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  1. #51
    Fantasy Football Guru Guru of Nothing's Avatar
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    7,583
    NFL Free does not use decimal scoring for individual players. For example, with rushing yardage set to 0.1 points per yard, 49 yards earns 4 points, not 4.9.

    I don't like this, but I can live with it.

  2. #52
    Fantasy Football Guru Guru of Nothing's Avatar
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    7,583
    Here are the details:

    NFL.com Fantasy Rules


    Introduction

    NFL.com Fantasy 2004
    Welcome to NFL.com Fantasy Football, where you can start your own 12-team, head-to-head Fantasy league, or join an existing one. No matter what your skill level, we'll have plenty of leagues to choose from. Most leagues include one sentence describing the type of player the league is looking to recruit (e.g., "experts," "beginners," "Colts fans," etc.) so you should have no trouble finding the right league for you. The rules for Fantasy Football are explained fully in this do ent. If you'd rather make your own rules than play by ours, check out NFL.com's League Manager stats service.

    The Commissioner
    The commissioner of a Fantasy Football league is responsible for coordinating and managing the league. NFL.com will serve as the commissioner for all NFL.com Fantasy 2004 leagues and will be responsible for resolving any disputes that arise regarding unbalanced trades, alleged rules violations or anything else.


    Leagues

    Signing Up
    You can sign up for Fantasy Football anytime up to 11:59 PM ET on 10/08/2004. It costs $14.95 per team and $7.95 for each additional team for NFL.com members to play. If you're not a NFL.com member, you'll be prompted to register free with NFL.com prior to signing up for Fantasy Football. We will provide a list of available leagues for you to choose from after you sign up.

    Live Draft Leagues or Automated Draft Leagues
    Your Fantasy Football team will acquire its players through a draft. NFL.com leagues can draft players in one of two ways: a Live Draft or an Automated Draft. During a Live Draft, all 12 league participants ("owners") log in to an on-line "draft room" at a scheduled time. Each owner, in draft order, has just 90 seconds to select an available NFL player for his or her team. This kind of draft is exciting but extremely fast-paced and recommended for experienced owners. See "Live Draft Instructions" section below.

    If you're a beginner, or unable to schedule a block of three or four hours for a live draft, you may prefer to participate in an Automated Draft league. At your convenience you will simply arrange players, using Rank Lists provided by NFL.com, in the order that you'd like those players selected for your team. The Automated Draft is then processed using your lists. The highest-ranked player on your lists who is available, and fits the roster needs of your team, will be selected for you during each round of the automated draft. See "Automated Draft Instructions" section below.

    Private Leagues or Public Leagues
    If you know all the owners who are going to be in your league, or you want to recruit individuals, you may want to join or create a Private league. The person who creates a Private league sets a password and other owners use that password to join the league. If you already know all of the owners in your league and want complete control of your league's rules, you should also check out the NFL.com League Manager, our powerful and fully-customizable stats service.

    Public Leagues are open to anybody. If you create or join a Public league, you will have no control over who joins the league. Be sure to read the description of the league you want to join to make sure it is suitable for you.

    Winners Leagues
    If you played NFL.com Fantasy 2003 (excluding League Manager leagues) and won your league (according to our records), you can play in an exclusive Winners League. To create or join a Winners league, you must use the same NFL.com ID you won with last season.

    League Joining Deadline
    You can sign up and join a league anytime up to 11:59 PM ET on 10/08/2004. All leagues are required to have 12 participants, or team "owners." For leagues that draft after 09/08/2004, your league's start date will be the first Sunday after your draft.

    Refund Policy
    After you sign up for NFL.com Fantasy Football, you may receive a full refund of the purchase price up to 24 hours prior to your league's draft time. All other refund requests will be subject to the sole discretion of NFL.com.


    Draft

    Live Draft Instructions
    After you join or create a Live Draft league, you will have the opportunity to make changes to NFL.com's default Rank List, which is a list of all NFL players that are eligible to be drafted, ranked from best to worst by our Fantasy experts.

    It is recommended that, prior to your draft, you organize the Rank List according to your own player preferences. However you are welcome to leave the Rank List in the order our experts have provided. During the live draft NFL.com will use your Rank List as a backup in case your time limit expires before you make a pick (explained below). If you decide to make changes to your Rank List, you will have until approximately 24 hours prior to your draft time to do so. At that time, the Rank list will be closed and considered ready for the draft.

