Page 2 of 4 FirstFirst 1234 LastLast
Results 26 to 50 of 92
  1. #26
    俺はまんこが大好きなんだよ baseline bum's Avatar
    My Team
    San Antonio Spurs
    Join Date
    Mar 2003
    Post Count
    97,881
    Visually, at 1080p, it's not THAT big of a leap though. I've played games like GTA V, Witcher 3, Battlefield: Hardline, SW: Battlefront on both, and gameplay and visuals are pretty darn smooth on the PS4... the PC version is certainly better, but it's not a huge leap, and frankly, as long as the game plays smooth and without stutters, it's hard to notice (unlike the XBox One which is visually tier at a lower res AND stutters the everywhere)

    Obviously that gap will grow as newer GPUs come on the PC side, while the PS4 (or 4.5) remains somewhat the same, that's why I did build a PC after all this time around

    I think 4k gaming will eventually come at that price-point, but it might be 3-4 years away. Probably not the next gen, but the one afterwards...
    I find doubling the framerate from 30 to 60 to be an enormous leap.

  2. #27
    🏆🏆🏆🏆🏆 ElNono's Avatar
    My Team
    San Antonio Spurs
    Join Date
    Apr 2007
    Post Count
    153,473
    I don't. But whatever the fps, gotta be smooth. I actually rather have a locked 30fps than something that jumps between 40 and 60 everywhere.

  3. #28
    俺はまんこが大好きなんだよ baseline bum's Avatar
    My Team
    San Antonio Spurs
    Join Date
    Mar 2003
    Post Count
    97,881
    I actually rather have a locked 30fps than something that jumps between 40 and 60 everywhere.
    I agree 100% on that, but I'd much rather have a locked 60 fps than a locked 30 fps. Besides, lots of PS4 games still jump around and can't give a locked 30 fps either. Witcher 3, for instance.

  4. #29
    Club Rookie of The Year DJR210's Avatar
    My Team
    San Antonio Spurs
    Join Date
    Dec 2012
    Post Count
    18,702
    Visually, at 1080p, it's not THAT big of a leap though. I've played games like GTA V, Witcher 3, Battlefield: Hardline, SW: Battlefront on both, and gameplay and visuals are pretty darn smooth on the PS4... the PC version is certainly better, but it's not a huge leap, and frankly, as long as the game plays smooth and without stutters, it's hard to notice (unlike the XBox One which is visually tier at a lower res AND stutters the everywhere)

    Obviously that gap will grow as newer GPUs come on the PC side, while the PS4 (or 4.5) remains somewhat the same, that's why I did build a PC after all this time around

    I think 4k gaming will eventually come at that price-point, but it might be 3-4 years away. Probably not the next gen, but the one afterwards...
    Uhmm.. nope, GTA V PC vs PS4 is a GIANT difference.. How you gonna say you can't notice half or more less frames per second? Not to mention the dynamic lighting, PCSS shadows, draw detail distance, 8X MSAA, etc

  5. #30
    俺はまんこが大好きなんだよ baseline bum's Avatar
    My Team
    San Antonio Spurs
    Join Date
    Mar 2003
    Post Count
    97,881
    Uhmm.. nope, GTA V PC vs PS4 is a GIANT difference.. How you gonna say you can't notice half or more less frames per second? Not to mention the dynamic lighting, PCSS shadows, draw detail distance, 8X MSAA, etc
    8xMSAA?

    You'd need a 980 Ti minimum to do that . I actually can't notice a difference between 2xMSAA and 8xMSAA on that game, though 2xMSAA vs FXAA is pretty easy to tell since just FXAA leaves a lot of jaggies on NPCs. But getting 60 fps locked with just 2xMSAA requires a lot on that game. I needed to upgrade to DDR3-2400 RAM to be able to do it with my E3-1231v3 and OC GTX 970.

  6. #31
    Club Rookie of The Year DJR210's Avatar
    My Team
    San Antonio Spurs
    Join Date
    Dec 2012
    Post Count
    18,702
    8xMSAA?

    You'd need a 980 Ti minimum to do that . I actually can't notice a difference between 2xMSAA and 8xMSAA on that game, though 2xMSAA vs FXAA is pretty easy to tell since just FXAA leaves a lot of jaggies on NPCs. But getting 60 fps locked with just 2xMSAA requires a lot on that game. I needed to upgrade to DDR3-2400 RAM to be able to do it with my E3-1231v3 and OC GTX 970.
    Comparing max to max not taking into consideration anyone's GPU

  7. #32
    🏆🏆🏆🏆🏆 ElNono's Avatar
    My Team
    San Antonio Spurs
    Join Date
    Apr 2007
    Post Count
    153,473
    Uhmm.. nope, GTA V PC vs PS4 is a GIANT difference.. How you gonna say you can't notice half or more less frames per second? Not to mention the dynamic lighting, PCSS shadows, draw detail distance, 8X MSAA, etc
    I didn't say the PC version isn't better, I said the difference isn't that HUGE of a leap visually... check out GTA V on the xbox 360 vs the PC/PS4... THAT is a huge leap.

