View Full Version : Xbox Kinect / Playstation Move
Xevious
08-15-2010, 04:33 PM
Any chance any decent games will actually be released for this crap? Not just the same old generic family/party games that the Wii is bogged down with. I was hoping for a decent sword-wielding game or something like that for the Wii when they first announced the system, but nothing. Surely Microsoft or Sony will capitalize and release some grown-up games for this technology? The list of upcoming titles on Microsoft's website doesn't look promising so far. In any case, I probably won't be purchasing this right off the bat.
balli
08-15-2010, 04:57 PM
I doubt they'll ever make anything, for Kinect anyways, that isn't aimed at a super casual soccer mom audience. In fact, as a peripheral for the 360, I think Kinect will be an utter failure and will bleed money from Microsoft.
But I'd bet MS is hedging on the use of Kinect's tech for applications other than gaming. I wouldn't be surprised if we start seeing MS patented, camera-based motion controls popping up in laptop pcs, hdtv's, etc, within a year or so.
I myself will not be buying one. Not at $150 bucks. I like the idea of using it to navigate the dashboard, netflix, etc, but that shit's not worth it at that price point.
BlackSwordsMan
08-15-2010, 05:21 PM
just get a wii man same price and better games
bigzak25
08-15-2010, 05:21 PM
Dude, I just saw this Kinect today on Amazon as I was searching the games.
It is the Wii destroyer. You don't have to hold a controller.
And of course it will be to target the family audience that Wii has cornered.
But after that, who knows. Microsoft is in it to win it if you haven't noticed.
Xevious
08-15-2010, 05:27 PM
I myself will not be buying one. Not at $150 bucks. I like the idea of using it to navigate the dashboard, netflix, etc, but that shit's not worth it at that price point.
Totally agree.
just get a wii man same price and better games
I already have a Wii. It's great for the kids, but does absolutely nothing for me. That's why I'm bringing up the Kinect. I'm hoping Xbox does something different with it.
Nathan Explosion
08-15-2010, 07:57 PM
I heard Red Steel is a good game for the Wii. It appears to be more of a grown up game. I lobe Tiger Woods golf for the Wii. Better than on the other consoles.
Slydragon
08-15-2010, 08:06 PM
I like the idea of using it to navigate the dashboard, netflix, etc, but that shit's not worth it at that price point.
I hear it may not work if you are sitting down, So you may have to stand up to navigate the menus.
http://www.1up.com/news/kinect-doesn-sitting
TwAnKiEs
08-15-2010, 09:14 PM
I hope they release some type of FPS... I am currently practicing my teabagging
Muser
08-16-2010, 07:46 AM
The Playstation move controller just looks retarded, as for Kinect if you pay $150 for that then you're a grade A sucker tbh.
MavDynasty
08-16-2010, 11:35 AM
looks like a gimmick tbh. definitely not buying that shit. If i want motion sensing, i will play the fucking wii imho
Cry Havoc
08-16-2010, 12:21 PM
It is the Wii destroyer. You don't have to hold a controller.
:lmao
As if there is or needs to be a "Wii destroyer" at this point.
That market is already saturated. What is the Kinect going to do that the Wii doesn't right now? Who cares about graphics in casual games?
I bet Nintendo is laughing their butts off right now. Not only did they score bank with the Wii, they wasted millions of dollars of competitor's money on developing clones of the Wii that might not even be as good when they're released.
Incredible.
Yea Nintendo dominated this era of the consoles, no contest.
As for the peripheral add on crap that MS and Sony are releasing - good luck with that shit. Seems like another HD DVD type of project. Gamers and people who buy games for gamers generally don't buy add ons especially ones that cost more than games.
leemajors
08-16-2010, 02:42 PM
:lmao
As if there is or needs to be a "Wii destroyer" at this point.
That market is already saturated. What is the Kinect going to do that the Wii doesn't right now? Who cares about graphics in casual games?
I bet Nintendo is laughing their butts off right now. Not only did they score bank with the Wii, they wasted millions of dollars of competitor's money on developing clones of the Wii that might not even be as good when they're released.
Incredible.
Yeah, they are way too far behind on motion control for this garbage.
Drachen
08-16-2010, 04:23 PM
for me I would say that if they can make great FPS's with it, it would be worth it (however with a promise that it would work with the next version of these consoles). I think playing a FPS with a motion controller far outpaces a playing with a regular controller. I am, however, not a "real gamer" so dismiss and move on.