    On draft day there will be a "Draft Room" link in the lower-left area of your League's Home page. This link will allow entry into the draft room. During the Live Draft, each team will have 90 seconds to select an NFL player. The order of the draft will be randomly generated between midnight and 6:00 AM ET either the day of, or the day before, the draft (if your league has the mandatory 12 owners as of 48 hours prior to your scheduled draft date, the draft order will be generated at that point. If not, your league will receive an email explaining that you must have 12 owners as of 24 hours prior to your draft date. If you have 12 owners in time, the draft order will be generated the day of your draft. If not, your league will be disbanded and each owner will have to join or create another league.) The draft order will "snake" at the end of each round, meaning that the team with the last pick in the current round will have the first pick in the next round.

    In the draft room, you will be able to place NFL players into a Draft Queue - which is simply a list, in order of priority, of players you are interested in taking with your next draft pick. When it is your turn to pick, you will have 90 seconds to draft a player. If the 90 seconds pass and you have not manually selected a player, the player ranked highest in your Draft Queue will be automatically drafted. If the Draft Queue is empty, a pick will then be made from your Rank List.

    You'll find more help with the live draft inside the league after signup.

    Automated Draft Instructions
    As with a Live Draft, after creating or joining an Automated Draft league, you will have the opportunity to rank all the eligible NFL players. However, in an Automated Draft you can organize 6 Rank Lists - one list for each Fantasy position: QB, RB, WR, TE, K, DEF. You will rank the players on each list in the order of your preference, with the player you'd most like to draft being #1 on a list, and so on.

    You will assign these rank lists to each of the 14 rounds of your draft, based on the position you would like to draft in each round (eg, If you feel QB's represent the strongest position, then assign the QB's rank list to the first round; if you feel RB's represent the next strongest position, assign the RB's rank list to the second round, and so on).

    On the morning of the scheduled draft day, an Automated Draft will be conducted. Players will automatically be drafted for you using your Rank Lists. An e-mail will be sent to each owner after the draft has been completed.

    Please refer to the table below (each number in the table refers to each team's draft position for that round) for the draft order for the full 14 rounds of the draft. You'll see that the order staggers each round of the draft (Team #1 has the first pick in round 1; Team #6 has the first pick in round 2, etc.) so that each team will have the opportunity to draft 1st in a round at least once.

    ROUND 1 2 3 4 5 6 7 8 9 10 11 12 13 14
    Team 1 1 8 3 10 5 12 7 2 9 4 11 6 1 8
    Team 2 2 9 4 11 6 1 8 3 10 5 12 7 2 9
    Team 3 3 10 5 12 7 2 9 4 11 6 1 8 3 10
    Team 4 4 11 6 1 8 3 10 5 12 7 2 9 4 11
    Team 5 5 12 7 2 9 4 11 6 1 8 3 10 5 12
    Team 6 6 1 8 3 10 5 12 7 2 9 4 11 6 1
    Team 7 7 2 9 4 11 6 1 8 3 10 5 12 7 2
    Team 8 8 3 10 5 12 7 2 9 4 11 6 1 8 3
    Team 9 9 4 11 6 1 8 3 10 5 12 7 2 9 4
    Team 10 10 5 12 7 2 9 4 11 6 1 8 3 10 5
    Team 11 11 6 1 8 3 10 5 12 7 2 9 4 11 6
    Team 12 12 7 2 9 4 11 6 1 8 3 10 5 12 7


    Waiver priority immediately after the draft will be the reverse order of the first round of the draft. So Team #12 will have the highest waiver priority and Team #1 the lowest waiver priority.

    As in the Live Draft, you are not required to make changes to our rank lists. If you choose not to, our default lists, which reflect the rankings of our Fantasy experts, will be used. However, if you decide to organize the lists yourself, you will have up to 24 hours prior to your draft day to do so. When there are 24 hours left until your draft day, the rank lists will be closed and considered ready for the draft.


    Teams

    Teams Overview
    Each NFL.com Fantasy 2004 league will consist of 12 teams, divided into three divisions of 4 teams each. The divisions will be called: East, Central, and West.

    Each team will consist of 14 NFL players. Owners may select a starting lineup each week from these 14 players. The chart below lists the required number of players at each position for the 'starting lineup' and the 'draft'.

