Let me first say I don't have enough playtime on ME2 to make any judgment. Maybe it's as spectacular as I hope it will be (in many aspects, ME1 was as well). The dialogue/voice acting, graphics, and story are top notch. The characters are likeable and realistic. The entire thing is exciting to be a part of. But there's other factors..
I certainly think my expectations are entirely reasonable. Primarily, I think it (ME1 and from what it seems, ME2) lacks the sidequests/story telling and 'everydayness' of the Besthesda epic RPGs (not trying to make a comparison of qualities, simply features). It is a problem that plagues DAO as well: everything feels too set up.. I'm playing FF7 and it's the same idea. People walking around the same place, no passage of day, the universe never changes. The side missions feel like you're rerunning a script sometimes. Just too 'top heavy' without the bottom to fill it out.
I picked up his game at some spaceport. It seemed big at first, but in reality, not a lot was going on. You can't talk to most of the people. You can sit at a table with a hot blue dancer. Every closed door/passage leads to a new sidequest like I'm in a dungeon. Thought it said in the beginning a 8 million people live throughout this place. It's a great game, but I think we're getting to the point where there's gotta be even 'more' of the useless (but not really) to make it real.
But alright, it's not a bad game by any stretch of the imagination. It's actually a great game, both of them are. Just thought there'd be more..

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