LnGrrrR
08-16-2010, 06:16 PM
Just another example of Shigeru Miyamoto's greatness. I mean, if you look back at the history of gaming, Nintendo has been a pioneer. AFAIK, here are the firsts Nintendo has come up with....
First console to have a save feature built in to a game (Legend of Zelda)
First to put shoulder buttons on a controller (SNES)
First to have four controller ports (Gamecube)
First to have a vibrating controller (RumblePak w/ Starfox 64)
First to use motion controls (Wii)
First portable gaming device (Gameboy)
I'm sure there's more I'm forgetting, or some I've listed wrong, but Nintendo is a true innovator. Nice to see them recover from some missteps last decade. Still wish they could get decent 3rd party games though.
Slydragon
08-16-2010, 09:07 PM
Just another example of Shigeru Miyamoto's greatness. I mean, if you look back at the history of gaming, Nintendo has been a pioneer. AFAIK, here are the firsts Nintendo has come up with....
First console to have a save feature built in to a game (Legend of Zelda)
First to put shoulder buttons on a controller (SNES)
First to have four controller ports (Gamecube)
First to have a vibrating controller (RumblePak w/ Starfox 64)
First to use motion controls (Wii)
First portable gaming device (Gameboy)
I'm sure there's more I'm forgetting, or some I've listed wrong, but Nintendo is a true innovator. Nice to see them recover from some missteps last decade. Still wish they could get decent 3rd party games though.
First to have a analog stick (N64) on a home console.
bigzak25
08-16-2010, 11:25 PM
:lmao
As if there is or needs to be a "Wii destroyer" at this point.
That market is already saturated. What is the Kinect going to do that the Wii doesn't right now? Who cares about graphics in casual games?
I bet Nintendo is laughing their butts off right now. Not only did they score bank with the Wii, they wasted millions of dollars of competitor's money on developing clones of the Wii that might not even be as good when they're released.
Incredible.
Well dude, i'm one of the few that would like to play star wars, force unleashed 2 without a controller as i think it would be pretty cool...but i guess that's just me.
Xevious
08-17-2010, 12:40 AM
Regardless of who developed the tech first, my original point was that Nintento is specifically geared towards family friendly and party style games with the Wii. My question was whether Microsoft or Sony intended to develop any adult games...
Anybody remember Die by the Sword? It's an old PC game from the 90s. It is still the only game to date that used its control scheme. You had 100% control of your weapon arm with the mouse. Wherever you moved the mouse, your sword went. Swing it hard to lob off limbs and heads. The downside was being thrid person, and having a mouse for control, it could get annoying as you could sometimes get your sword stuck straight in the air if you get too excited. When Nintendo first announced the Wii... my first reaction was that somebody could finally make a game like Die by the Sword with decent controls. I wanted a sword game that gave you 100% control... free to move the weapon where you want, block the enemy's attacks, etc. Instead, any game with a sword (or lightsaber, or whatever) uses triggers... meaning you move the control stick a certain way to trigger a movement in the game. Which is basically the same as clicking a button to swing your sword.
Anyway, that's just one example, and I certainly haven't played every Wii game, so maybe something out there would appeal to me. I was just hoping for something more from Xbox/PS than the same crap that Wii already has.
balli
08-17-2010, 12:46 AM
The next Zelda is going to have better functionality for the sword. I doubt it'll give you 100% control, but I'm pretty sure it's gonna require motion plus.
There's just too much latency in motion control to offer a complete experience. No way can motion control match the precision of a joystick. It'd be nice, but currently, that shit's just not possible. And that's not a software issue.
cool cat
08-17-2010, 12:47 AM
Just another example of Shigeru Miyamoto's greatness. I mean, if you look back at the history of gaming, Nintendo has been a pioneer. AFAIK, here are the firsts Nintendo has come up with....
First console to have a save feature built in to a game (Legend of Zelda)
First to put shoulder buttons on a controller (SNES)
First to have four controller ports (Gamecube)
First to have a vibrating controller (RumblePak w/ Starfox 64)
First to use motion controls (Wii)
First portable gaming device (Gameboy)
That list is full of fail...
First portable game device was Mattel Auto Race. Microvision was first with interchangeable cartridges.
Not sure if it was the first but one of the earliest motion controllers was the power glove.
I think Out Run was the first game with Force Feedback.
