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  1. #26
    Live by what you Speak. DarkReign's Avatar
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    Gamefly is sending this one to me. The demo was pretty fun.
    I d/led the demo, too and honestly, I couldnt make ass or tail of anything on screen.

    This was one of the more visually confusing games I have ever seen, much less played. To me, there is far too much going onscreen.

    I seriously couldnt tell where my character was, the distance to enemies or their incoming attacks...too much going on, IMO.

    Total letdown of a game.

  2. #27
    #FreeGiuseppe BlackSwordsMan's Avatar
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    slow reaction time

  3. #28
    Live by what you Speak. DarkReign's Avatar
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    I dont seem to be slow in any other game, even games similar in fashion like Devil May Cry.

    Or even FPS games on the computer where having 64v64 is a medium sized server. Lots of targets running in and out of your scope in that environment, I seem to do fine with my reaction time.

    What I am saying is, Boayonetta has too much going on onscreen for me to discern what is what. Its an epileptics living nightmare, IMO.

    I dont like it because it muddies the screen with over-zealous visuals that only water down the core experience.

    Its an opinion.

  4. #29
    #FreeGiuseppe BlackSwordsMan's Avatar
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    Well there is a way to slow down time in the game by dodging attacks

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