    Note: Individual defensive players are not drafted; rather, you will draft an NFL team's entire defensive/special teams unit. For the purpose of roster limits, each NFL defensive/special teams unit will count as one "player."

    Roster Requirements
    Position Starting Lineup* Auto Draft** Live Draft***
    Quarterback (QB) 1 2 2
    Running Back (RB) 2 3 3 or 4
    Wide Receiver (WR) 2 3 3 or 4
    Tight End (TE) 1 2 2
    Kicker (K) 1 2 1
    Defensive Team (DT) 1 2 2
    All Positions **** 8 14 14


    * You are allowed as many as 8 players in your starting lineup, according to the positional requirements listed in the table above. However the numbers in the "starting lineup" column represent the maximum number of players you may have at each position. You may use fewer players than the number listed at each position without penalty.

    ** Team owners that elect to participate in a league with an 'Automated Draft' will have their rosters populated according to the criteria listed in the 'Roster Requirements' table. Players will be drafted based upon their order within each team owner's Rank List and position within the draft. For more information, please refer to the Automated Draft Instructions listed above.

    *** Team owners participating in a 'Live Draft' league will be required to select a total of 14 players based upon the criteria defined in the 'Roster Requirements' table above. During the draft, team owners must draft a combined total of 7 Running Backs and Wide Receivers with a minimum of 3 players from each of these positions. One additional Running Back or Wide Receiver must also be chosen to fulfill the 'Live Draft' requirements. For more information, please refer to the Live Draft Instructions listed above.

    **** Please note that, throughout the season, your overall roster is not restricted to a specific number of players at each position. Once the draft is over, you can carry, in reserve, as many or as few players at each position as you like, as long as your overall roster does not exceed 14 players.



    Scoring

    Point Values
    Each week your team will compete against another team in your league in a head-to-head matchup. During a matchup, each of the players in your 'starting lineup' ('active' players) for that week will earn points based on their actual statistics from NFL games. The charts below list the statistics and their corresponding point values.

    OFFENSIVE STATISTICS QB, WR, RB, TE, K
    Touchdown (Passing, Rushing or Receiving) 6 points
    Passing Yards 1 point for every 25 yards
    Rushing Yards 1 point for every 10 yards
    Receiving Yards 1 point for every 10 yards
    2 point conversion 2 points
    Interception -2 points
    Fumble Lost -2 points
    Field Goal 0-49 yards = 3 points
    50+ yards = 5 points
    Extra Point 1 point


    DEFENSIVE STATISTICS DEFENSE
    Touchdown 6 points
    Safety 2 points
    Interception 2 points
    Fumble Recovery 2 points
    Sack 1 point
    Points Allowed 0-6 = 8 points
    7-13 = 6 points
    14-20 = 4 points
    21-27 = 2 points
    28+ = 0 points
    Yards Allowed 0-49 = 12 points
    50-99 = 10 points
    100-149 = 8 points
    150-199 = 6 points
    200-249 = 4 points
    250-299 = 2 points
    300+ = 0 points


    Wins & Losses
    For each head-to-head matchup, the team with the greater number of points will earn a Win and the team with the lesser number a Loss. During the regular season, if two teams have the same number of points, each team will get a Tie. During the playoffs, there are no ties, and the team with the highest number of points scored by its 'reserve' (bench) players in that playoff game will be the winner. If this doesn't break the tie, then the team with the higher playoff seed gets the Win.

