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  1. #26
    The Crominator J.T.'s Avatar
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    Battlefield games are going to come out every 2 years. EA has pinned the MOH series to be the filler.

    lol what's funny is I work for EA and don't play either of their shooters (though mostly has to do with everyone on my friends list playing COD)

  2. #27
    The cat won symple19's Avatar
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    They're taking a bit of a leap, at least, by going futuristic. And does anyone care about SP in this series anymore? It's such a joke.... Just concentrate on the MP

  3. #28
    Believe. ynh's Avatar
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    The last SP that I played in a COD was World at War's. I lost interest about the middle of MW2 and haven't touched them since.

  4. #29
    Kooler than Jesus Nathan Explosion's Avatar
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    Does anyone want to admit that the campaign on BF3 was ? MP is fun, but too many people hang out in tanks capturing positions. And you have guys flying around in jets doing nothing while the tanks are just blowing up everything in sight.

    I'm not saying BF3 MP sucks, just that it was VASTLY overrated by some in here before it came out.

  5. #30
    Veteran Big Empty's Avatar
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    i cant get enough of shooting zombies. i play this game like a teenager

  6. #31
    non-essential Chris's Avatar
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    My buddy has the season pass so he's got Mob of the Dead. Definitely the greatest zombie map so far imo.

  7. #32
    The Crominator J.T.'s Avatar
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    My buddy has the season pass so he's got Mob of the Dead. Definitely the greatest zombie map so far imo.
    Glad to hear that. Zombies is the only good thing about BO2. The futuristic setting and elimination of the skill gap totally ruined the franchise and I'm not buying Ghosts, I don't care if it scores 11 out of 10 from every reviewer. The sad thing is I was really excited that this game could be different in a fun way, but it's different in a "who the signed off on all this stupid ?" kind of way.

  8. #33
    A neverending cycle Trainwreck2100's Avatar
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    Glad to hear that. Zombies is the only good thing about BO2. The futuristic setting and elimination of the skill gap totally ruined the franchise and I'm not buying Ghosts, I don't care if it scores 11 out of 10 from every reviewer. The sad thing is I was really excited that this game could be different in a fun way, but it's different in a "who the signed off on all this stupid ?" kind of way.
    zombies is always the only good thing about treyarch's ty games

  9. #34
    The Crominator J.T.'s Avatar
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    zombies is always the only good thing about treyarch's ty games
    Black Ops had a pretty solid multiplayer, imo. Games were more slow paced and tactical than other games where it's just kill, kill, kill. I liked that. Black Ops II went too hard on the graphics forcing the very old Q3TA engine to work overtime thus requiring small as maps.

    My biggest problem with BO2 is that they basically lied about the "Pick 10" create a class enabling you to only play with items on your kit that you actually wanted. The perks are nerfed requiring me to run like 9 perks to get what 3 gave me in BO1. Pro tip: even with max wildcards you can only run 6 perks, and if you do that you have room left for one gun with zero attachments. ing liars.

    The Scorestreaks thing wasn't good either. Basically eliminated the skill gap. If you weren't good enough to go on killstreaks before, I consider that a highly personal problem.

  10. #35
    non-essential Chris's Avatar
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    It's close to becoming completely watered down and stale (ie:Tiger Woods PGA Tour) I expect Ghosts to be a modded version of Black Ops 2 with a few new weapons and more generation gaps for casual fan.

  11. #36
    The Crominator J.T.'s Avatar
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    The gayest thing about COD is firing an RPG at a brick wall and the wall is still there when the smoke clears.
    Well, that and kids that walk around with sniper rifles trying to exploit aim assist to pull off trick shots.

  12. #37
    The cat won symple19's Avatar
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    It's close to becoming completely watered down and stale (ie:Tiger Woods PGA Tour) I expect Ghosts to be a modded version of Black Ops 2 with a few new weapons and more generation gaps for casual fan.
    It's going to have a brand new engine, although that won't be enough for me to give a

  13. #38
    The Crominator J.T.'s Avatar
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    It's going to have a brand new engine, although that won't be enough for me to give a
    Same. I've only been playing these games for zombies or the campaigns since MW3 came out. Black Ops was the last good multiplayer because it was basically MW2 without the Nuke killstreak, meaning it was an awesome game.

  14. #39
    All Hail the Legatron The Reckoning's Avatar
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  15. #40
    Goodwill Ambassador spurs_fan_in_exile's Avatar
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    Sorry, I felt like ranting. If I had never played a COD game I'd probably be happier than a pig in with this one. As it stands I played all three of the Modern Warfare games (but missed the first BO). For the record they were all Christmas gifts from well meaning siblings or in laws who noted that I played the out of the first MW but didn't really do the research on the diminishing returns on 2 and 3. In pretty much every aspect it outstrips everything the last two MWs did yet I really ing hated this game.

