This should be required reading when talking about VR tech, especifically the judder posts:
http://blogs.valvesoftware.com/abrash/
Michael is now the Chief Scientist at Oculus...
Well, it's not a guarantee, but that's the direction I'm leaning. I've demoed the Vive and even the early les that are in beta are ing phenomenal.
This should be required reading when talking about VR tech, especifically the judder posts:
http://blogs.valvesoftware.com/abrash/
Michael is now the Chief Scientist at Oculus...
Elitists and enthusiasts you mean. No point in arguing this to casuals.
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Not gonna lie, hoping Sony sends us a unit, tbh...
And businesses. And professionals. Facebook didn't put a billion dollars into this to appeal to a tiny niche market.
someone should list the companies selling these vr and price
samsung is the cheapest under 200bucks right? i t hink if you the early buyers of the kimchi7 + edge, u get a free vr set...
Review of the Rift by the best gaming channel on youtube
Project Cars must be ing incredible on this.
I can imagine the next Elder Scrolls fully modded in VR..
I just wonder if it's possible to do VR without making you sick. That's disappointing to hear Richard Leadbetter say he could only play Project Cars or The Vanishing of Ethan Carter for 15 minutes at a time even though he was keeping a locked 90 fps.
Smoke weed bro it's good for nausea
I don't like the idea of being a wake and bake smoker. It destroys the pleasure you get from being an occasional smoker once you build up that tolerance. Plus it's cheap as to get high every once in a while with the quality of weed out there now. But it ain't cheap if you're doing it every day. Man I gotta pass on that idea.
depends on your hookup breh. I don't blaze constantly every day, it's pointless, but there is some great bud out there and it doesn't take much.
Maybe my post wasn't worded clearly, but that's exactly what I meant, weed is unbelievably good now and you don't need to buy much if you're not a regular smoker who has built up a tolerance.
If i had smoked already that would have been clearer
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I've been in a VR experience (Vive) for an hour at a time with absolutely no nausea. It's probably person dependent.
Yeah, I wonder. I mean I never get carsick, never get seasick, so I wonder if I might have more tolerance for intense VR gaming than he appears to. Or if it ends up being something like 3D TV that the human brain really can't adapt to. I hope not though, because I can't imagine how incredible this would be for flight simulators and racing games.
LOL at the Nvidia keynote for GTC 2016 they brought Wozniak on to be the first person to try their Mars simulation VR and the started getting sick.![]()
The Vive and its games seem so much better than the Rift. The controller just adds another dimension to the VR experience too.
Which games are you referring to?
I've been watching on and off some of the streams going around and the quality of games in general seem much better in the Vive. I also watched the streams when the Rift launched and the games were meh to me.
Japan is on some next-level though
https://www.instagram.com/p/BD0-r_tm751/
I heard the tripping over cables and sore neck from the weight of the thing add to the experience.
Yeah that's the one knock against it that I've seen. You have to be aware where the wires are at otherwise you'll trip. I've noticed a lot of cable management in the streams that were demoing the Vive. Another thing that may be kind of a deal breaker is that you need quite a bit of space. There's a minimum requirement of space needed and some people fail to me meet the minimum space requirement because of where their PC is located. You gotta have your PC in the living room or something because the Vive uses the allocated space for people to move around in.
But yeah, some of these games just seem more polished compared to what I've seen from the Rift. There's a lot of concept games that feel more like demos but it just seems to be there's more well-constructed games on the Vive compared to the Rift. I'm guessing it's because of the Valve connection or something.
The future will be really here when these things go wireless tbh.
I really don't like the Vive from what I have seen, too many negatives. I'd need a practically empty room, with no furniture to trip over. I'd have to put a $1000+ pc in said empty room. I don't want to trip over my dog while playing. No one in his right mind is going to stand there and feed that cable to prevent me from tripping over it. And I'm not going to pay $3000 for an i7-HQ + GTX 980 laptop to put in a backpack to get past the wire problem.
Yeah it was either the Ars review or the Verge one where dude slammed his hand into a window that wasn't detected. I think it's best to wait a few years, hopefully things get less clunky.
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