    NOTES
    Offensive Scoring (QB, RB, WR, TE) Any offensive player will receive points for any offensive statistics he ac ulates. Scoring will be calculated according to the following example: If a QB throws for 200 yards and 2 TDs; rushes for 20 yards and 1 TD; and has 25 yards receiving, his point total for the week would be:
    3 TDs = 18 points, 200yds Passing = 8 points, 20yds Rushing = 2 points,
    25yds receiving = 2 points; or 30 total points for the week.
    Defensive / Special Team scoring Your defense is awarded points when any one of its members generates either a TD, INT, fumble recovery, safety or sack. Your defense is also awarded points for a kickoff or punt return that results in a TD. For instance, if your active defense is the Jets, and Santana Moss returns a punt for a TD, you get 6 points. In the same situation, a team using Moss as an active WR would NOT be awarded points.
    Fumbles Lost by a player on special teams or defense will lose 2 points if they turn the ball over to the opposing team. For instance, if you have Santana Moss active at WR and he fumbles the ball away at any time while he is on the field, your team will lose 2 points. This includes a fumble lost while returning a punt, kick, interception (if your WR were playing defense) or while on offense at WR.
    Defensive Points Allowed will take into account ALL the points allowed by the team as a whole. This includes points scored against the offense (TD from an interception, safeties, etc.) and special teams (punt return for a TD) as well as those scored against the defense.
    Defensive Touchdowns are any touchdowns scored by the defensive team. This includes fumble returns and interception returns.
    Special Teams Touchdowns are touchdowns scored by punt returns, kickoff returns or returns of blocked kicks or punts.
    To calculate the Total Yards Allowed, simply add the other team's Total Rushing and Total Passing Yards gained.
    Rounding will NOT be used when calculating points from statistics. For example, 49 yards rushing will result in 4 points, not 5.
    Statistics Corrections
    Following the completion of each week's games, all statistics and point totals are verified, and corrections are made where necessary. However, all statistics and point totals for the week are considered FINAL as of Wednesday. If a stat correction is announced for the previous weekend's games on Wednesday or later, it will not be included in our statistics and your official Fantasy scoring will be based on the original statistic.


    Schedule & Playoffs

    Regular Season
    The first 14 weeks of the NFL season represent the regular season for NFL.com Fantasy 2004 leagues. During these 14 weeks, each team will play the other teams in its division twice each, and they will play teams in the other divisions once each. When the draft is complete, you can see your team's specific schedule by clicking the Teams, Schedule link.

    Playoffs
    When the 14-game regular season ends, 4 teams from the league will make the playoffs: the three division leaders (the team with the best win/loss record in each division) and a wildcard team, which is the team with the best win/loss record in the league, excluding the 3 division leaders.

    The division leader with the best record going into the playoffs will be the #1 seed, and the #1 seed will play the wildcard (seed #4) in the first playoff match in NFL Week 15. The other division leaders will be seeded #2 and #3, and will also face each other in week 15.

    If there is a tie for a division lead, the following tie-breakers will be used.

    Division Record
    YTD Points Scored
    If there is a tie for a Wildcard spot, or for a playoff seed among teams in different divisions, the team with the higher YTD Points Scored wins the tiebreaker.

    NOTE: For leagues whose season started with NFL week 2 or later, the only tiebreaker used in all situations will be YTD points scored.

    PLAYOFF SCHEDULE
    NFL Week 15 (Dec. 14-15) NFL Week 16 (Dec. 20-22) Week 16 Results
    #1 vs. #4 Winner #1-#4 vs.
    Winner #2-#3 Winner: Champion
    Loser: Runner Up
    #2 vs. #3


    For teams that do not qualify for the playoffs, the season will effectively end. No further add/drop transactions will be permitted for any team that does not make the playoffs, or for any team that is eliminated from the playoffs.


    Lineup Changes

    Weekly Lineups
    Each week owners have the opportunity to select their starting lineup for the coming week. If an owner doesn't set a lineup before the weekly lineup deadline (explained in the next section), the owner's lineup from the previous week will be used.

    Deadline to Change Status
    You can change the status of the players on your team (i.e., "active" or "reserve") up to 5 minutes before a player's NFL team is scheduled to start. While there are benefits to last minute research, please play it safe and make changes well before this 5-minute window arrives. NFL.com will not be responsible if your watch or clock and our system clock aren't synchronized. Please note that, if eight of your players were 'active' and played on Sunday, you will not be able to change the status of one of your 'reserves' to 'active' on Monday even though the player didn't play yet.


    Adding and Dropping Players

    Free Agents
    Throughout the season you may want to improve your roster by adding available free agents and dropping players who aren't performing up to your expectations. You can submit a free agent request at any time. The deadline for picking up a free agent and having that player eligible for the current week's games is 5 minutes before the start time of the first game of the week (typically this means 12:55 Noon ET Sunday, but in some weeks the first game is on Thursday or Saturday). With the exception of requests for players on Waivers (discussed below) free agent moves are first-come, first-served and are executed immediately.
    There is no limit to the number of Add/Drops you can make with the exception of team dropping. Team dropping is when an owner drops his entire team which has a negative impact on the league and as such, any owner who elects to drop his team shall be subject to immediate removal from the league. Players selected from waivers or added from free agency that were part of a team drop may be reversed at NFL.com's discretion. In such move reversals, the waiver ranks will not be reset.


