that game Lost Planet: Extreme Condition yet? That game looks nice but I'm too poor for the 360![]()
Finally a release date:
March 22nd
S.T.A.L.K.E.R.: Shadow of Chernobyl
I've been waiting years for this le. Watch it turn to be a huge disappointment.
I got it. The SP game is really solid. I mean the gameplay, not the story. The story is hackneyed and terribly voiced (and scripted). Its an obvious translation, but when it comes to shooters, I dont care for story (now, an RPG on the other hand). But the enviroments are awesome. The engine they designed is really a thing of beauty in the sense that the world can look that good (mind you, its cold, so a little bland, but it fits) and can fit that many HUGE enemies on the screen. Very early in the game youre fighting (in ratio) 20 ft tall enemies, only in the next level theyre 40 ft tall. And theres 25 of these things on screen at one time. Fighting you, others, themselves, close to you, far away...total light show. Pretty damn cool.
The MP portion is....lets just say there is alot to be desired. Its very arcadey. But the grappling hook is fun in MP, the mobility and versatility it gives is probably its only redeeming feature.
I never liked deathmatch, I have always preferred team-based games.
Last edited by DarkReign; 01-17-2007 at 10:01 AM.
Finally had a chance to finish GoW last night because of being "snowed in". It was awesome, but at the same time, a little dissapointing. Let me with a "that was it?"
You would think with the higher capacity media, developers would take advantage of that space for better content, not just better graphics. I long for the days where my $50 or $60 would feel well spent on nice game that would take weeks to complete and enjoy. Not just the load the disc and hours later, "and I'm spent".
I dont mean to be a prick, but GoW wasnt designed specifically for its SP game. It was most definately designed with MP in mind.
If I had to put a percentage on it, weighing game mechanics and such, MP 70%, SP 30%.
Sure it was short, but SP is just a training ground for you the player to acclimate yourself to the controls and mechanics to go online where the real meat of the game shines like a lone star in the night.
Eh, it's not bad. What irks me is that you can run past most of the trouble areas without firing a single shot. The mechs are nice, the inability to look straight up blows and the boss battles aren't exactly easy.
The smoke trails, fire and explosions are amazing to look at...
And Reign is right, the story is a hatchet job that makes absolutely no sense...
Uh, yeah, I know that. But even the multiplayer falls short in the different modes department. I'm not gonna argue over what makes a game great, but I'm sure people who don't play online alot would've liked a "fuller" game, not just "training levels".
The real meat is the online aspect? Yeah, it's more intense and your opponents actually shoot at you, but cmon. Wouldn't you have liked a better storyline, more character to the people? Online is crapshoot, you could be lucky and have a friendlist with great people or you can get stuck with whiny kid after whiny kid.
You can get a 12 month Xbox live membership for $60, it includes a headset and some Microsoft Points.
Online GoW is just fighting other users on the maps in the single player game. No new plots. You can do the single player game with a friend with the co-op feature. That makes it a little better, but you'll beat the game even faster, since you're partner will actually do something instead of just dying at every level.
You can buy extras, classic games, etc.....
EDIT: Also tv shows, movies, etc.
Eh, all true. But I would think most people who anticipated the game would understand the make-up of the game.
I have DL'ed the Lost Planet multi-player demo. It's was very "eh" ish.
I anticipated it greatly and I should've know they would cater to the online crowd. But that still doesn't give them reason to bare bone it with the single player.
Should've? CliffyB stated, in no uncertain terms, what the true direction of the game was. Now obviously he isnt going to say something like "Oh yeah, SP...total afterthought" because that discredits its merits.
But the SP was more a show for Unreal3 than a grandiose tale of hardship and transcendance. Besides, story-wise, what can really be said thru a FPS? Its a shooter game, and unless its historical in reference, not much depth is drawn from killing everything that moves. So I think they did the smart thing and made it simple and one-dimensional. There werent any puzzles, no adventuring, no jumping...heck, you couldnt even interact with other NPCs outside of story script. Nothing is more disappointing (to me) than a mindless game taking itself too seriously.
What emotion could you possibly convey using nothing but weapons and war as a backdrop?
i still would've liked to know more about fenix's past.
Storywise, I'd like to know WHY I'm shooting everything that moves. I'd want to see what consequences come from my actions. I guess I'll just have to wait for Halo 3 then. If GoW was gonna try and replicate the Halo series, you'd think they'd try with the story aspect too.
From what I remember, I think if you trade too much, the teams morale will drop affecting the chemistry. But I would think the win streak would fix that. Or maybe the game looks at how many players get involved? Did one guy score like crazy during your win streak?
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