    I really can't tell much of a difference with MSAA, tbh... the framerate is legit, BUT if you can keep the 60fps steady. IIRC, you have a GSync monitor, which actually helps with that, but a lot of people don't.

  8. #33
    俺はまんこが大好きなんだよ baseline bum's Avatar
    My Team
    San Antonio Spurs
    Join Date
    Mar 2003
    Post Count
    97,881
    I really can't tell much of a difference with MSAA
    It's hard to notice on most things, as GTA V is such an amazing pc port. But when you're in the city 2xMSAA really does clean up the lines on the people walking around, especially on their heads.

  9. #34
    Club Rookie of The Year DJR210's Avatar
    My Team
    San Antonio Spurs
    Join Date
    Dec 2012
    Post Count
    18,702
    It's hard to notice on most things, as GTA V is such an amazing pc port. But when you're in the city 2xMSAA really does clean up the lines on the people walking around, especially on their heads.
    Power lines look like ass without MSAA

  10. #35
    The Wemby Assembly z0sa's Avatar
    My Team
    San Antonio Spurs
    Join Date
    Jun 2005
    Post Count
    15,772
    Actually, BB, youve often pointed out before the underlying problem before: console developers being ever reluctant passing on exponentially rising inflation and development costs.

  11. #36
    Veteran Xevious's Avatar
    My Team
    San Antonio Spurs
    Join Date
    Jul 2009
    Post Count
    4,931
    Will I be buying? No. I do own a PS4, but didn't pay $400. It was more in the 200-250 range because of a Target sale + other discounts.

    I buy/play maybe three games or so a year. And with the shift towards mobile platforms, I haven't spent much money on a desktop or laptop in probably a decade or more. I used to build my own systems and play PC games almost exclusively but priorities change. The reason I play games is more for the story/experience. Would I like better performance? Sure, but not at a higher price point. At the end of the day, I'm a cheap mother er.

  12. #37
    Veteran hater's Avatar
    My Team
    San Antonio Spurs
    Join Date
    Feb 2007
    Post Count
    74,105
    still rocking a PS3


    Same her nigggga

  13. #38
    Spur-taaaa TDMVPDPOY's Avatar
    My Team
    San Antonio Spurs
    Join Date
    Feb 2005
    Post Count
    41,384
    STAION4.5 is going to be able output 4k

  14. #39
    No darkness Cry Havoc's Avatar
    My Team
    San Antonio Spurs
    Join Date
    Jan 2007
    Post Count
    33,683
    The Ps4 can't manage 1080p @ 60fps, but the PS4.5 is going to be able to handle 4k at 60fps? , most PCs can't do that yet.

    And in 2 years it's going to be a mess trying to cram games on limited hardware to run @ 4k. Consoles are falling farther and farther behind the arms race.

  15. #40
    🏆🏆🏆🏆🏆 ElNono's Avatar
    My Team
    San Antonio Spurs
    Join Date
    Apr 2007
    Post Count
    153,473
    The Ps4 can't manage 1080p @ 60fps
    This isn't true, tbh... the stuff we work on runs at 60fps @ 1080p... now, that it can keep up with that on new games with a lot of going on is a different story, lol

  16. #41
    No darkness Cry Havoc's Avatar
    My Team
    San Antonio Spurs
    Join Date
    Jan 2007
    Post Count
    33,683
    This isn't true, tbh... the stuff we work on runs at 60fps @ 1080p... now, that it can keep up with that on new games with a lot of going on is a different story, lol
    There were launch les les that were 720p. The PS4 has never been a reliable 1080p system for 60fps.

  17. #42
    🏆🏆🏆🏆🏆 ElNono's Avatar
    My Team
    San Antonio Spurs
    Join Date
    Apr 2007
    Post Count
    153,473
    There were launch les les that were 720p. The PS4 has never been a reliable 1080p system for 60fps.
    I think you're mistaken with the XBox One... the very worst PS4 les did 900p @ 30fps... (Trine 3D might be the sole exception)

    http://www.ign.com/wikis/xbox-one/PS...and_Framerates

    Again, the hardware itself is more than capable of doing 1080p @ 60fps (while recording your gameplay, etc). It's not powerful enough to do 1080p@60fps when you have a ton of shaders and geometry going on. Definitely underpowered compared to a Haswell/GTX 9xx combo (My game box right now is a PC with a i5 and GTX 960, work machine is an i5/GTX 970). What they do have that's much nicer is they use a lower-level 3D API that's not quite OpenGL and not quite Vulcan, and it gives you fairly good access to compute units.