    Waivers
    To provide an equal opportunity for all owners to add players to their roster that are new to the free agent pool, a Waivers process is used. Requests for players that are on Waivers are not executed immediately, but are put in a pending status. This allows multiple teams to request the same players. Most weeknights between midnight and 6:00 AM ET, NFL.com will process all of the pending requests. The order in which these requests are processed is based on the Waiver Rank of each team. The table below lists when an NFL player is on Waivers and for how long.

    WAIVER CONDITIONS
    NFL Player Status On Waivers Until
    Free Agent while NFL games are in progress Midnight Tuesday/Wednesday to 6:00 AM ET Wednesday morning.
    Waivers will never run on days NFL games are played. You can claim players while games are in progress, but the first waivers run of the week will always be Tuesday night/Wednesday morning, so Wednesday is the earliest day you'd be awarded a player in any week.
    Released during a waiver process The next waiver process (usually 24 hours later, but see Waiver Schedule).
    Ex.: Owner requests Player A on waivers and drops Player B. During waiver process, owner is awarded Player A, and Player B is placed on waivers until the next waiver process.
    Released during Free Agent Add/Drop The second waiver process after the Add/Drop.
    Ex.: Owner drops a player Tuesday afternoon. The player dropped is on waivers until the waiver process that runs between midnight Wednesday/Thursday and 6:00 AM ET Thursday.


    Waiver Rank
    During the waiver process, pending transactions are processed in an order determined by each team's waiver rank. The team with a waiver rank of 1, considered the highest, will get its first requested player. After the transaction is executed, the team's waiver rank is then set to 12 (last), and all other teams move up one. The waiver ranks are reset once each week after standings are updated on Monday night/Tuesday morning. The last-place team (based on won/lost record) will be given the waiver rank of 1, down to the first-place team, which gets the waiver rank of 12. We'll use the following criteria to break any ties for waiver rank:

    WAIVER RANK
    1. Worst Won/Lost Record
    2. Least Points Scored YTD
    3. Most Points Scored Against YTD


    If a team's highest pending transaction becomes invalid because another team received the requested player, the transaction gets deleted and the team's next waiver request, if one exists, becomes that team's highest. If a team doesn't have any pending transactions because all players requested were taken by other teams, or the owner simply didn't request any players, there isn't any penalty and the Waiver Rank will not be changed for that week.

    Waiver Schedule
    The waiver process will run for the first time each week between midnight Tuesday/Wednesday and 6:00 AM Wednesday which is approximately 24 hours after the completion of Monday night's game. In a typical week where there aren't any Thursday or Saturday games, the waiver process will run every night through Saturday night (the last process will be early Sunday morning). If there are Saturday games, the last waiver process will be run late Friday night (early Saturday morning). If there is a Thursday game, there will only be 2 waiver processes run that week, Tuesday night and Wednesday night.

    Preseason
    Once a league's draft is completed, players can be added and dropped subject to the Free Agent and Waiver rules discussed above. The initial Waiver Rank after the draft will be the reverse of the Draft Order. After the draft, all players not drafted will be placed on Waivers. The waiver process will run each night, 7 days a week, starting the day after the draft through the Wednesday night before opening day (Thursday, September 9th).

    Undroppable Players
    To maintain the integrity of your league, you will be prevented from dropping certain star NFL players throughout the season. NFL.com, as commissioner of all Fantasy Football leagues, will decide - in its sole discretion - which NFL players are undroppable. If there are players we've deemed undroppable on your roster, they will not be displayed on the Add/Drop page for your team. You may appeal to NFL.com for permission to drop an undroppable player, however NFL.com will make the final decision on all undroppable player requests. Appeals can be sent via the Help, Contact Us page and should include the names of the players you want to add and drop.


    Trades

    Trade Deadline
    Throughout the season, owners can trade players with other teams. In an effort to keep the integrity of the league, a deadline for trades will be imposed at 11:59 PM ET Friday 11/19/2004. No trades will be allowed after that time. Any trades accepted by two parties before the deadline will be subject to the trade approval process.