The N64, which was before the gamecube, had four controller ports and way before that the Atari 800 had four controller ports.
On a traditional controller the SNES had the first shoulder buttons, but the Atari paddle had a button on the side.
You got the frist one right, from what I could tell, the Legend of Zelda was the first game with built in save.
and Slydragon the Atari 5200 is the first home console with a analog stick.
Trainwreck2100
08-17-2010, 01:00 AM
Just another example of Shigeru Miyamoto's greatness. I mean, if you look back at the history of gaming, Nintendo has been a pioneer. AFAIK, here are the firsts Nintendo has come up with....
First console to have a save feature built in to a game (Legend of Zelda)
First to put shoulder buttons on a controller (SNES)
First to have four controller ports (Gamecube)
First to have a vibrating controller (RumblePak w/ Starfox 64)
First to use motion controls (Wii)
First portable gaming device (Gameboy)
I'm sure there's more I'm forgetting, or some I've listed wrong, but Nintendo is a true innovator. Nice to see them recover from some missteps last decade. Still wish they could get decent 3rd party games though.
too bad his stubbornness lost him a buttload of market share, namely sticking with cartridges when he should have gone to disks (n64)and hedging against online components (gamecube)
balli
08-17-2010, 01:01 AM
Not sure if it was the first but one of the earliest motion controllers was the power glove.
The Power Glove was one of the most disappointing peripherals I ever owned. Having to call a 900 number to get codes for every game you wanted it to work with??? Fuck that BS. No way I was explaining that shit to my skeptical parents at 7 years old.
And the 64 had 4 controller ports. I'm not sure about the ps1.
Xevious
08-17-2010, 02:17 AM
The Power Glove was one of the most disappointing peripherals I ever owned. Having to call a 900 number to get codes for every game you wanted it to work with??? Fuck that BS. No way I was explaining that shit to my skeptical parents at 7 years old.
Not to mention it controlled like ass. You'd be soaked in sweat after barely pulling off a win against Glass Joe using that piece of shit.
cool cat
08-17-2010, 12:18 PM
The Power Glove was one of the most disappointing peripherals I ever owned. Having to call a 900 number to get codes for every game you wanted it to work with??? Fuck that BS. No way I was explaining that shit to my skeptical parents at 7 years old.
And the 64 had 4 controller ports. I'm not sure about the ps1.
:lol that's good stuff. I never knew someone who owned one.
Cry Havoc
08-17-2010, 12:51 PM
That list is full of fail...
First portable game device was Mattel Auto Race. Microvision was first with interchangeable cartridges.
Not sure if it was the first but one of the earliest motion controllers was the power glove.
I think Out Run was the first game with Force Feedback.
The N64, which was before the gamecube, had four controller ports and way before that the Atari 800 had four controller ports.
On a traditional controller the SNES had the first shoulder buttons, but the Atari paddle had a button on the side.
You got the frist one right, from what I could tell, the Legend of Zelda was the first game with built in save.
and Slydragon the Atari 5200 is the first home console with a analog stick.
What you're saying is accurate, but many of the ideas were not popular or very poorly executed before Nintendo came along and did them the right way.
No one released a major gaming device before the GameBoy that was portable, and offered a GOOD gaming experience. Portable systems to that point had horrible graphics which usually weren't dynamically adjustable. Back in the day, most people who gamed on the run wanted to play real games, because it wasn't considered popular then and thus the GameBoy originally appealed to a more hardcore crowd.. but eventually it also spawned a large number of casual gamers with the genius inclusion of Tetris. Brilliant move by Nintendo.
Out Run had force feedback, but it was in a massive arcade machine. Nintendo did it for the home console. It was an add-on, but I remember thinking that there was more subtlety than I expected in the rumble pack, rather than just being on or off.
The Atari had four ports, but with an extremely limited selection of games to utilize it. Plus, they made the controllers so unreliable that you couldn't afford to keep replacing them. IMO it should only be counted if it's a practical invention, and for that Atari gets ZERO points for originality with controllers that failed every 2 months or so. The N64 was AMAZING for four player gaming. Wave Race, 007, Super Mario Kart, Super Smash Brothers... that console practically paved the way of the "party console".
Well dude, i'm one of the few that would like to play star wars, force unleashed 2 without a controller as i think it would be pretty cool...but i guess that's just me.
How are you going to simulate a sword fight when you have no physical feedback? Are you going to stop yourself from completing a sword-slash motion if you see the enemy block or parry you? I would like to see how you can simulate realism and physical interaction with nothing but air.