    Disclaimer: I'm working with Sony on PS4 stuff ATM, and have a PS4 devkit sitting right next to me in the office.

  18. #43
    Spur-taaaa TDMVPDPOY's Avatar
    My Team
    San Antonio Spurs
    Join Date
    Feb 2005
    Post Count
    41,384
    both consoles 4k upscaled rendered ?

  19. #44
    🏆🏆🏆🏆🏆 ElNono's Avatar
    My Team
    San Antonio Spurs
    Join Date
    Apr 2007
    Post Count
    153,473
    Cry, I thought you meant the hardware was not designed to do 1080p. If what you meant is that it's woefully underpowered compared to your current $300-$400 videocard lineups, I agree.

  20. #45
    Veteran
    My Team
    San Antonio Spurs
    Join Date
    Oct 2008
    Post Count
    43,448
    Cry, I thought you meant the hardware was not designed to do 1080p. If what you meant is that it's woefully underpowered compared to your current $300-$400 videocard lineups, I agree.
    LOL these s always comparing top of the line PC videocards to non- upgradeable streamline consoles that are only meant for gaming.

  21. #46
    No darkness Cry Havoc's Avatar
    My Team
    San Antonio Spurs
    Join Date
    Jan 2007
    Post Count
    33,683
    Cry, I thought you meant the hardware was not designed to do 1080p. If what you meant is that it's woefully underpowered compared to your current $300-$400 videocard lineups, I agree.
    Well, my point is that THOSE video cards are unable to handle 4k with today's games, let alone next years. I just don't see any possible way.

  22. #47
    Board Man Comes Home Clipper Nation's Avatar
    My Team
    Los Angeles Clippers
    Join Date
    Oct 2011
    Post Count
    54,257
    Anyone else remember the scam that was the Genesis 32X? Sony (and possibly Microsoft) are making the same mistake that Sega did. If they actually start with this bull of expecting people to buy pricey new hardware every two years, people will go running to PCs. After all, if you're going to be nickle-and-dimed, might as well get the best possible hardware. , even Nintendo might get a boost from this, since they aren't quite as greedy as Sony and Microsoft.

  23. #48
    Club Rookie of The Year DJR210's Avatar
    My Team
    San Antonio Spurs
    Join Date
    Dec 2012
    Post Count
    18,702
    Anyone else remember the scam that was the Genesis 32X? Sony (and possibly Microsoft) are making the same mistake that Sega did. If they actually start with this bull of expecting people to buy pricey new hardware every two years, people will go running to PCs. After all, if you're going to be nickle-and-dimed, might as well get the best possible hardware. , even Nintendo might get a boost from this, since they aren't quite as greedy as Sony and Microsoft.
    Bro.. No scam.. without the 32X there would be no Doom on console.. I had the 32X and the Sega CD

  24. #49
    Board Man Comes Home Clipper Nation's Avatar
    My Team
    Los Angeles Clippers
    Join Date
    Oct 2011
    Post Count
    54,257
    Bro.. No scam.. without the 32X there would be no Doom on console.
    How so? Doom came out for the SNES a few months later, and it was the superior version. It had more levels and better music than the rushed 32X port.

    Plus Sega did jack else with that thing. It was literally just a cash-grab to precede the Saturn cash-grab. Apparently the American side of the company wanted nothing to do with it, but the Japanese side forced them to release it.

  25. #50
    Club Rookie of The Year DJR210's Avatar
    My Team
    San Antonio Spurs
    Join Date
    Dec 2012
    Post Count
    18,702
    How so? Doom came out for the SNES a few months later, and it was the superior version. It had more levels and better music than the rushed 32X port.

    Plus Sega did jack else with that thing. It was literally just a cash-grab to precede the Saturn cash-grab. Apparently the American side of the company wanted nothing to do with it, but the Japanese side forced them to release it.
    The 32X was released a full year sooner.. plus, the SNES was pure garbage.. that was played in a tiny window and the textures looked way worse than 32x

    But believe me.. the 32X was complete , no denying that. I had Doom and Virtua Racing, that's it.. SEGA ed their userbase on every system except Genesis

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •