How the did Harden end up with a 95 overall
95 and above should have been reserved for the the SF trio..Harden should be below Curry and Westbrook.
Heard you don't need to grind offline anymore and you can grind online only if you want.
Looks dope. Haven't bought 2k in like two years but I'll probably pick up this one.
Its getting to the point where Madden is legit the better game
Up in the air about getting this one. Leaning towards a no.
The thing I hate about 2K nowadays is all the bersome animations and cutscenes. It really slows everything down, and huge chunks of it are either unskippable, or you have to go in each game and change the setting. I paid the $60 bucks. At this point, I couldn't care less if the programmers' hard work is being passed over. I don't want to go through a half-time show. I don't want to "talk" with Ernie and the guys. I don't want to see what MBJ thinks about being traded. I just want to play a game.
I don't think I'll be getting this game. Maybe next July when Steam has it on sale for like $15-20. The updated rosters just aren't work it, and it seems like the only thing they've added is more online stuff.
Aside from the mycareer crap, the gameplay is actually really smooth. You can finally run sets without all of the players getting stuck. It's worth picking up imo
Does it still take an hour for the ref to give you the ball to inbound? ing glitch has been in since 2k9.
I bought the game either on release, or within a month's time of relase every year from 05 to 14. Starting at about 12, I would rent them first because of 10 sucking soooooo ing bad, and would still buy them afterwards, regardless.
What I hated was how they would needlessly alter the controls every year. Yeah, sometimes for the better, but when they did it wrong, my god it was bad. I forgot what year it was, but when they made you hold the L trigger for passing, my god, that was just awful. I kept 14 til 17, 15 was the same story of needless control overhauls, and just didnt play enough in 16 to warrant buying it. Got 17 only because i tradex gta 5 for it, its good. I just traded it in for 18. Hope Im not perpetuating this loathsome cycle.
really?
this was my biggest problem. if you run horns for example, it became more of a play than a set...The play developed so slow that you could only go through the first option..even 2k17 is like that.
so if this is true..this is a major step forward.
this looks the same as 2k15, but, instead of making the gameplay better, they concentrate on some stupid features like ''run the neighborhood''. I am pretty sure that re ronnie 2k never played basketball in real life.
What's up with them not including Kawhi's shot in the create a player? Some random ass players' shots they have on there instead of his.
Also the longest wingspan I could choose as a 6'7" SF was around 6'9"...lame. Even going that high screws up your initial stats.
Gameplay/flow of game feels slow. Think I'm definitely going to be speeding it up in the options.
Last edited by John Petrucci; 09-09-2017 at 12:37 PM.
No clue, i didnt have that issue in the demo
Yup the players get in position fast and it all flows so smoothly. I was messing around with the plays and fleelance sets in the 2kU scrimmage and i could feel the difference compared to the previous games
You can play as the 2005 Spurs in this one, plus the All-time Teams for every franchise. That alone makes it worth buying.
Do all the players look liek theyre running in molasses like they have thsi whole generation?
That's one ty aspect. The other is that every narrative is some poor black kid with legrider friends who's parents died and who leans too hard on the coach, who is trying to score a retirement fund from the genetically gifted black kid. That might be a common theme but not every NBA player fits that narrative, not every gamer wants to hear that narrative told over and over. I'd prefer the Grant Hill story tbh.
Even if you select a white kid, the antebellum is thick.
I haven't played 18, so I won't dispute you there, but the clunkiness is all over 17. One of the big things is cut-aways in MyCareer. I don't care to see my dude backing up celebrating when I'm trying to play full-court press. It makes is even worse when I get dinged for poor defense in those situations, like I had any control over the matter. I don't remember if it was in 17, but 2K's long had the problem where you have to disable replays every game rather than being able to block when in your normal settings menu. If I want the experience of watching a game, I'll ing watch a game. I am playing this for fun, not to marvel at the art.
The other thing, though, is the animations during the game. I can't say how many times I've been going for a break-away layup only to get blocked because my guy tries a flashy move, or how many times I try to pull up for a short jumper only to see the player wait for contact and go into this awful contested-layup animation instead. The passing in 17 wasn't intuitive at all. I'd really appreciate a system where the type of pass you're trying to make is determined by the direction you push the stick in, rather than button combos. Like if you're leading a guy cutting in from the corner, you just have to push A and left or right; or you could press up to lob and down to bounce. Instead, I see some really stupid decisions by my guy, whether it's tossing the ball into the opponent's hands or leading a guy who is totally open into coverage. Just dumb.
I don't care for the story mode much at all. I'd rather then include a do entary about a certain player's rise each year rather than sit through all that story . I appreciate the RPG aspects of MyCareer, but I miss the way it was in like 2K13 where you leveled up mostly in games with a occasional minigames thrown in.
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