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Guru of Nothing
06-29-2005, 12:21 PM
Until I can get some people lined up for chat, here is what I have so far - and I have not yet proofread it closely.

All of this is subject to change, depending on the preferences of the league franchise owners.

Not included, but will be soon - Responsibility of the commish (Your's truly), owner conduct, and conflict resolution.

I expect to amend the rules to create a trade deadline.

The date of the draft is not set in stone.

Without further adieu:


League Fees

Each FSP Fantasy Football team franchise costs $255 for the 2005 season.

$250 of the $255 is paid out directly in prizes. The remaining $5 will go towards league hosting site, XpertSports.com (League cost = $59.95)

All FSP franchises fees must be paid for in cash prior to the draft, payable in cash or check to League Treasurer, Kori Ellis.

The League fee is non-refundable. In the event a teams drops out of the league they will not be able to
recover their dues unless they are able to “sell” their team to a new owner.

There are no transaction fees charged for trades and free-agent/waiver acquisitions.

Prizes

$1,000 – FSP Super Bowl Winner
$400 – FSP Super Bowl Loser
$125 – Loser Bracket Winner
$75 – Loser Bracket Loser

$200 paid bi-weekly to the team with the most cumulative points for the two-week periods (Weeks 1-2, Weeks 3-4, etc., through Weeks 13-14)

League Configuration

League Name: FSP

Number of teams: 12

Number of teams in playoffs: 4

Number of regular season games: 14 (Weeks 1-14)

Number of playoff games: 2 (Weeks 15 and 16)

Number of Divisions: 1 (Top 4 scoring teams make the playoffs)

League Type: Redraft (NO KEEPERS INVOLVED), Head-to-Head competition.

Each week your team will be matched up against another team, and the team that scores the most total points that week (based on the starters selected) will earn a win for the week. The teams with the 4 highest winning percentages will make the playoffs (Total points will be used to break ties, followed by head-to-head record) Week 1 of the playoffs will match the 1-seed against the 4-seed and the 2-seed against the 3-seed. The week 1 playoff winners will face off against each other the following week (week 16 of the NFL regular season) for the FSP Fantasy Football Super Bowl.

All playoff teams must prioritize their bench, such that the points scored by highest seeded player on the bench will be used to break a tie in a playoff game. If the highest seeded players on each respective bench are tied, then the tie-breaker will be decided by the second seeded bench player – AND SO ON, until the tie is broken.

Draft Type: Live

Schedule: Will be randomly set by XpertSports.com




Rosters

Roster Limit: 20

Allow Trades to Exceed Roster Limit: No

Weekly Roster Requirements: Must start 1 QB, 2 RB, 3 WR, 1 TE, 1 K, 1 DT.

If for some reason you have issues accessing the league web site and are unable to, make a change to your line-up you must send an email to the commissioner as well as your opponent for the week advising them of the change – this email must be time stamped prior to 11:59 P.M CST, the day before the game(s) is/are played.

If it is determined that you are just “calling it in” and not changing your line-up (playing hurt players,
not addressing bye weeks and alike) from week to week because your team is “out of it” the league will take over the roster for the good of the league so that it remains as competitive as possible – you will then be asked to not return next year.

Except for fielding enough players at each position to field a legal starting lineup, there are no restrictions for positions retained on rosters.

Rosters are maintained on the XpertSports.com website. In the event of a discrepancy please notify the
commissioner ASAP. Discrepancies that are not addressed within 2 weeks will not be changed. It is your
responsibility to make sure transactions are accurate and reflect the players you have traded for, or
drafted.



Scoring
Use Decimal Scoring: Yes

Allow Negative Increments: Yes (i.e., negative rushing yardage will result in negative points).

Passing:
Points per touchdown = 6

Points per passing yards = 0.33 points per 10 yards

Points per 2-point conversion = 2

Points per interception = (-2)

Rushing:
Points per touchdown = 6

Points per rushing yard = 0.67 points per 10 yards

Points per 2-point conversion = 0

Receiving:
Points per touchdown = 6

Points per receiving yard = 0.8 points per 10 yards

Points per reception = 0

Points per 2-point conversion = 2

Fumbles Lost = (-2) points

Special Teams:
No points are awarded for special teams play, nor are points subtracted for turnovers, except where noted below for defensive team scoring.

Field Goals Made:
00-39 yards = 3 points
40-49 yards = 4 points
50-59 yards = 5 points
>> 60 yards = 6 points

Field Goals Missed:
10-19 yards = (-2) points
20-29 yards = (-1) point

Extra Point Made: 1 point

Extra Point Missed: (-1) point

Defensive Team Scoring:
Touchdown = 6 points

Sack = 1 point

Safety = 2 points

Interception = 2 points

Fumble recovery = 2 points

Blocked Field Goal = 3 points

Blocked Extra Point = 1 point

Blocked Punt = 2 Points

Points against (OPPOSING DEFENSIVE POINTS SCORED EXCLUDED)

0 points allowed = 10 points
2-6 points allowed = 7 points
7-13 points allowed = 4 points
14-20 points allowed = 1 point
21-27 points allowed = 0 points
28-34 points allowed = (-1) point
>> 35 points allowed = (-4) points


Draft
Draft type: Live

Draft Style: Serpentine

Draft date: 08/14/2005 at 1:00 PM CST (negotiable)

Number of rounds: 20

Time Limit for selections: 2 minutes

Draft order: Will be set randomly by XpertSports.com

In the event a participant cannot make the draft, it is their personal responsibility to either (a) find a person to fill-in and draft for them, or (b) pre-rank players at XpertSports.com; otherwise, XpertSports.com default settings will be used to draft for FSP league no-shows.


Free Agency
Type: First come, first serve between draft and week 1 of the regular season.
After season begins, waivers settings are in effect.

Waiver priority:
1st priority is given to team with worst record
2nd priority is for fewest points scored
3rd priority is for most points scored against

Initial waiver order: Inverse of draft order

Trades

There are no trade restrictions

Horry For 3!
06-29-2005, 06:06 PM
Prizes

$1,000 – FSP Super Bowl Winner
$400 – FSP Super Bowl Loser
$125 – Loser Bracket Winner
$75 – Loser Bracket Loser

$200 paid bi-weekly to the team with the most cumulative points for the two-week periods (Weeks 1-2, Weeks 3-4, etc., through Weeks 13-14)
That's not too bad then once you pay your $255 because you could easily win your money back and more. I might join the league next year if it's like that.

Damn 20 Roster...Yahoo has it 15. A lot of people on the bench for ya but I guess that would be good cause you could have 2 TE, 2 K, 2 DEF so you wouldn't have to pick up another once your player has a bye week.

Mr Dio
06-29-2005, 07:09 PM
1) Why would a RB NOT get any pts for a 2pt conversion when a WR rcvs 2pts?

2) I would rather the draft be at 105p CST

3) What is the tie-breaker for the most pts in a 2wk period?

4) How many teams we curr looking at as firm & a highly possible & would we go to a 10team league if we can't get 12?

I am a definite firm..Ask BigZak!
Unsure if I'd be able to get any other players, everyone has an opinion but $250 seems to sep the kids from the adults.
If we are short a team I'd buy in for a 2nd team.

Mr Dio
06-29-2005, 07:17 PM
I don't see any negative pts for a RB fumble lost.

Guru of Nothing
06-29-2005, 08:19 PM
1) Why would a RB NOT get any pts for a 2pt conversion when a WR rcvs 2pts?

2) I would rather the draft be at 105p CST

3) What is the tie-breaker for the most pts in a 2wk period?

4) How many teams we curr looking at as firm & a highly possible & would we go to a 10team league if we can't get 12?

I am a definite firm..Ask BigZak!
Unsure if I'd be able to get any other players, everyone has an opinion but $250 seems to sep the kids from the adults.
If we are short a team I'd buy in for a 2nd team.

(1) I agree with you that a RB 2PT conversion should be 2 points for the RB. This merely reflects the current settings, which I have not changed since last year. XPert made many changes this off-season, perhaps a bit got flipped. I'm sure we will all agree on 2 points for RBs too.

(2) How about 11:02 AM PST

(3) If there is a tie with highest 2-week scores, I'd say split the prize money.

Please note - instead of bi-weekly prizes, we could do 14 weeklys at $100 each. The Peyton Manning owner woul dhave loved that last season.

(4) Seven teams firm (I think), 1 maybe. WE NEED TO PIMP. I'm all for bringing in outsiders. For you to buy a second team would be a last resort, and everybody would have to agree to it. Understandably, the biggest buggaboo I have to deal with as a commissioner is collusion. You would be under extra scrutiny with how you manged 2 rosters. Let's not get too creative yet.

I'm certainly willing to run with a 10 team league (no less), but I really, really want 12.

Guru of Nothing
06-29-2005, 08:21 PM
I don't see any negative pts for a RB fumble lost.

That's a formatting error on my part. Fumble lost = (-2) points for QB, WR, RB and TE. Honestly, I'm not sure what would happen at XPert if a kicker somehow managed to fumble the ball.

Guru of Nothing
06-29-2005, 08:30 PM
I strongly encourage everyone to log into XPertSports and refamiliarize themselves with the site. I was pretty comfortable with the site last year near the end of the season, but after a few months off, I had some serious rust to knock off. Plus they have made many changes. I think it would be wise to familiarize yourself with the draft application by signing up for a free survivor league, or two.

That said, I will probably sign us up for a "ghost" league on Yahoo so that we can use their draft application because most people are more comfortable with it.

Guru of Nothing
06-29-2005, 08:41 PM
That's not too bad then once you pay your $255 because you could easily win your money back and more. I might join the league next year if it's like that.

Damn 20 Roster...Yahoo has it 15. A lot of people on the bench for ya but I guess that would be good cause you could have 2 TE, 2 K, 2 DEF so you wouldn't have to pick up another once your player has a bye week.

Why not join this year? If you are still a newbie to the world of fantasy football, I'll help you out with reading material.

Just so you know, we have a VERY good thing going on hear because ALL money is paid out in prizes, save $5 for league management hosting costs - thanks in no small part that we can all trust Kori as our league treasurer.

Horry For 3!
06-30-2005, 03:53 AM
Why not join this year? If you are still a newbie to the world of fantasy football, I'll help you out with reading material.

Just so you know, we have a VERY good thing going on hear because ALL money is paid out in prizes, save $5 for league management hosting costs - thanks in no small part that we can all trust Kori as our league treasurer.

Me? Newbie to the world of Fantasy Football? lol I have been playing Fantasy Football & Fantasy Basketball & Fantasy Baseball for probably 4-5 years.

I know how everything works and stuff but i'm not familar with that site. I have only used Yahoo & Sportingnews.

Mr Dio
07-01-2005, 03:42 PM
Please note - instead of bi-weekly prizes, we could do 14 weeklys at $100 each.

I think the weekly payout would/should keep all teams competitive.

I agree on the collusion aspect.
I do think we need to make plans for a 10 team league though. I seriously doubt 3 more people are going to step to the plate.
With a 10 teamer should we move it to $300 per or just adjust the prizes downward?

Please let me know in advance when any chats would be.

Mr Dio
07-01-2005, 03:52 PM
Also, I expect to make full pymnt the wkend of the 23rd.

Guru of Nothing
07-01-2005, 04:38 PM
I think the weekly payout would/should keep all teams competitive.

I agree on the collusion aspect.
I do think we need to make plans for a 10 team league though. I seriously doubt 3 more people are going to step to the plate.
With a 10 teamer should we move it to $300 per or just adjust the prizes downward?

Please let me know in advance when any chats would be.

I can go either way, pony up another $50, or, downsize the prizes as appropriate - if we go with 10 teams.

Mr Dio
07-01-2005, 07:02 PM
I can go either way, pony up another $50, or, downsize the prizes as appropriate - if we go with 10 teams.

Same here, I'd rather go w/the $300 but I can live w/$250.
Just thought I'd mention it because the interest in Fantasy FB is there but like I said, it is going to be hard to get the # to 12..much less 10. I'd like it though. IF we go w/10, do you the others would go for $300 or even $400? I'd def down.
Afterall, it is over the course of a season & the weekly payouts could get someone their $ back in a couple of wks.

Kori Ellis
07-02-2005, 03:19 AM
Who is really in for this league right now anyway?

I know that Guru is in (he already paid) and I see Dio is serious.

But who else is REALLY in?

Mr Dio
07-02-2005, 11:58 AM
I think it best if we get everyone that is 100% firm to go ahead & post it here so we have it in writing.

Mr Dio
07-02-2005, 01:16 PM
Been checking out Xpert cheat sheet & trying to get to the Draft App so that I'm well versed on it. This site scares me. Can we draft on a diff site? Will dealing w/Free Agents be just as bad?

T Park
07-03-2005, 03:49 AM
Im 100% in.

Xpert, is cool.


After you got used to how it worked, it was a great system.

Hopefully this year, ,my draft is better, so that i can compete.

Horry For 3!
07-03-2005, 04:04 AM
I joined that Xpert site, it seems confusing. I have no idea where to do for drafts and stuff I just wanted to do a free draft thing for there to see how it is.

Guru of Nothing
07-03-2005, 10:13 AM
I joined that Xpert site, it seems confusing. I have no idea where to do for drafts and stuff I just wanted to do a free draft thing for there to see how it is.

Once you are logged in, click on Leagues, then select Survivor Leagues; then click on "Timer" to sort by how much time you have to make your pick. Most likely, you will want to pick a draft with a 2 minute timer. Once you are in, then click on Home, then My Survivor Leagues. From here, you can periodically check to see if the league is filling up with players.

It is a complex site to navigate, but once you learn your way around, it's very cool.

Mr Dio
07-03-2005, 10:59 AM
The cheatsheet, which can be your default list on other websites, is VERY limited.

Keeping score on this site is my main concern although last year it seemed to give you point & then take them away but in a huge variance. That brings up another issue..What will be our reference for OFFICIAL stats? NFL.com..ESPN, etc...?

Also, if we're to use Xpert for our draft I'd have to seriously inquire about a dry run or a 3 rounder just to get used to it. I still feel bad about that site.

Mr Dio
07-03-2005, 11:18 AM
I'm in there right nowe & don't see "timer" or "FSP."

Guru of Nothing
07-03-2005, 01:49 PM
I'm in there right nowe & don't see "timer" or "FSP."

I was referring to "survivor" leagues in my comment to H43, which is mutually exclusive of FSP. FSP should show up if you click on home, my expert leagues, and then filter leagues to show all.

Guru of Nothing
07-03-2005, 01:55 PM
The cheatsheet, which can be your default list on other websites, is VERY limited.

Keeping score on this site is my main concern although last year it seemed to give you point & then take them away but in a huge variance. That brings up another issue..What will be our reference for OFFICIAL stats? NFL.com..ESPN, etc...?

Also, if we're to use Xpert for our draft I'd have to seriously inquire about a dry run or a 3 rounder just to get used to it. I still feel bad about that site.

I have not set up my cheat sheets yet, but they include virtually everybody who has a chance of making a roster this year. I'll have to play around with them before saying anything further. FYI, if you go into forums and then go into the Red Zone, you can post questions there and get very quick answers to your questions.

Live scoring was a problem last year, but I think most problems were with the feed. It is supposed to be better this year. On game day, I used nfl.com for scoring updates, and their scoring was every bit as flaky.

Regarding official stats, I would think it would have to be NFL.com. I'll check with Xperts and find out what their rules are, and also determine when the scores are locked.

Mr Dio
07-03-2005, 10:07 PM
For $250 or more I don't think having these worries is real cool.
Is there a prob w/using a diff site? Just wondering.

Kori Ellis
07-03-2005, 10:24 PM
Is there a prob w/using a diff site? Just wondering.

There's not (I don't think). Maybe people could make suggestions and we could figure it out.

Guru of Nothing
07-04-2005, 06:33 PM
For $250 or more I don't think having these worries is real cool.
Is there a prob w/using a diff site? Just wondering.

My personal preference is XPerts, for the following reasons:

(1) Cost = $60. CBS, which is the other site I think you are referring to, is $140 - last I heard.

(2) Content - XPerts provides good information on player news - which is gravy in my opinion, since I use another site as my primary source of information, but it provides one stop shopping for league members who don't want to scour the net or subscribe to pay-for-news services. I seem to recall CBS bit hard on a fake news story last year on a Portis "injury."

(3) Support - is second to none. I get very rapid responses to problems at XPerts. In fact, on Sunday's (and other days too) I can get the site owner's attention via instant messenger. Also, I can usually get very quick feedback from site experts in the support forum, and so can anyone else.

(4) Little to no advertising on XPerts; no litany of email promotions either.

Regarding the detractions, and there are a couple, namely live scoring and the draft engine.

(1) The draft engine is pseudo live - it auto-refreshes every 30 seconds. It's not as slick as Yahoo's, but I've used it several times and I'm pretty comfortable with it. I do need to mess around with pre-rankings and cheetsheets to better help league players with their questions.

(2) Live scoring - I probably sound like a broken record, but, live scoring was a problem last year for most, if not all, fantasy football websites. Things are supposed to be better this year. Whether that is true remains to be seen.

In conclusion, I like XPerts more because of the way they exemplilfy the old Avis adage - they try harder, and thus I'm willing to put up with a few growing pains. Yeah, you have to be a bit of a geek to work it, but once you got it, it's sweet.

That said, if a majority vote for another site, I'll gladly run the league from another site.

I'm all ears for arguments endorsing another site.

Kori Ellis
07-04-2005, 06:36 PM
Cost = $60. CBS, which is the other site I think you are referring to, is $140 - last I heard.

That's the main issue to me. I don't think we should pay upwards of $100 to play.

Guru of Nothing
07-04-2005, 06:46 PM
That's the main issue to me. I don't think we should pay upwards of $100 to play.

In all fairness, that comes out to about $7 extra per person, in a 12 team league, which is small compared to the $250 deposited into the prize fund, but still, the NFL/CBS is still scamming the public.

Mr Dio
07-04-2005, 06:55 PM
Other sites I've used that had easier/better draft services where of course CBS, SandBox & Yahoo was OK too. Xpert is the only other one I've used & well, by far the worst.
My main concerns are:
1) Ease of Draft..a complicated system can ruin a team..OK if it is a free league BUT..
2) Ease of Free Agency..SEE ABOVE
2) Accuracy of scoring..that is why we might want to have (1) site as the official

Kori Ellis
07-04-2005, 07:00 PM
1) Ease of Draft..a complicated system can ruin a team..OK if it is a free league BUT..

How does the draft at Expert work? We didn't draft there last year so I'm curious as to the complications (Yeah, I know I can go look myself).

Mr Dio
07-04-2005, 07:04 PM
Go look for yourself!

Mr Dio
07-04-2005, 07:04 PM
JK, we having that chat?

Mr Dio
07-04-2005, 07:09 PM
On most sites you can compile a cheatsheet that defaults as your "draft" list & I don't see that on Xpert. If you rank each position it only allows 13 players..That is waaaay to low a #. I also didn't see a SAVE option but rather a Submit option that later couldn't be edited. I gave up after 15min.

Guru of Nothing
07-04-2005, 07:29 PM
Regarding the draft - it's pretty straightforward. You have a draftboard in the left panel, and a player listing in the middle, bottom third panel where you can select players from a list sortable by position.

You do have to work it a little with regards to refreshing.

Regarding cheatsheets and pre-rankings, have you looked at the drop-down menu on the War Room link?

Kori Ellis
07-04-2005, 07:32 PM
You do have to work it a little with regards to refreshing.

So you have to refresh DURING the draft. It doesn't update itself?

Kori Ellis
07-04-2005, 07:33 PM
Have you guys considered this?

http://football.nfl.com/splash/football/nfl/single

Guru of Nothing
07-04-2005, 07:35 PM
So you have to refresh DURING the draft. It doesn't update itself?

It auto-refreshes every 30 seconds.

Mr Dio
07-04-2005, 07:40 PM
Regarding cheatsheets and pre-rankings, have you looked at the drop-down menu on the War Room link?

Yeah, that's where I was.

Mr Dio
07-04-2005, 07:41 PM
Last year did we draft on Yahoo?

Guru of Nothing
07-04-2005, 07:42 PM
Have you guys considered this?

http://football.nfl.com/splash/football/nfl/single

So, is NFL/CBS now free? I must be missing something.

Mr Dio
07-04-2005, 07:44 PM
Is that link the NFL.com? I also thought they charged.

Horry For 3!
07-05-2005, 04:11 AM
Once you are logged in, click on Leagues, then select Survivor Leagues; then click on "Timer" to sort by how much time you have to make your pick. Most likely, you will want to pick a draft with a 2 minute timer. Once you are in, then click on Home, then My Survivor Leagues. From here, you can periodically check to see if the league is filling up with players.

It is a complex site to navigate, but once you learn your way around, it's very cool.
Alright, Thanks. I'll do that then cause I had no idea what to do.

Guru of Nothing
07-05-2005, 12:05 PM
Have you guys considered this?

http://football.nfl.com/splash/football/nfl/single

I still cannot figure out the catch. For a second I thought maybe this was for public leagues only, but nope, it's for private leagues too. I do see that customized scoring is not listed as an option.

Mr Dio
07-05-2005, 12:30 PM
I didn't look @ the scoring..How does it look? Is it OK or not?

Guru of Nothing
07-05-2005, 01:26 PM
Eureka! I found the answer.



Q: What is the difference between your Fantasy 2005 game and the League Manager product?

A: If you want to create a fantasy football league for a group of your friends, League Manager 2005 lets you set up and run the league. Acting as the League Commissioner you can customize the scoring system, the rules and the schedule based on your wants and needs. In Fantasy 2005, you can own a team in an existing league and compete against other users. For those leagues, we act as commissioner and set all the rules for you. You simply manage your team and try to beat the rest of the league.

So, in essence, we can use CBS Sportsline for free, if we are willing to accept their default scoring rules. This is cool with me, so long as I know the scoring rules entereing the draft. In fact, I'd probably like their defaults over our current settings. :lol

I've never used CBS, but I've heard many favorable opinions on its user interface.

I'm down with FREE if every one else is.

This also washes my hands of any responsibilities running the league. Not sure how something like collusion between two teams would be handled by NFL.

Guru of Nothing
07-05-2005, 01:31 PM
Looks like there would HAVE to be 12 teams in the league.

kris
07-05-2005, 01:32 PM
Here is what I have:

I would like for missed field goals to be negatively worth more and to increase the range. I propose:

1-20 miss (-4)
21-30 miss (-3)
31-40 miss (-2)
41+ miss (-1)

Also, I'm not sure if it is a given can I also see an updated rules sheet with +2 for 2 point conversions and -2 for fumbles lost.

What about recievers or running backs who return kicks for tds, any points for that?

I do not think we have to go any higher on the price, the kiddies are definitely out.

I do not want xpertleagues. It is a format that tries to be simple and easy to use, but is not. I keep having to remember what tabs to click where for this and that and cannot find something fast. Also, if I remember correctly Matt had to contact the website numerous times about "gliches."

NFL.com looks very tempting, even with the standard scoring - if it is actually standard. Yahoo is too expensive.

That's all I have for now.

Kori Ellis
07-05-2005, 01:32 PM
I'm down for free too -- like you said as long as we know the settings ahead of time and it's not something outrageous in the scoring.

Guru of Nothing
07-05-2005, 01:47 PM
Well, getting 12 teams would seem to be the biggest hitch with establishing a league at NFL.com.

kris
07-05-2005, 03:02 PM
To all those participating in Fantasy Football 2005-2006 (namely those in the $250 league), there will be a chat on Sunday, July 10 at 10:00 p.m. Please reply if you are not able to come. Johnny Blaze and Alamo Spurs Fan - Matt needs an affirmative update from you.