There's just too much latency in motion control to offer a complete experience. No way can motion control match the precision of a joystick. It'd be nice, but currently, that shit's just not possible. And that's not a software issue.
There's no way motion sensors can simulate any kind of realism in my book for the near future, unless you limit it to very specific movement. Like this:
WJ1Rz2clLS0
cool cat
08-17-2010, 02:10 PM
What you're saying is accurate, but many of the ideas were not popular or very poorly executed before Nintendo came along and did them the right way.
I agree 100%. What nintendo does is what apple did with the iPhone. They take ideas that don't work very well or are poorly executed and they make them mainstream and user friendly.
Nathan Explosion
08-18-2010, 08:18 PM
I agree 100%. What nintendo does is what apple did with the iPhone. They take ideas that don't work very well or are poorly executed and they make them mainstream and user friendly.
Don't mention the iPhone to him! ;)
Anyway, the PS1 only had two ports, but they had multi taps to get 8 controllers in certain games. I think Madden was a game where you could get 8 in theory.
B-Hath
08-23-2010, 12:07 AM
Just another example of Shigeru Miyamoto's greatness. I mean, if you look back at the history of gaming, Nintendo has been a pioneer. AFAIK, here are the firsts Nintendo has come up with....
First console to have a save feature built in to a game (Legend of Zelda)
First to put shoulder buttons on a controller (SNES)
First to have four controller ports (Gamecube)
First to have a vibrating controller (RumblePak w/ Starfox 64)
First to use motion controls (Wii)
First portable gaming device (Gameboy)
I'm sure there's more I'm forgetting, or some I've listed wrong, but Nintendo is a true innovator. Nice to see them recover from some missteps last decade. Still wish they could get decent 3rd party games though.
The Sega Dreamcast had 4 controller ports and was released almost 3 years before Gamecube.
The Sega Dreamcast had 4 controller ports and was released almost 3 years before Gamecube.
Even a hundred years before that, the Atari 5200 had four ports.
IronMexican
08-23-2010, 12:38 AM
Also, the Nintendo 64 had 4 ports.
Jacob1983
09-17-2010, 02:19 AM
I want to get the Move but I think will wait until the price goes down. I really think it's going to bomb in sales so I wouldn't be suprised if the price goes down by Christmas time. Sony is not promoting this thing at all. I haven't even seen a commercial for it on tv. I've seen a few ads on the internet but that's about it. And Sony picked a terrible time to release it. Why would you release something big like The Move during the same week as Halo Reach? The Move is suppose to come out today but there were no ads for it in Best Buy or Target.
Update: The release date is supposedly Sept. 19th. I was confused by Gamestop. Gamestop said 9/17/10 and Target said the 19th. I think The Move shipped out today and is officially released on the 19th.
Cry Havoc
10-11-2010, 08:51 AM
So, in a monumental case of "I'll never buy that" backfiring on me, I ended up buying the Move yesterday. What can I say? The g/f wanted it, and talked me into going half and half with her.
This system is exactly what the Nintendo Wii should have been. The control is PHENOMENAL. I cannot believe how accurately Sony has nailed the control schematic. I played disc golf for a couple of hours last night. I am a regular Ultimate Frisbee player, and my backhanded pulls (long throws) have a long hook to the right that settles into a slice to the left as the disc descends. It was there, spot on in the game. You can make tons of different throws and put all kinds of different angles on the disc.
I was the biggest skeptic possible with the Move, but one night of playing has convinced me that it's the real deal. The movement is as close to 1 to 1 as you could possibly hope for. Just make sure you have at least 6 feet of room to really get the accuracy necessary for the cam to track you. Best of all, you can't be a toolshed and flick your wrist to get the same movement out of the controller. You actually have to put force behind it, and the system will reward you if you add speed to the movement.
This thing blows the Wii completely out of the water. There is no contest. And this game looks like a hell of a lot of fun:
lYvFlpqsWPg
I thought maybe the accuracy of these punches were exaggerated. I can tell you that it's probably very close to this for real playing purposes.
