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  1. #26
    Truth, justice, and the NBA
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    I am def open to changing the settings. Personally, I would prefer to keep OREB and DREB, and TOs are another must keep, IMO. I am open to dropping some of the other categories if people want, other than the basics.

    I set the draft date for the Sunday before the season starts, thinking that would give people maximum flexibility to adjust their pre-draft rankings due to injuries etc in the pre-season.

    I chose live draft, but you can set your own team to draft automatically from your pre-draft rankings if you are not available at the time of the draft.

  2. #27
    The Dude minds DPG21920's Avatar
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    I just don't think that different rebounding categories really add anything. Too many cats water things down imo.

    Or at least get rid of AST/TO ratio and defensive rebounding. That would leave us with 10 cats (FG%, FT%, PTS, 3PTM, REB, OFF REB, STLS, BLKS, TO).

    Also, that is a ton of positions. That would be 20 rounds of drafting. The standard setup is: PG, SG, G, SF, PF, F, C, C, UTL, UTL, BN, BN, BN, BN, BN

    Then with regards to the draft, I usually agree, but I am bored so I would rather draft sooner and take my chances with injuries . It would give us something to do!

    I am open to pretty much anything, but the less complicated and watered down the better imo.

    Thanks a lot for setting this up
    Last edited by DPG21920; 09-10-2009 at 06:47 PM.

  3. #28
    It happens. Samr's Avatar
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    In under BigBird'sBallers (I have a big nose, hence the name; I've used it for a while).

    Settings-wise, I really see no point in assist/turnover ratio, or the OREB and DREB thing. All three stats seem to muddle things. I'd just keep it to basics: FG, 3pt FG, pts, asts, rebs, stls, TO

    But, whatever y'all prefer. I'd just assume keep it simple though.

  4. #29
    The Dude minds DPG21920's Avatar
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    I agree Samr about keeping it simple, but FT% keeps the bigs from dominating too much and makes you pick and choose strategy without being too complicated. What do you think about the amount of positions and the draft?

  5. #30
    It happens. Samr's Avatar
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    Oh yeah, whoops, forgot about FT%.

    Someone said before me, the standard setup for positions is PG, SG, G, SF, PF, F, C, C, util, util, BN, BN, BN, BN, BN. I have no complaints with that, though it depends how many teams you have in the league. In general, those stats work for a 12 team league; less teams and you add another util player. You want to still have decent players that are FA, but not too many, and certainly not too few.

    Draft, I'd say do it at the start of pre-season. It's more fun to take risks. You draft some reaches to see if they pan out, you make some trades that make sense at the time. I took a reach on OJ Mayo in the draft, but I also grabbed Tyson Chandler.

  6. #31
    The Dude minds DPG21920's Avatar
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    Ya, this will be a 12 team league, we already have 11. The positions need to be standard and shortened for more fun and ease of use. It already runs thin in the standard setting.

    Most people wait for the draft because there are some injuries that happen, but like I said, I am antsy and would rather draft and start trading!

  7. #32
    No darkness Cry Havoc's Avatar
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    Ya, this will be a 12 team league, we already have 11. The positions need to be standard and shortened for more fun and ease of use. It already runs thin in the standard setting.

    Most people wait for the draft because there are some injuries that happen, but like I said, I am antsy and would rather draft and start trading!
    12 teams is probably the perfect number for a PG, SG, G, SF, PF, F, C, C, Ut, Ut. A 12 team league is still pretty deep. You have to be able to read and interpret stats to get key contributions out of lesser-known players.

    A league where it would only be 7 positions or so basically means the superstars are going to be the ones to determine a fantasy league (meaning drafting and injuries essentially guarantees the winner), whereas a league with more positions like above can be one by someone who has an injury or two but knows how to compensate with a deep team overall.

    I joined! My team name is: I've Got 3 Balls

  8. #33
    The Dude minds DPG21920's Avatar
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    We should all vote on a draft date (earlier or closer to season), then find a day or night where everyone can be there (or most people).

    We need 1 more person!

  9. #34
    No darkness Cry Havoc's Avatar
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    Oct 25th works for me. Most Sundays will, actually. Why does everyone have 1st week byes?

  10. #35
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    What do people think about expanding the league to 14 or 16 people?

    I can omit A/TO, DREB, and I agree that 20 roster slots seems like too many. I was thinking 15 would be a good roster size, since that's the size of an NBA roster.

  11. #36
    GFY I. Hustle's Avatar
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    I am in as Hustlers

  12. #37
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    changed the stat categories and the positions. What do people think?

  13. #38
    Truth, justice, and the NBA
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    Oct 25th works for me. Most Sundays will, actually. Why does everyone have 1st week byes?
    some weird glitch in the system when there were only 11 teams. it's fixed because now we're full at 12.

    what do people think about opening it up to 14, 16, or more teams?

  14. #39
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    I just don't think that different rebounding categories really add anything. Too many cats water things down imo.