Guru of Nothing
07-05-2005, 03:46 PM
NFL Free does not use decimal scoring for individual players. For example, with rushing yardage set to 0.1 points per yard, 49 yards earns 4 points, not 4.9.

I don't like this, but I can live with it.

Guru of Nothing
07-05-2005, 03:50 PM
Here are the details:

NFL.com Fantasy Rules


Introduction

NFL.com Fantasy 2004
Welcome to NFL.com Fantasy Football, where you can start your own 12-team, head-to-head Fantasy league, or join an existing one. No matter what your skill level, we'll have plenty of leagues to choose from. Most leagues include one sentence describing the type of player the league is looking to recruit (e.g., "experts," "beginners," "Colts fans," etc.) so you should have no trouble finding the right league for you. The rules for Fantasy Football are explained fully in this document. If you'd rather make your own rules than play by ours, check out NFL.com's League Manager stats service.

The Commissioner
The commissioner of a Fantasy Football league is responsible for coordinating and managing the league. NFL.com will serve as the commissioner for all NFL.com Fantasy 2004 leagues and will be responsible for resolving any disputes that arise regarding unbalanced trades, alleged rules violations or anything else.


Leagues

Signing Up
You can sign up for Fantasy Football anytime up to 11:59 PM ET on 10/08/2004. It costs $14.95 per team and $7.95 for each additional team for NFL.com members to play. If you're not a NFL.com member, you'll be prompted to register free with NFL.com prior to signing up for Fantasy Football. We will provide a list of available leagues for you to choose from after you sign up.

Live Draft Leagues or Automated Draft Leagues
Your Fantasy Football team will acquire its players through a draft. NFL.com leagues can draft players in one of two ways: a Live Draft or an Automated Draft. During a Live Draft, all 12 league participants ("owners") log in to an on-line "draft room" at a scheduled time. Each owner, in draft order, has just 90 seconds to select an available NFL player for his or her team. This kind of draft is exciting but extremely fast-paced and recommended for experienced owners. See "Live Draft Instructions" section below.

If you're a beginner, or unable to schedule a block of three or four hours for a live draft, you may prefer to participate in an Automated Draft league. At your convenience you will simply arrange players, using Rank Lists provided by NFL.com, in the order that you'd like those players selected for your team. The Automated Draft is then processed using your lists. The highest-ranked player on your lists who is available, and fits the roster needs of your team, will be selected for you during each round of the automated draft. See "Automated Draft Instructions" section below.

Private Leagues or Public Leagues
If you know all the owners who are going to be in your league, or you want to recruit individuals, you may want to join or create a Private league. The person who creates a Private league sets a password and other owners use that password to join the league. If you already know all of the owners in your league and want complete control of your league's rules, you should also check out the NFL.com League Manager, our powerful and fully-customizable stats service.

Public Leagues are open to anybody. If you create or join a Public league, you will have no control over who joins the league. Be sure to read the description of the league you want to join to make sure it is suitable for you.

Winners Leagues
If you played NFL.com Fantasy 2003 (excluding League Manager leagues) and won your league (according to our records), you can play in an exclusive Winners League. To create or join a Winners league, you must use the same NFL.com ID you won with last season.

League Joining Deadline
You can sign up and join a league anytime up to 11:59 PM ET on 10/08/2004. All leagues are required to have 12 participants, or team "owners." For leagues that draft after 09/08/2004, your league's start date will be the first Sunday after your draft.

Refund Policy
After you sign up for NFL.com Fantasy Football, you may receive a full refund of the purchase price up to 24 hours prior to your league's draft time. All other refund requests will be subject to the sole discretion of NFL.com.


Draft

Live Draft Instructions
After you join or create a Live Draft league, you will have the opportunity to make changes to NFL.com's default Rank List, which is a list of all NFL players that are eligible to be drafted, ranked from best to worst by our Fantasy experts.

It is recommended that, prior to your draft, you organize the Rank List according to your own player preferences. However you are welcome to leave the Rank List in the order our experts have provided. During the live draft NFL.com will use your Rank List as a backup in case your time limit expires before you make a pick (explained below). If you decide to make changes to your Rank List, you will have until approximately 24 hours prior to your draft time to do so. At that time, the Rank list will be closed and considered ready for the draft.

On draft day there will be a "Draft Room" link in the lower-left area of your League's Home page. This link will allow entry into the draft room. During the Live Draft, each team will have 90 seconds to select an NFL player. The order of the draft will be randomly generated between midnight and 6:00 AM ET either the day of, or the day before, the draft (if your league has the mandatory 12 owners as of 48 hours prior to your scheduled draft date, the draft order will be generated at that point. If not, your league will receive an email explaining that you must have 12 owners as of 24 hours prior to your draft date. If you have 12 owners in time, the draft order will be generated the day of your draft. If not, your league will be disbanded and each owner will have to join or create another league.) The draft order will "snake" at the end of each round, meaning that the team with the last pick in the current round will have the first pick in the next round.

In the draft room, you will be able to place NFL players into a Draft Queue - which is simply a list, in order of priority, of players you are interested in taking with your next draft pick. When it is your turn to pick, you will have 90 seconds to draft a player. If the 90 seconds pass and you have not manually selected a player, the player ranked highest in your Draft Queue will be automatically drafted. If the Draft Queue is empty, a pick will then be made from your Rank List.

You'll find more help with the live draft inside the league after signup.

Automated Draft Instructions
As with a Live Draft, after creating or joining an Automated Draft league, you will have the opportunity to rank all the eligible NFL players. However, in an Automated Draft you can organize 6 Rank Lists - one list for each Fantasy position: QB, RB, WR, TE, K, DEF. You will rank the players on each list in the order of your preference, with the player you'd most like to draft being #1 on a list, and so on.

You will assign these rank lists to each of the 14 rounds of your draft, based on the position you would like to draft in each round (eg, If you feel QB's represent the strongest position, then assign the QB's rank list to the first round; if you feel RB's represent the next strongest position, assign the RB's rank list to the second round, and so on).

On the morning of the scheduled draft day, an Automated Draft will be conducted. Players will automatically be drafted for you using your Rank Lists. An e-mail will be sent to each owner after the draft has been completed.

Please refer to the table below (each number in the table refers to each team's draft position for that round) for the draft order for the full 14 rounds of the draft. You'll see that the order staggers each round of the draft (Team #1 has the first pick in round 1; Team #6 has the first pick in round 2, etc.) so that each team will have the opportunity to draft 1st in a round at least once.

ROUND 1 2 3 4 5 6 7 8 9 10 11 12 13 14
Team 1 1 8 3 10 5 12 7 2 9 4 11 6 1 8
Team 2 2 9 4 11 6 1 8 3 10 5 12 7 2 9
Team 3 3 10 5 12 7 2 9 4 11 6 1 8 3 10
Team 4 4 11 6 1 8 3 10 5 12 7 2 9 4 11
Team 5 5 12 7 2 9 4 11 6 1 8 3 10 5 12
Team 6 6 1 8 3 10 5 12 7 2 9 4 11 6 1
Team 7 7 2 9 4 11 6 1 8 3 10 5 12 7 2
Team 8 8 3 10 5 12 7 2 9 4 11 6 1 8 3
Team 9 9 4 11 6 1 8 3 10 5 12 7 2 9 4
Team 10 10 5 12 7 2 9 4 11 6 1 8 3 10 5
Team 11 11 6 1 8 3 10 5 12 7 2 9 4 11 6
Team 12 12 7 2 9 4 11 6 1 8 3 10 5 12 7


Waiver priority immediately after the draft will be the reverse order of the first round of the draft. So Team #12 will have the highest waiver priority and Team #1 the lowest waiver priority.

As in the Live Draft, you are not required to make changes to our rank lists. If you choose not to, our default lists, which reflect the rankings of our Fantasy experts, will be used. However, if you decide to organize the lists yourself, you will have up to 24 hours prior to your draft day to do so. When there are 24 hours left until your draft day, the rank lists will be closed and considered ready for the draft.


Teams

Teams Overview
Each NFL.com Fantasy 2004 league will consist of 12 teams, divided into three divisions of 4 teams each. The divisions will be called: East, Central, and West.

