Probably Xevious. Have used that screen name for years.
What was your name in DF?
Probably Xevious. Have used that screen name for years.
Man rainbow six on dreamcast was my
Were you in any clans?
Neg, not on DF. The only FPS I did any compe ive clan play was the original Unreal Tournament. Quake 2 very briefly also.
It's 1998 and it's not a discussion, due to the truth nukes that mid dropped. Every other year is the equivalent of getting a box of used condoms that your mom received from the streets.
Cautious about this until I see it. I'm hoping to treat it as a fresh start, and hopefully it'll work out.
wtf is up with the framerate of this game tbh? Peaks at 180, but has these annoying drops to 35-40 fps
Wow, something must be really wrong with your because I never had drops below 60 fps and my cpu isn't OC (it's at 3.6 GHz). Plus I think you have a better 970 than I do. I can actually run that at a locked 60 fps on ultra even if I disable two cores and the hyperthreading on my cpu to simulate a 3.8 GHz Haswell Pentium man.
4690k OC'd to 4.0Ghz. But this problem been reported online. You were on Ultra settings I assume?
https://www.reddit.com/r/pcgaming/co...rop_issues_in/
http://www.gamefaqs.com/boards/60505...inite/65793808
http://www.gamespot.com/forums/pc-ma...-fix-29372095/
Is it only Bioshock Infinite doing this on your system? Because it runs absolutely perfect for me with all settings completely maxed, and I ing hate microstutter and frame drops to even 55 fps and would notice them immediately. I don't even get those kind of drops if I use DSR to render at 1440p. That sounds more like the performance I get if I render the game at 4k ultra.
And what's the point of running a 4690k at only 4 GHz man? What is that, like a 100 MHz overclock?
Maybe try the nosteam.ro version of the game? (including all patches) That's the one I'm using and it's flawless. If you got say an old version of the game off piratebay and didn't apply any patches maybe that would explain things.
4.4 had it at 4.4 Ghz before I formatted PC and resetted bios, now too lazy to find the proper voltage settings etc. It's so overpowered that I don't see the point.
Mine is the original FLT version and I was hoping to find the patches online, no luck so far. I may go that route with nosteam.
That's gotta be it then. You'll never have a PC game perform worth a without later patches these days.
http://www.nosteam.ro/index.php?topic=1657.msg31958
From the looks of it, it looks like this year is approaching probably top 5 when it's all said and done.
Well top five is probably pushing it but there's already a ton of GOTY candidates (Zelda, Nier, Nioh, Persona 5, Horizon), Resident Evil 7, and games like Metal Gear Survive, Red Dead 2, Destiny 2, Super Mario Odyssey, Shenmue 3, Gran Turismo Sport. Tekken 7, and Prey (Bethesda!) haven't been released. Too bad about Mass Effect though.
Last edited by NASpurs; 03-30-2017 at 01:20 PM.
85% of that list is PS exclusives.
Wouldbt surprise me if god of was isnreleased holidays 2017.
Metal Gear Survive.
That piece of will flop and it won't even be close. How is Konami even still around?
Yeah Konami. I can't picture that being decent without Kojima. Speaking of Kojima, I wonder if Death Stranding will get a 2018 release. It's supposed to use the Horizon Zero Dawn engine.
Doesn't sound like God of War will be coming this year. As much as I hate to say it, PC is taking a big L for 2017. Will PC get any of the top 5 games of the year? No Zelda, no Horizon, no RDR2, no Nioh, no Super Mario Odyssey, no Persona 5. Right now it's looking like Nier Automata could be the PC highpoint for 2017. ing sucks because PC is still my preferred platform by far.![]()
As opposed to 2013 where 6 of those 9 games I listed came out immediately on PC, and then GTA V came out on PC a year and a half later to make it 7/9.
As well being mostly Japanese thus explaining the PS4 exclusivity. 2017 has been the Renaissance of the Japanese developers.
Well Destiny 2 was just confirmed for the PC today.
http://kotaku.com/destiny-2-official...-pc-1793838721
Wasn't the first one really mediocre though?
I don't have personal experience with the game but apparently it was on an upward trajectory throughout it's life. It started out super mediocre but then through patches and DLC, it went from mediocre to really good. People who initially paid $60 for the game when it was released said they were practically "beta testers". Those who came in later and started out from scratch with the patches and DLC already out, got the good Destiny.
http://kotaku.com/this-week-destiny-...ter-1706391634
http://www.polygon.com/features/2016...view-interview
I guess it's a game to at least keep your eye out assuming that Bungie learned what to do and what not to do in the first game. But yeah, your guess is as good as mine.
Falcon 4.0 "that was a real goat rope"
I played Falcon 3.0, loaded from 3.5" disks. Had to use a null modem cable to play head to head (and cart your desktop to a friend's house, the beginning of mobile computing). If you had the turbo button, your game played faster (like ffwd on a movie).
Ah the high UMB days, spending hours on config.sys to get sound.
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