I am impressed. If the Move gets some good games out with it (and I've heard great things about Resident Evil 5 and even Killzone 3), this setup could be a force in the business. Kinect has it's work cut out for them, because the Move is clearly far superior to the Wii from the moment you pick up the remote with the disco ball on top of it. :lol
robino2001
10-11-2010, 10:17 AM
I've been hearing and reading more and more personal reviews like that from both people w/ Move and who've played on Kinect. I've been going back and forth of preordering a Kinect - why over Move?... I simply use my 360 more and just think I'd get more use out of it. Plus I've already dropped too much money on Wii controllers, at least I'd only need the one time cost periphery for Kinect (hopefully). That said, my I'm absolutely slammed from Nov-March and that along with a lack of specific game reviews so far is keeping me from pulling the trigger.
I apparently am one of the few pretty interested in Kinect but I think that it's something that would probably fit me and my family fairly well.
Cry Havoc
10-11-2010, 10:24 AM
I've been hearing and reading more and more personal reviews like that from both people w/ Move and who've played on Kinect. I've been going back and forth of preordering a Kinect - why over Move?... I simply use my 360 more and just think I'd get more use out of it. Plus I've already dropped too much money on Wii controllers, at least I'd only need the one time cost periphery for Kinect (hopefully). That said, my I'm absolutely slammed from Nov-March and that along with a lack of specific game reviews so far is keeping me from pulling the trigger.
I apparently am one of the few pretty interested in Kinect but I think that it's something that would probably fit me and my family fairly well.
I'd wait for reviews for it once it launches. From what I've heard, it's not very accurate, but this could be totally wrong.
I'm actually really anxious to see if the Kinect is as good as MS says it is. It could actually make motion controls worthy of having for a next-gen system.
robino2001
10-11-2010, 10:41 AM
I'd wait for reviews for it once it launches. From what I've heard, it's not very accurate, but this could be totally wrong.
The one thing I've been reading more and more is that it's becoming more and more 1 to 1 and that the original lag/accuracy issues were on demo/alpha builds... that it's all coming together nicely as it gets closer to launch. Now who knows how accurate the reports are...
A small little piece of me says to pre-order it, get it in initially, then sit on it unopened until the first few weeks of reviews come in after launch. That way, if I decide I want it, I have it and I'm not scouring around looking for it in case there is a mad Christmas rush for it (like the initial 360/wii/ps3, rock band, etc launches) or if the reviews suck, I return it and get the money back.
Jacob1983
10-12-2010, 11:53 PM
The Move motion controller is hard to find by itself. I never see it at Target or Best Buy. On Gamestop.com, it is backordered and on amazon.com, it takes 2 to 4 weeks for it to ship out. I wonder what the sales have been like for the Move since it came out in September.
Cry Havoc
10-13-2010, 01:59 PM
euNOPKYFbPc
Yikes. Not promising.
robino2001
10-13-2010, 03:11 PM
I assume obviously that's the deca sports game... if y'all have played the earlier deca sports game, I don't think you'd expect anything more than that :) That was one of the worst wii games out. I won't lie... Dance Central is the game I'd get along with Kinect at first...
On a different note - I went to go preorder it on bestbuy.com and they've taken the preorders off and have coming soon - usually meaning they've "sold out" their allotment. There was also an article today from the UK saying all of the major retailers over there have sold out their allotments as well. Maybe I won't have to worry about buying it in the near term after all. Besides, GT5 comes out the same day...
Chomag
10-13-2010, 03:23 PM
euNOPKYFbPc
Yikes. Not promising.
Omg, that looks so bad... I have no desire waving myself around like a retarded lunatic. Pass.
Cry Havoc
10-13-2010, 03:30 PM
I assume obviously that's the deca sports game... if y'all have played the earlier deca sports game, I don't think you'd expect anything more than that :) That was one of the worst wii games out. I won't lie... Dance Central is the game I'd get along with Kinect at first...
On a different note - I went to go preorder it on bestbuy.com and they've taken the preorders off and have coming soon - usually meaning they've "sold out" their allotment. There was also an article today from the UK saying all of the major retailers over there have sold out their allotments as well. Maybe I won't have to worry about buying it in the near term after all. Besides, GT5 comes out the same day...
The Kinect better have something more to bring to the table than that.
I've read that FPS with the Move is actually better than it is on a controller.
robino2001
10-14-2010, 09:47 AM
Besides, GT5 comes out the same day...
Correction, GT5 was supposed to come out the same day :bang
That said, Best Buy did open preordering back up yesterday for Kinect... figured why not... especially if the impending rush is coming. Worst case - I'll flip it to a begging mom (I know, that's what she said) before christmas for $100 over value...
robino2001
11-04-2010, 12:22 PM
just bringing this back up now that launch day is here...
It appears MS was doing the launch "apple-style" trying to keep as much of it under wraps as possible until this week. A lot of the reviews coming out about how well the system works are glowing and a lot of the game guys are talking about how much fun they had with it. Sure, it doesn't seem to be geared towards the core gamer, but it looks like it'll be good for family/friends fun.
I preordered mine through best buy online and they shipped it out today... don't know when it'll come in. Anyone else making the shot to get one?
Cry Havoc
11-04-2010, 01:37 PM
just bringing this back up now that launch day is here...
It appears MS was doing the launch "apple-style" trying to keep as much of it under wraps as possible until this week. A lot of the reviews coming out about how well the system works are glowing and a lot of the game guys are talking about how much fun they had with it. Sure, it doesn't seem to be geared towards the core gamer, but it looks like it'll be good for family/friends fun.
I preordered mine through best buy online and they shipped it out today... don't know when it'll come in. Anyone else making the shot to get one?
I've heard only lukewarm reviews of the Kinect so far. Where are the glowing reviews you speak of? IGN gave the first game they played with it a 75%.
Mixability
11-04-2010, 03:22 PM
Just got my preorder in. I have a 5 year old, so I can't say I bought it for me. Dance Central looks fun. I'm still trying to figure out how this will work with my front projector. The Kinect likes a well lit room and the projector looks best in a dark one. Add that into the fact that my AV equipment is located behind me, I'll have to experiment with USB extensions.
Creepn
11-04-2010, 05:24 PM
The videos I seen for kinect makes the kinect seems like it has a split second lag between each other.
The kinect is cool to use as a remote to navigate through menus, but for gaming it just looks retarded.
Cuppycake Gumdrop
11-04-2010, 05:32 PM
http://comedians.jokes.com/nick-swardson/videos/nick-swardson---old-video-games
jman3000
11-04-2010, 08:13 PM
I'm gonna buy it solely to navigate menus. Fuck everyone.
Jacob1983
11-04-2010, 09:42 PM
I played a demo of a game at Best Buy today and from that experience, I would say the Kinect sucks. The motion was way off and you have to stand in front of the senor and be centered. Also, you have to be at least 6 feet away for it to work. And there was a lot of lag and delay too. I played a demo of Sports Champions using The Move at Best Buy also and it was a lot better than the Kinect. The Move is a lot more sensitive than the Wii.
eyeh8u
11-04-2010, 10:19 PM
I've heard only lukewarm reviews of the Kinect so far. Where are the glowing reviews you speak of? IGN gave the first game they played with it a 75%.
oprah love that shit, she gave it 5 fried drumsticks
Mixability
11-05-2010, 11:18 AM
I don't really see the big deal with having enough space in front of you to play. Seems like if you don't have a big enough room in your house or apartment to play this thing, you probably aren't the demographic Microsoft expects to have the $150 of disposable income to spend on the Kinect.
If anything, if you have a 40" - 52" TV, it is already recommended to be placed anywhere from 5' - 9' away from you. So moving the coffee table from between you and the TV should be a non issue.
robino2001
11-05-2010, 11:39 AM
I've heard only lukewarm reviews of the Kinect so far. Where are the glowing reviews you speak of? IGN gave the first game they played with it a 75%.
Everything I read yesterday on gamespot and IGN were very good reviews at least for the games I was interested in and for the hardware. The general consensus seemed to be pleasantly surprised for how well everything worked. I haven't read a single thing about lag yet on the release hardware. I haven't read reviews for joy ride, etc... the games that are supposed to suck. The Kinectimals or whatever it is seems to be getting good reviews though I have no interest in it. The main things I've been reading have been for the hardware, dance central and a little on kinect adventures and kinect sports. I saw the compilation reviews for Dance Central and everything was 8/10 or higher. The big telling thing to me I thought was the video/review where 8 or 9 editors gave their impression of kinect and all of them were positive and many of them said they weren't interested before, and then after they played they went out and preordered.
Finally got the tracking info for mine, won't be getting it in until Tuesday. Somewhat disappointed because I had free time to play with it this weekend and had family in town but will have to wait for a while to play it once I get it I suppose. Again, I'm not looking for anything ground breaking and I'm sure Move has it's advantages in certain places, but I'm looking forward to it for what it is and I think it'll be entertaining for what I want.
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