Each team will consist of 14 NFL players. Owners may select a starting lineup each week from these 14 players. The chart below lists the required number of players at each position for the 'starting lineup' and the 'draft'.

Note: Individual defensive players are not drafted; rather, you will draft an NFL team's entire defensive/special teams unit. For the purpose of roster limits, each NFL defensive/special teams unit will count as one "player."

Roster Requirements
Position Starting Lineup* Auto Draft** Live Draft***
Quarterback (QB) 1 2 2
Running Back (RB) 2 3 3 or 4
Wide Receiver (WR) 2 3 3 or 4
Tight End (TE) 1 2 2
Kicker (K) 1 2 1
Defensive Team (DT) 1 2 2
All Positions **** 8 14 14


* You are allowed as many as 8 players in your starting lineup, according to the positional requirements listed in the table above. However the numbers in the "starting lineup" column represent the maximum number of players you may have at each position. You may use fewer players than the number listed at each position without penalty.

** Team owners that elect to participate in a league with an 'Automated Draft' will have their rosters populated according to the criteria listed in the 'Roster Requirements' table. Players will be drafted based upon their order within each team owner's Rank List and position within the draft. For more information, please refer to the Automated Draft Instructions listed above.

*** Team owners participating in a 'Live Draft' league will be required to select a total of 14 players based upon the criteria defined in the 'Roster Requirements' table above. During the draft, team owners must draft a combined total of 7 Running Backs and Wide Receivers with a minimum of 3 players from each of these positions. One additional Running Back or Wide Receiver must also be chosen to fulfill the 'Live Draft' requirements. For more information, please refer to the Live Draft Instructions listed above.

**** Please note that, throughout the season, your overall roster is not restricted to a specific number of players at each position. Once the draft is over, you can carry, in reserve, as many or as few players at each position as you like, as long as your overall roster does not exceed 14 players.



Scoring

Point Values
Each week your team will compete against another team in your league in a head-to-head matchup. During a matchup, each of the players in your 'starting lineup' ('active' players) for that week will earn points based on their actual statistics from NFL games. The charts below list the statistics and their corresponding point values.

OFFENSIVE STATISTICS QB, WR, RB, TE, K
Touchdown (Passing, Rushing or Receiving) 6 points
Passing Yards 1 point for every 25 yards
Rushing Yards 1 point for every 10 yards
Receiving Yards 1 point for every 10 yards
2 point conversion 2 points
Interception -2 points
Fumble Lost -2 points
Field Goal 0-49 yards = 3 points
50+ yards = 5 points
Extra Point 1 point


DEFENSIVE STATISTICS DEFENSE
Touchdown 6 points
Safety 2 points
Interception 2 points
Fumble Recovery 2 points
Sack 1 point
Points Allowed 0-6 = 8 points
7-13 = 6 points
14-20 = 4 points
21-27 = 2 points
28+ = 0 points
Yards Allowed 0-49 = 12 points
50-99 = 10 points
100-149 = 8 points
150-199 = 6 points
200-249 = 4 points
250-299 = 2 points
300+ = 0 points


Wins & Losses
For each head-to-head matchup, the team with the greater number of points will earn a Win and the team with the lesser number a Loss. During the regular season, if two teams have the same number of points, each team will get a Tie. During the playoffs, there are no ties, and the team with the highest number of points scored by its 'reserve' (bench) players in that playoff game will be the winner. If this doesn't break the tie, then the team with the higher playoff seed gets the Win.

NOTES
Offensive Scoring (QB, RB, WR, TE) Any offensive player will receive points for any offensive statistics he accumulates. Scoring will be calculated according to the following example: If a QB throws for 200 yards and 2 TDs; rushes for 20 yards and 1 TD; and has 25 yards receiving, his point total for the week would be:
3 TDs = 18 points, 200yds Passing = 8 points, 20yds Rushing = 2 points,
25yds receiving = 2 points; or 30 total points for the week.
Defensive / Special Team scoring Your defense is awarded points when any one of its members generates either a TD, INT, fumble recovery, safety or sack. Your defense is also awarded points for a kickoff or punt return that results in a TD. For instance, if your active defense is the Jets, and Santana Moss returns a punt for a TD, you get 6 points. In the same situation, a team using Moss as an active WR would NOT be awarded points.
Fumbles Lost by a player on special teams or defense will lose 2 points if they turn the ball over to the opposing team. For instance, if you have Santana Moss active at WR and he fumbles the ball away at any time while he is on the field, your team will lose 2 points. This includes a fumble lost while returning a punt, kick, interception (if your WR were playing defense) or while on offense at WR.
Defensive Points Allowed will take into account ALL the points allowed by the team as a whole. This includes points scored against the offense (TD from an interception, safeties, etc.) and special teams (punt return for a TD) as well as those scored against the defense.
Defensive Touchdowns are any touchdowns scored by the defensive team. This includes fumble returns and interception returns.
Special Teams Touchdowns are touchdowns scored by punt returns, kickoff returns or returns of blocked kicks or punts.
To calculate the Total Yards Allowed, simply add the other team's Total Rushing and Total Passing Yards gained.
Rounding will NOT be used when calculating points from statistics. For example, 49 yards rushing will result in 4 points, not 5.
Statistics Corrections
Following the completion of each week's games, all statistics and point totals are verified, and corrections are made where necessary. However, all statistics and point totals for the week are considered FINAL as of Wednesday. If a stat correction is announced for the previous weekend's games on Wednesday or later, it will not be included in our statistics and your official Fantasy scoring will be based on the original statistic.


Schedule & Playoffs

Regular Season
The first 14 weeks of the NFL season represent the regular season for NFL.com Fantasy 2004 leagues. During these 14 weeks, each team will play the other teams in its division twice each, and they will play teams in the other divisions once each. When the draft is complete, you can see your team's specific schedule by clicking the Teams, Schedule link.

Playoffs
When the 14-game regular season ends, 4 teams from the league will make the playoffs: the three division leaders (the team with the best win/loss record in each division) and a wildcard team, which is the team with the best win/loss record in the league, excluding the 3 division leaders.

The division leader with the best record going into the playoffs will be the #1 seed, and the #1 seed will play the wildcard (seed #4) in the first playoff match in NFL Week 15. The other division leaders will be seeded #2 and #3, and will also face each other in week 15.

If there is a tie for a division lead, the following tie-breakers will be used.

Division Record
YTD Points Scored
If there is a tie for a Wildcard spot, or for a playoff seed among teams in different divisions, the team with the higher YTD Points Scored wins the tiebreaker.

NOTE: For leagues whose season started with NFL week 2 or later, the only tiebreaker used in all situations will be YTD points scored.

PLAYOFF SCHEDULE
NFL Week 15 (Dec. 14-15) NFL Week 16 (Dec. 20-22) Week 16 Results
#1 vs. #4 Winner #1-#4 vs.
Winner #2-#3 Winner: Champion
Loser: Runner Up
#2 vs. #3


For teams that do not qualify for the playoffs, the season will effectively end. No further add/drop transactions will be permitted for any team that does not make the playoffs, or for any team that is eliminated from the playoffs.


Lineup Changes

Weekly Lineups
Each week owners have the opportunity to select their starting lineup for the coming week. If an owner doesn't set a lineup before the weekly lineup deadline (explained in the next section), the owner's lineup from the previous week will be used.

Deadline to Change Status
You can change the status of the players on your team (i.e., "active" or "reserve") up to 5 minutes before a player's NFL team is scheduled to start. While there are benefits to last minute research, please play it safe and make changes well before this 5-minute window arrives. NFL.com will not be responsible if your watch or clock and our system clock aren't synchronized. Please note that, if eight of your players were 'active' and played on Sunday, you will not be able to change the status of one of your 'reserves' to 'active' on Monday even though the player didn't play yet.


