I think the next step is to combine WoW with Minecraft: they both have a massive multi-player element, but RPGs like WoW have always had problems with players changing the world the way it is possible in Minecraft. Just imagine WoW servers where each zone on a continent was controlled by a really large guild, and they could do whatever they wanted in it... some guild members would be mostly builders, enhancing their little worlds... there would be warriors (armies) too for defense/attack... tacticians to place traps and build defenses, etc. The world itself would react to changes, you could have natural disasters, invasions, etc.

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