    I know the single player game isn't supposed to be the big selling point here but they clearly sank a bunch of time and money into it which probably could have gone to other efforts in the development so it's fair game to get on IMO. I would have no problem with it if they just made a bargain basement 8 hour time waster. Instead they tried to be deep and poignant and came across like a freshman who just discovered the Huffington post. Yes, a discussion on global terrorism is incomplete without talking about western powers ing around in the third world in the Cold War. It becomes eyerolling when you have rather heavy handed preachiness to that effect in the flash back missions and then jump ahead to the future missions where you continue doing just that, except that the game is so concerned with showing off nifty tech gadgets that it loses whatever parallels it might have been trying to draw. To say nothing of the fact that pretty much the entire plot could be resolved in an instant if they'd just stop trying to take the big bad alive. Violence solves nothing! (Except it totally would here) And the choices. Branching storylines are a great way to add replay value and add the element of life or death command decisions to the fun. The problem is that it throws in a liberal dose of those but relies on moving the plot along by making whatever stone cold, razor sharp super soldier you're controlling suddenly too stupid to tie their own shoelaces. It completely drains the drama of all the supposed twists because they're so transparent that when I should have been feeling betrayed or shocked I was screaming at the screen calling my character a ing dumbass and wishing I could turn my rifle on myself in the hopes that the next character I was assigned had a ing brain. Honestly the only good in this system came from two "kill or wound" choices where I opted to shoot both targets in the balls. And the RTS stages. When the big knock on the series is that the AI is so stupid that multiplayer has to be the big selling point suddenly forcing the player to fight along side and try to command said pudding brains in a half finished game mode is a move. For whatever others faults the COD series always found a few ways in every installment to break up the standard shooting humdrum with a few memorable change of pace stages or sequences. This fails big time.

    Then the multiplayer. For my money the problems with the last two MW installments really came down to level design. To me dual shotguns weren't overpowered, the levels were put together in such a way that it made using that load out far too easy. Here they seemed to finally have gotten back to the level of quality of the first MW but have too few maps to start with which are then further limited by the selection interface. You can literally play for an hour and only see three or four maps the entire time if the crowd wants to and it seems they always do. I'm thankful they stopped trying to give me a barrel full of but they replaced it with a steak the size of a paperclip.

  16. #41
    A neverending cycle Trainwreck2100's Avatar
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    Sorry, I felt like ranting. If I had never played a COD game I'd probably be happier than a pig in with this one. As it stands I played all three of the Modern Warfare games (but missed the first BO). For the record they were all Christmas gifts from well meaning siblings or in laws who noted that I played the out of the first MW but didn't really do the research on the diminishing returns on 2 and 3. In pretty much every aspect it outstrips everything the last two MWs did yet I really ing hated this game.

    I know the single player game isn't supposed to be the big selling point here but they clearly sank a bunch of time and money into it which probably could have gone to other efforts in the development so it's fair game to get on IMO. I would have no problem with it if they just made a bargain basement 8 hour time waster. Instead they tried to be deep and poignant and came across like a freshman who just discovered the Huffington post. Yes, a discussion on global terrorism is incomplete without talking about western powers ing around in the third world in the Cold War. It becomes eyerolling when you have rather heavy handed preachiness to that effect in the flash back missions and then jump ahead to the future missions where you continue doing just that, except that the game is so concerned with showing off nifty tech gadgets that it loses whatever parallels it might have been trying to draw. To say nothing of the fact that pretty much the entire plot could be resolved in an instant if they'd just stop trying to take the big bad alive. Violence solves nothing! (Except it totally would here) And the choices. Branching storylines are a great way to add replay value and add the element of life or death command decisions to the fun. The problem is that it throws in a liberal dose of those but relies on moving the plot along by making whatever stone cold, razor sharp super soldier you're controlling suddenly too stupid to tie their own shoelaces. It completely drains the drama of all the supposed twists because they're so transparent that when I should have been feeling betrayed or shocked I was screaming at the screen calling my character a ing dumbass and wishing I could turn my rifle on myself in the hopes that the next character I was assigned had a ing brain. Honestly the only good in this system came from two "kill or wound" choices where I opted to shoot both targets in the balls. And the RTS stages. When the big knock on the series is that the AI is so stupid that multiplayer has to be the big selling point suddenly forcing the player to fight along side and try to command said pudding brains in a half finished game mode is a move. For whatever others faults the COD series always found a few ways in every installment to break up the standard shooting humdrum with a few memorable change of pace stages or sequences. This fails big time.

    Then the multiplayer. For my money the problems with the last two MW installments really came down to level design. To me dual shotguns weren't overpowered, the levels were put together in such a way that it made using that load out far too easy. Here they seemed to finally have gotten back to the level of quality of the first MW but have too few maps to start with which are then further limited by the selection interface. You can literally play for an hour and only see three or four maps the entire time if the crowd wants to and it seems they always do. I'm thankful they stopped trying to give me a barrel full of but they replaced it with a steak the size of a paperclip.
    Treyarch is garbage

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