Adding and Dropping Players

Free Agents
Throughout the season you may want to improve your roster by adding available free agents and dropping players who aren't performing up to your expectations. You can submit a free agent request at any time. The deadline for picking up a free agent and having that player eligible for the current week's games is 5 minutes before the start time of the first game of the week (typically this means 12:55 Noon ET Sunday, but in some weeks the first game is on Thursday or Saturday). With the exception of requests for players on Waivers (discussed below) free agent moves are first-come, first-served and are executed immediately.
There is no limit to the number of Add/Drops you can make with the exception of team dropping. Team dropping is when an owner drops his entire team which has a negative impact on the league and as such, any owner who elects to drop his team shall be subject to immediate removal from the league. Players selected from waivers or added from free agency that were part of a team drop may be reversed at NFL.com's discretion. In such move reversals, the waiver ranks will not be reset.


Waivers
To provide an equal opportunity for all owners to add players to their roster that are new to the free agent pool, a Waivers process is used. Requests for players that are on Waivers are not executed immediately, but are put in a pending status. This allows multiple teams to request the same players. Most weeknights between midnight and 6:00 AM ET, NFL.com will process all of the pending requests. The order in which these requests are processed is based on the Waiver Rank of each team. The table below lists when an NFL player is on Waivers and for how long.

WAIVER CONDITIONS
NFL Player Status On Waivers Until
Free Agent while NFL games are in progress Midnight Tuesday/Wednesday to 6:00 AM ET Wednesday morning.
Waivers will never run on days NFL games are played. You can claim players while games are in progress, but the first waivers run of the week will always be Tuesday night/Wednesday morning, so Wednesday is the earliest day you'd be awarded a player in any week.
Released during a waiver process The next waiver process (usually 24 hours later, but see Waiver Schedule).
Ex.: Owner requests Player A on waivers and drops Player B. During waiver process, owner is awarded Player A, and Player B is placed on waivers until the next waiver process.
Released during Free Agent Add/Drop The second waiver process after the Add/Drop.
Ex.: Owner drops a player Tuesday afternoon. The player dropped is on waivers until the waiver process that runs between midnight Wednesday/Thursday and 6:00 AM ET Thursday.


Waiver Rank
During the waiver process, pending transactions are processed in an order determined by each team's waiver rank. The team with a waiver rank of 1, considered the highest, will get its first requested player. After the transaction is executed, the team's waiver rank is then set to 12 (last), and all other teams move up one. The waiver ranks are reset once each week after standings are updated on Monday night/Tuesday morning. The last-place team (based on won/lost record) will be given the waiver rank of 1, down to the first-place team, which gets the waiver rank of 12. We'll use the following criteria to break any ties for waiver rank:

WAIVER RANK
1. Worst Won/Lost Record
2. Least Points Scored YTD
3. Most Points Scored Against YTD


If a team's highest pending transaction becomes invalid because another team received the requested player, the transaction gets deleted and the team's next waiver request, if one exists, becomes that team's highest. If a team doesn't have any pending transactions because all players requested were taken by other teams, or the owner simply didn't request any players, there isn't any penalty and the Waiver Rank will not be changed for that week.

Waiver Schedule
The waiver process will run for the first time each week between midnight Tuesday/Wednesday and 6:00 AM Wednesday which is approximately 24 hours after the completion of Monday night's game. In a typical week where there aren't any Thursday or Saturday games, the waiver process will run every night through Saturday night (the last process will be early Sunday morning). If there are Saturday games, the last waiver process will be run late Friday night (early Saturday morning). If there is a Thursday game, there will only be 2 waiver processes run that week, Tuesday night and Wednesday night.

Preseason
Once a league's draft is completed, players can be added and dropped subject to the Free Agent and Waiver rules discussed above. The initial Waiver Rank after the draft will be the reverse of the Draft Order. After the draft, all players not drafted will be placed on Waivers. The waiver process will run each night, 7 days a week, starting the day after the draft through the Wednesday night before opening day (Thursday, September 9th).

Undroppable Players
To maintain the integrity of your league, you will be prevented from dropping certain star NFL players throughout the season. NFL.com, as commissioner of all Fantasy Football leagues, will decide - in its sole discretion - which NFL players are undroppable. If there are players we've deemed undroppable on your roster, they will not be displayed on the Add/Drop page for your team. You may appeal to NFL.com for permission to drop an undroppable player, however NFL.com will make the final decision on all undroppable player requests. Appeals can be sent via the Help, Contact Us page and should include the names of the players you want to add and drop.


Trades

Trade Deadline
Throughout the season, owners can trade players with other teams. In an effort to keep the integrity of the league, a deadline for trades will be imposed at 11:59 PM ET Friday 11/19/2004. No trades will be allowed after that time. Any trades accepted by two parties before the deadline will be subject to the trade approval process.

Trade Approval Process
In an effort to prevent collusion among owners, and to ensure fair competition, a trade approval process is used. After two owners agree to a trade, the trade will be put in a pending status for at least 24 hours. If four owners in your league object to the trade within the pending time period, the trade will not be executed, but will go to the Commissioner for evaluation. Example: a trade made at 5:00 PM Tuesday will not execute at 5:00 PM Wednesday, but between midnight and 6:00 AM ET Thursday, assuming four owners do not object before then.

All trades between owners must be made at least 24 hours before the first game day of the week (this will usually mean Friday night/Saturday morning at 12:00AM) and not be disputed by four owners in order to be effective for the current week. If four owners object to a trade, the Commissioner can overrule the objection but the trade may be made effective for the following week.

If you make a trade offer, be sure to monitor the status of that offer (on the Transactions, Trades page) as the weekly lineup deadline approaches, to ensure that acceptance of that trade does not cause your team to have an illegal lineup for the current week's games.

Multi-player Trades
Owners can enter unbalanced multi-player trades such as a 3 player for 1 player trade. A trade that results in an illegal roster will be allowed, however you will be required to enter the necessary transactions to correct your roster before your lineup is due for the coming week. If your roster is not legal by the weekly deadline, you will receive zero points for that particular week.


Sportsmanship

General Sportsmanship
By participating, you agree to abide by the general sportsmanship rules set forth in these rules and fantasy games in general. You further agree to accept and abide by the rulings and the decisions of NFL.com regarding all questions of sportsmanship. If an owner does not comply with the sportsmanship rules as defined in these official rules, or NFL.com determines (in NFL.com's sole discretion) that an owner has acted in an unsportsmanlike manner, NFL.com reserves the right to disqualify the owner. Before doing so, NFL.com will contact the owner for an explanation. NFL.com will evaluate the explanation and decide, in its sole discretion, whether or not to disqualify the owner(s) in question. All decisions by NFL.com in sportsmanship and related matters will be final.

Multiple Teams
In order to keep the leagues as competitive as possible, owners will only be allowed to have one team in a league. If it is discovered that two or more teams are being operated by one owner in the same league, NFL.com reserves the right to disqualify that owner from participating in any Fantasy Football league.

Collusion
NFL.com does not permit two or more owners in the same league to work together to better one team at the expense of the other (for example, making one-sided trades, one team dropping highly-rated players so the other team can pick them up, etc.) If it is discovered that two or more owners are colluding, NFL.com reserves the right to disqualify all involved owners from participating in any Fantasy Football league.

Inappropriate League Communication
The Fantasy and League Message Boards, League News area, League Email Address and Chat Room are available for you to communicate with other league owners. We ask that you refrain from posting or sending messages that could be construed as offensive to other owners. If NFL.com determines, at NFL.com's sole discretion, that someone is engaging in inappropriate league communication, NFL.com reserves the right to disqualify that person from participating in any Fantasy Football league.


Prizes

League Champion Prize
The first-place finisher in each league will receive an official NFL Award Certificate.

Grand Prize
The Grand Prize is awarded to the League Champion with the highest Championship Ratio. The Grand Prize is a trip for two to Super Bowl XXXIX in Jacksonville, FL. Includes round trip airfare, hotel accommodations and ground transportation. Winner's name and photo will be featured in the official Super Bowl game program, and winner will appear as guest analyst on the NFL network.(approximate retail value: $4,500)


Note: To be considered for prizes, you must WIN your League Championship Game.

