Who do you read reviews from now?
I never really read IGN..At that time I was a peasant, so I read Game Informer.. Then it became obvious they were getting paid by the developers for the feature
Who do you read reviews from now?
How so?... it's an average of critic reviews, and an average of user reviews... what's better, tbh?
I hate that about hardware reviews too. All the hardware reviewers depend on getting free samples from manufacturers to be able to keep their sites afloat, so you never see anyone just all over a piece of hardware. For hardware the only reviews I like much are from Digital Foundry since they show their test runs and how frametimes vary on their run.
Well..considering that games are free now..
If I don't set sail I usually go to Steam reviews.. You know they are gonna if the game performs terribly, so I trust them.
There's just too many games rated in the 70's that are great games.. You see 70 and would think the game sucks.
"FX 8350 outperforms core i7 in 10/11 tests"
I even have the DLC, so I'm trying hard to like it... to be fair, I've played worse games than this one, so I'll keep going...
And this is no RPG, sorry
If anything it tries to be a lot of things, a 1st person shooter, an RPG, a pseudo-platformer... I'm hoping it'll get better once I get a few weapons... I basically have been able to avoid the melee for the last 3 "game days", just running past the dumb zombies.
But that's a good review system, the ty reviews are the ones that hand out 90's to every hyped up game...
I actually think a game in the 70s is "playable"...
The physics kills are great, what the s the matter with you man. One of us needs to go through the screen and smack the out of you a few times, IMHO
But the problem i have is that a ton of the 70s rated games do suck, so its just hit or miss with them
What are those?
Knocking people off , into , etc.. You get some good like drop kicks, shoulder charges, sidestep throws which lead to some great kills if you're creative
Unlock the full skill tree, there's some useful stuff in there and it's fun being OP
I don't think it tries to be a FPS at all, unless you consider Oblivion or Skyrim FPS games. The guns are almost all more trouble than they're worth, and are pretty terrible weapons since loud noises attract the recently turned zombies who are really aggressive and athletic. It's an action RPG to me since it's open world, has tons of side quests, and has a leveling system.
Drop kicking zombies into es is ing great. Or electrocuting them. But still my favorite is to just go grab a sickle and chop their ing heads off. Gotta love the ultraviolence, and this is about as violent a game as I have ever played. I wonder how the consoles with their weak dual quadcore AMD Jaguar chips hang in that one area where you have about 300 zombies to kill in that one small area. I imagine anything less than a highly clocked i3 must get raped in that one section.
The New AC game looks promising.
As a fan of AC since the first game, I just can't do it anymore. They ing killed it w/ the yearly release. Black Flag was the last one I played, and although it was generally loved, I hated pirates. I still haven't beat Revelations, I'll just play that instead.
Yeah the game mechanics have pretty much stayed the same for the past 5 years.
What I meant by promising is that the story seems to be a lot more coherent than Unity's. There was no flow to that game at all.
So Syndicate runs like too. 30-50 fps on a GTX 970 + i7-4790k system at 1080p
Per usual
Apparently the new drivers released today make a big difference, as does turning off MSAA and the Nvidia PCSS shadows that rape framerate (lol Gameworks). God damn, I don't think I have ever seen 2xMSAA cause a 25% hit to framerate.
The Division’s underwhelming beta dampens our expectations
Impressions so far: Awkward controls, dumb AI, and repe ive shooting.
http://arstechnica.com/gaming/2016/0...-expectations/
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