    Or at least get rid of AST/TO ratio and defensive rebounding. That would leave us with 10 cats (FG%, FT%, PTS, 3PTM, REB, OFF REB, STLS, BLKS, TO).

    Also, that is a ton of positions. That would be 20 rounds of drafting. The standard setup is: PG, SG, G, SF, PF, F, C, C, UTL, UTL, BN, BN, BN, BN, BN

    Then with regards to the draft, I usually agree, but I am bored so I would rather draft sooner and take my chances with injuries . It would give us something to do!

    I am open to pretty much anything, but the less complicated and watered down the better imo.

    Thanks a lot for setting this up
    I personally don't like the two C set up cause the NBA is so weak on centers. you wind up with at least 1 really crappy C. I pared it down to PG, SG, PF, SF, C, and then 2 extra G slots, 2 extra F slots, and 3 UTIL and 3 bench slots, for a 15 man roster.

  15. #40
    The Dude minds DPG21920's Avatar
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    I would switch 3PT% to 3PTM and maybe get rid of OREB, other than that . But if you want to really keep OREB, than cool, but I would definitely change the 3PT's.

    Positions I would take out the extra G, F and UTL and add a C.

    So it would look like: PG, SG, G, SF, PF, F, C, C, UTL, UTL, BN, BN, BN, BN, BN

    Having the extra G and F and UTL makes it too guard and forward heavy imo. 2 centers is pretty standard, same with 2 UTL.

    I am ok with 12 teams, 14-16 seems like a lot. But I am cool with whatever the majority wants.

    I personally don't like the two C set up cause the NBA is so weak on centers.
    Keep in mind, many PF's have C eligibility so it opens things up for multi-way players.

  16. #41
    It happens. Samr's Avatar
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    A league where it would only be 7 positions or so basically means the superstars are going to be the ones to determine a fantasy league (meaning drafting and injuries essentially guarantees the winner), whereas a league with more positions like above can be one by someone who has an injury or two but knows how to compensate with a deep team overall.
    Marc Gasol, Raymond Sessions, Chris Anderson and Jamal Crawford made my team last year. Then I traded Crawford right before he got benched (had NO clue this was coming, pure luck) for Bargnani right before he started pounding out the big numbers there at the end.

    Oh, and Tyson Chandler can SUCK IT!!!

  17. #42
    It happens. Samr's Avatar
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    I would switch 3PT% to 3PTM
    Yeah, that's what I meant. Go with that. +1

  18. #43
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    In under BigBird'sBallers (I have a big nose, hence the name; I've used it for a while).

    Settings-wise, I really see no point in assist/turnover ratio, or the OREB and DREB thing. All three stats seem to muddle things. I'd just keep it to basics: FG, 3pt FG, pts, asts, rebs, stls, TO

    But, whatever y'all prefer. I'd just assume keep it simple though.
    Looks like we are matched up week 1....It's on!

  19. #44
    No darkness Cry Havoc's Avatar
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    some weird glitch in the system when there were only 11 teams. it's fixed because now we're full at 12.

    what do people think about opening it up to 14, 16, or more teams?
    14 teams is okay, but it starts getting REALLY thin near the end of the draft. I like 12, but I'll do 14 if everyone else wants.

    16 is ridiculous.

  20. #45
    The Dude minds DPG21920's Avatar
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    Cry Havoc, what do you think about the positions? I wrote on our leagues message board about wanting 12 teams only.

  21. #46
    The Dude minds DPG21920's Avatar
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    Also, I hope everyone is pretty active with their teams. It would suck if people stopped managing their teams.

  22. #47
    No darkness Cry Havoc's Avatar
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    Cry Havoc, what do you think about the positions? I wrote on our leagues message board about wanting 12 teams only.
    I think the best might be

    PG
    SG
    G
    SF
    PF
    F
    C
    UT
    UT
    Optional: UT

    Two centers is kind of ridiculous, as it means F/C gets 5 positions.

    The extra utility can be more beneficial for guardplay.

  23. #48
    It happens. Samr's Avatar
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    Also, I hope everyone is pretty active with their teams. It would suck if people stopped managing their teams.
    That's why I usually get 2-3 teams going in different leagues. Stay active in them as long as you can, but eventually at least one league dies. At that point just by staying active you're guaranteed one of the top few spots. Also, everyone that loses faith with their draft or their start keep in mind: as long as you STAY active, you'll be compe ive. Some of the top teams at the beginning are the result of good drafts, and if their owners stop being active, they're going to sink to the bottom. Keep with it. The NBA season is a long one. Often times, it is a war of attrition.

    Hopefully this one will stay compe ive until the end.

  24. #49
    Truth, justice, and the NBA
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    OK, so I'm listening: Why is 3PM better than 3P%?

  25. #50
    Don't stop believin' Dex's Avatar
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    OK, so I'm listening: Why is 3PM better than 3P%?
    A guy could make 10 out of 20 threes, and be a leader in 3P%, but he wouldn't be nearly as valuable as a guy whos making 100 out of 250.

    I vote for 3PM. Can't you also incorporate 3PA so that in effect, 3P% is still important?

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