Prize Notification
If you qualify for a prize, we will notify you via e-mail to determine your eligibility. To determine eligibility, all prize winners may be required to submit valid identification to NFL.com and to execute an affidavit of eligibility and a liability/publicity release within thirty (30) days following first attempted notification. Failure to comply within this time period may result in disqualification and awarding of the prize to the entrant with the next highest score.


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The Championship Ratio will take into consideration the team's total points scored for the season (by players in the "active" lineup) and a relative league strength.

Your Championship Ratio is equal to your League Score, minus the average League Score for all teams, divided by the standard deviation of League Scores for all teams.

Your League Score is equal to the sum of all points scored by all teams in your league for the entire season, multiplied by the total number of points scored by your league's championship team for the entire season.

Legal Disclaimers

Eligibility
NFL.com Fantasy Football 2004 is open to legal residents of the 50 United States, Washington, D.C. and Canada (excluding Puerto Rico and Quebec) 18 years of age or older (if the age of majority in a jurisdiction is different than 18, you must be of the age of majority within your jurisdiction to be eligible to receive a prize.) Residents of Montana, Vermont, Louisiana, Arizona, Florida, Iowa and Maryland may play, but are not eligible to win any prizes. Void where prohibited. Excluded residents may play, but WILL NOT be eligible to receive any prizes.
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General Conditions
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Rules/Winners Information
For winner information or an additional copy of the Official Rules, send a self-addressed, stamped envelope by January 1, 2005 to: SportsLine.com, Inc. and the NFL Entities Fantasy Football, 2200 W. Cypress Creek Road, Fort Lauderdale, FL 33309. Specify "Rules" or "Winners List." Residents of VT may omit return postage.

Internet
If for any reason the Internet portion of the program is not capable of running as planned, including infection by computer virus, bugs, tampering, unauthorized intervention, fraud, technical failures, or any other causes beyond the control of SportsLine.com, Inc. and the NFL Entities which corrupt or affect the administration, security, fairness, integrity, or proper conduct of this contest, SportsLine.com, Inc. and the NFL Entities reserve the right, at its sole discretion, to disqualify any individual who tampers with the entry process, and to cancel, terminate, modify or suspend the contest. In such event, SportsLine.com, Inc. and the NFL Entities further reserve the right to award prizes to the players with the most points as of the termination date.

SportsLine.com, Inc. and the NFL Entities assumes no responsibility for any error, omission, interruption, deletion, defect, delay in operation or transmission, communications line failure, theft or destruction or unauthorized access to, or alteration of, entries or transactions. SportsLine.com, Inc. and the NFL Entities is not responsible for any problems or technical malfunction of any telephone network or lines, computer on-line systems, servers, or providers, computer equipment, software, failure of any e-mail entry or transaction to be received on account of technical problems or traffic congestion on the Internet or at any Web site, or any combination thereof, including any injury or damage to participant's or any other person's computer related to or resulting from participation or downloading any materials in this contest.

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Sponsor/Administrator's Mailing Address
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The National Football League, 280 Park Avenue, New York, NY 10017.

Mr Dio
07-05-2005, 05:10 PM
I confess, I didn't read it all but:
1) Does it allow a change to SNAKE-type drafting or is this OK?
2) " " " scoring " " ?

Guru of Nothing
07-05-2005, 07:05 PM
I confess, I didn't read it all but:
1) Does it allow a change to SNAKE-type drafting or is this OK?


I don't think so.

Guru of Nothing
07-05-2005, 08:14 PM
Just a couple of FYIs.

I played around with XPL pre-rankings today and the applet annoyed the hell out of me. Suffice it to say I have not yet tried drafting off the pre-ranks.

I could still work with it, BUT, as commish, I'm starting to think that running an XPL league could turn into a big time sink for me. I don't mind commishing, but I prefer to devote most of my time to managing my own team.

So, I'm starting to like NFL.Free, but no decimal scoring is sticking in my craw.

If we go League Manager at NFL.com - the rates jump from $130 to $150 this week. I don't think we will get everyone on the same page before the rate hike.

Regarding the draft (and speaking of getting everyone on the same page), free Yahoo draft time slots are filling up quickly. I'm not sure where we will end up, but I'm starting to think we might need a backup draft plan - perhaps something as simple as a draft thread here at SpursTalk. Time limits could not be strictly enforced, but I can tolerate a little latency if it means all players are satisfied.

kris
07-06-2005, 01:17 AM
1 more entry slot has been filled. It is a definite yes. Just call them Mike's team for the moment.

Mr Dio
07-06-2005, 05:08 AM
That works for me GoN. I'd go with whatever but having a back-up is best.
Scoring I'm not too worried about.

I might have a guy from work that could join but it looks like that is only 50/50 at best right now & I wouldn't count him just yet.

Guru of Nothing
07-06-2005, 03:37 PM
OKAY!

Fox Sports is in the fantasy football business now too.

Their leagues are free, and it includes live drafting, customizable scoring, live scoring, etc.

I created a league there and sent out invites (using the email addresses I had over at XPL).

Check it out!

Guru of Nothing
07-06-2005, 03:40 PM
I set the draft for 1:00 P.M CST, Aug 14th.

I can change it, but if it's like Yahoo, time slots may begin to run out.

August 14th is the earliest I would want to draft.

Kori Ellis
07-06-2005, 03:42 PM
Their leagues are free, and it includes live drafting, customizable scoring, live scoring, etc.

Awesome. Thanks for finding it.

Kori Ellis
07-06-2005, 03:44 PM
I set the draft for 1:00 P.M CST, Aug 14th.

I can change it, but if it's like Yahoo, time slots may begin to run out.

August 14th is the earliest I would want to draft.


LJ and Kris both have basketball on Sunday's ... so Saturday might be better for most people. Do they have a later Saturday .. like the 20th or even 27th?

Guru of Nothing
07-06-2005, 03:52 PM
LJ and Kris both have basketball on Sunday's ... so Saturday might be better for most people. Do they have a later Saturday .. like the 20th or even 27th?

Yes. I changed it to Saturday Aug 20th at 1:00 CST. The 27th does not work for me - I've learned it's hard to draft with 3 kids in the house. Just about any other day around that time works for me.

Kori Ellis
07-06-2005, 03:53 PM
Okay, that's awesome, thanks.

Guru of Nothing
07-06-2005, 03:57 PM
It looks pretty slick. I hope the draft applet works well.

Kori Ellis
07-06-2005, 04:11 PM
Just FYI, we haven't got our invites by email yet. Maybe it takes a while??

Guru of Nothing
07-06-2005, 04:29 PM
I PM'ed league info to everyone.

Guru of Nothing
07-06-2005, 04:32 PM
I have not changed the Fox Sports default scoring, except to use fractional scoring. All other changes will be made after FF chat.

Bench size maxes out at 10 deep (we had 11 last year). I added one slot for IR (player must be doubtful, or worse).

kris
07-06-2005, 05:02 PM
Thanks Matt. That is great. Can we make it an hour or two later? It's no big deal, but I am just checking. Either way, I'm excited you found this league.

Thank you.

Guru of Nothing
07-06-2005, 07:12 PM
Thanks Matt. That is great. Can we make it an hour or two later? It's no big deal, but I am just checking. Either way, I'm excited you found this league.

Thank you.

Done.

Draft is currently set to Aug 20th, 4:00 PM CST.

Mr Dio
07-06-2005, 07:25 PM
Draft is currently set to Aug 20th, 4:00 PM CST.

I'm kinda hoping we can chng it to 405p CST if possible..I have prayer til 404p.

Guru of Nothing
07-06-2005, 08:08 PM
I'm kinda hoping we can chng it to 405p CST if possible..I have prayer til 404p.

You stop praying when the draft begins?

kris
07-07-2005, 12:19 AM
I'm kinda hoping we can chng it to 405p CST if possible..I have prayer til 404p.

:lol Dio, you always got something in your bag of tricks. You're a funny man. You could make it big at the get togethers.

AlamoSpursFan
07-07-2005, 02:08 AM
If I could make it BIG at the get togethers, I'd go to the get togethers all the time!

(Tip of the cyber hat to the late Rodney Dangerfield, who used a form of that answer to the question "Hey Rodney, do you find it hard being in movies?")

Mr Dio
07-07-2005, 07:55 AM
You stop praying when the draft begins?

Yeah, cuz by 406p I'll be cussing because someone took my top 3 picks!
Just so you all know..I want Emmitt!

Kori Ellis
07-10-2005, 09:24 PM
Is there still supposed to be a chat tonight at 10pm?

Guru of Nothing
07-10-2005, 09:49 PM
I can make it.

Guru of Nothing
07-10-2005, 10:21 PM
Well, I was the only one that made it. My motion that I receive a 50 point weekly bonus was approved without any opposition.

Mr Dio
07-11-2005, 08:33 PM
Hey you all..let me know a couple days in advance of any league chat, OK?

I ask because with the storm this past wkend @ work we'll be busy thru the wkend.

GoN, I asked Kori & she told me to STFU so I'll ask you..
Is the draft order selected the day of the draft or before?

Kori, I might have to see/pay on the wkend of 30th vs 23rd, is that OK?

We can trade draft positions right?

Kori Ellis
07-11-2005, 08:49 PM
Kori, I might have to see/pay on the wkend of 30th vs 23rd, is that OK?

That's fine.

Guru of Nothing
07-11-2005, 08:59 PM
I'd like to set the draft order before the draft, precisely so trades can be worked out in advance. The draft software may not handle trading picks, but as long as it's announced before hand, we can handle it.

T Park
07-13-2005, 04:44 PM
if we have a chat night comin up, can we make it like before 5 PST please??

on a weekday?

Mr Dio
07-13-2005, 07:12 PM
I'd like to set the draft order before the draft, precisely so trades can be worked out in advance. The draft software may not handle trading picks, but as long as it's announced before hand, we can handle it.

Excellent!

kris
07-14-2005, 01:42 PM
I was reading the league rules and noted there was no missed field goal point designations. There might have been other points missing too. Is there a verdict on the missed fg's? I lobbied for higher reprocussions, did anybody think this was a possibility for our rules? (My suggestions were in the 2nd or 3rd page.)

Thanks.

Guru of Nothing
07-14-2005, 08:27 PM
Currently, rules are set to defaults. If we can get everybody together for a chat, we can hammer out the details. Personally, it does not matter to me on this one.

Mr Dio
07-14-2005, 08:28 PM
Kris, we skipped your posts man. Sorry.











JK!
Missed FGs can be a neg, I'm fine with that so I guess it is OK.

Guru of Nothing
07-15-2005, 04:03 PM
This will be an especially sweet Christmas for somebody.



WEEK 16

Saturday, Dec. 24
Atlanta at Tampa Bay, 1:00 p.m.
Buffalo at Cincinnati, 1:00 p.m.
Dallas at Carolina, 1:00 p.m.
Detroit at New Orleans, 1:00 p.m.
Jacksonville at Houston, 1:00 p.m.
N.Y. Giants at Washington, 1:00 p.m.
Pittsburgh at Cleveland, 1:00 p.m.
San Diego at Kansas City, 1:00 p.m.
San Francisco at St. Louis, 1:00 p.m.
Tennessee at Miami, 1:00 p.m.
Philadelphia at Arizona, 4:05 p.m.
Indianapolis at Seattle, 4:15 p.m.
Oakland at Denver, 4:15 p.m.
Sunday, Dec. 25
Chicago at Green Bay, 5:00 p.m.
Minnesota at Baltimore, 8:30 p.m.
Monday, Dec. 26
New England at N.Y. Jets, 9:00 p.m.

fear_the_fro
07-16-2005, 09:33 AM
Hey guys, I just wanted to introduce myself as a new member of this league - looking forward to getting revenge for the entire state of Michigan :) My name is Jeff Davis, I'm 28. I teach high school math in Ann Arbor, and coach golf and basketball. I'll post more later about my thoughts on rules, etc. Just wanted to say hi.
Jeff

Mr Dio
07-16-2005, 03:01 PM
You gonna join the league Jeff?

Kori Ellis
07-16-2005, 04:22 PM
I think he already joined (if I'm not mistaken).

BTW, anyone who hasn't made some sort of payment arrangement with me for this league - please do so.

Mr Dio
07-16-2005, 04:51 PM
I plan to Pimp out Mouse at your place twice a wk & give 50% each time if that is OK?

Mr Dio
07-16-2005, 04:51 PM
So, are we at 9 or 10?

Kori Ellis
07-16-2005, 05:21 PM
Nine I think.

Mr Dio
07-16-2005, 05:26 PM
So we are at least1 but pref 3 short.

Lord knows with all the football experts there are & will be in the NFL forum there'd be at least 1 other to join.

Kori Ellis
07-16-2005, 05:35 PM
So we are at least1 but pref 3 short.

Lord knows with all the football experts there are & will be in the NFL forum there'd be at least 1 other to join.


There's 3 or 4 people considering joining. So I don't think we'll end up shorter than 12.

But we won't be drafting or anything until everyone pays up (or makes some kind of arrangement to do so). I'm not going to get stuck chasing people for money.

Mr Dio
07-16-2005, 05:45 PM
I hear ya..I won this thing last yr & was SHAFTED!

I was given apprx 60% of what I should've gotten & was told I can try & collect the rest myself.

I concur with your rule.
No DRAFTING til pymnt made.

Guru of Nothing
07-16-2005, 06:41 PM
Hey guys, I just wanted to introduce myself as a new member of this league - looking forward to getting revenge for the entire state of Michigan :) My name is Jeff Davis, I'm 28. I teach high school math in Ann Arbor, and coach golf and basketball. I'll post more later about my thoughts on rules, etc. Just wanted to say hi.
Jeff

Welcome aboard Jeff. Just so you know, we have another user registered who is also a Piston fan, known as FearDaFro. Some people may confuse you two, but that is no big deal since he gets along with everyone here, more or less.

I've been busy today, but as mentioned yesterday, I intend to smooth out the league rules into a working document and distribute them to everyone. Afterwards, we can all hash out any disagreements so that we have a majority rule (a strong majority I hope).

Feel free to swing by the Spurs forum too. Although there is an NBA forum here, we tend to talk about non-Spur topics too in the Spurs forum. Lots of knowlegable basketball people there, a few assholes, and a few smart-asses such as myself.

Adios.

Guru of Nothing
07-16-2005, 07:06 PM
So, are we at 9 or 10?

Firm - Me, you, Kori, LJ, ASF, Kris, Jeff (from Michigan), acquaintance of Kris, and TPark. That's 9

Maybe - JohnnyBlaze (I thought he was in, but he has made himself incommunicado as of late); Kris' uncle (or is it Kris's uncle - I never can remember the exceptions) ; others???

We are getting real close. Big thanks to Kris.

Guru of Nothing
07-16-2005, 07:09 PM
I hear ya..I won this thing last yr & was SHAFTED!
I was given apprx 60% of what I should've gotten & was told I can try & collect the rest myself.

I concur with your rule.
No DRAFTING til pymnt made.

Just to clarify for Jeff, and any other newcomers, Dio is not referring to the league we ran here last year.

Kori Ellis
07-16-2005, 10:16 PM
There's 11 people in who have paid or made arrangements.

Guru - Paid
TPark - Paid
me - Paid
timvp - Paid
Perry - Kris has check
Kris - 2 weeks
Dio - 2 weeks
ASF - 2 weeks
Donald - check in mail
Jeff - check in mail
JohnnyBlaze - making payments

Mr Dio
07-17-2005, 12:20 PM
Just to clarify for Jeff, and any other newcomers, Dio is not referring to the league we ran here last year.

This is correct, I apologize for not posting that along with my comments.

My problem was NOT with this league.

Guru of Nothing
07-17-2005, 06:16 PM
I started a NEW THREAD (http://spurstalk.com/forums/showthread.php?t=21905) to discuss league rules and settings.

Of particular importance is the rule to deal with trade objections. Do you want me, as commish, to have the final say so, or do you want to permit a majority veto? Please state your position in the new thread.

Thanks.