    Trade Approval Process
    In an effort to prevent collusion among owners, and to ensure fair compe ion, a trade approval process is used. After two owners agree to a trade, the trade will be put in a pending status for at least 24 hours. If four owners in your league object to the trade within the pending time period, the trade will not be executed, but will go to the Commissioner for evaluation. Example: a trade made at 5:00 PM Tuesday will not execute at 5:00 PM Wednesday, but between midnight and 6:00 AM ET Thursday, assuming four owners do not object before then.

    All trades between owners must be made at least 24 hours before the first game day of the week (this will usually mean Friday night/Saturday morning at 12:00AM) and not be disputed by four owners in order to be effective for the current week. If four owners object to a trade, the Commissioner can overrule the objection but the trade may be made effective for the following week.

    If you make a trade offer, be sure to monitor the status of that offer (on the Transactions, Trades page) as the weekly lineup deadline approaches, to ensure that acceptance of that trade does not cause your team to have an illegal lineup for the current week's games.

    Multi-player Trades
    Owners can enter unbalanced multi-player trades such as a 3 player for 1 player trade. A trade that results in an illegal roster will be allowed, however you will be required to enter the necessary transactions to correct your roster before your lineup is due for the coming week. If your roster is not legal by the weekly deadline, you will receive zero points for that particular week.


    Sportsmanship

    General Sportsmanship
    By participating, you agree to abide by the general sportsmanship rules set forth in these rules and fantasy games in general. You further agree to accept and abide by the rulings and the decisions of NFL.com regarding all questions of sportsmanship. If an owner does not comply with the sportsmanship rules as defined in these official rules, or NFL.com determines (in NFL.com's sole discretion) that an owner has acted in an unsportsmanlike manner, NFL.com reserves the right to disqualify the owner. Before doing so, NFL.com will contact the owner for an explanation. NFL.com will evaluate the explanation and decide, in its sole discretion, whether or not to disqualify the owner(s) in question. All decisions by NFL.com in sportsmanship and related matters will be final.

    Multiple Teams
    In order to keep the leagues as compe ive as possible, owners will only be allowed to have one team in a league. If it is discovered that two or more teams are being operated by one owner in the same league, NFL.com reserves the right to disqualify that owner from participating in any Fantasy Football league.

    Collusion
    NFL.com does not permit two or more owners in the same league to work together to better one team at the expense of the other (for example, making one-sided trades, one team dropping highly-rated players so the other team can pick them up, etc.) If it is discovered that two or more owners are colluding, NFL.com reserves the right to disqualify all involved owners from participating in any Fantasy Football league.

    Inappropriate League Communication
    The Fantasy and League Message Boards, League News area, League Email Address and Chat Room are available for you to communicate with other league owners. We ask that you refrain from posting or sending messages that could be construed as offensive to other owners. If NFL.com determines, at NFL.com's sole discretion, that someone is engaging in inappropriate league communication, NFL.com reserves the right to disqualify that person from participating in any Fantasy Football league.


    Prizes

    League Champion Prize
    The first-place finisher in each league will receive an official NFL Award Certificate.

    Grand Prize
    The Grand Prize is awarded to the League Champion with the highest Championship Ratio. The Grand Prize is a trip for two to Super Bowl XXXIX in Jacksonville, FL. Includes round trip airfare, hotel accommodations and ground transportation. Winner's name and photo will be featured in the official Super Bowl game program, and winner will appear as guest analyst on the NFL network.(approximate retail value: $4,500)


    Note: To be considered for prizes, you must WIN your League Championship Game.

    Prize Notification
    If you qualify for a prize, we will notify you via e-mail to determine your eligibility. To determine eligibility, all prize winners may be required to submit valid identification to NFL.com and to execute an affidavit of eligibility and a liability/publicity release within thirty (30) days following first attempted notification. Failure to comply within this time period may result in disqualification and awarding of the prize to the entrant with the next highest score.


    --------------------------------------------------------------------------------


    The Championship Ratio will take into consideration the team's total points scored for the season (by players in the "active" lineup) and a relative league strength.

    Your Championship Ratio is equal to your League Score, minus the average League Score for all teams, divided by the standard deviation of League Scores for all teams.

    Your League Score is equal to the sum of all points scored by all teams in your league for the entire season, multiplied by the total number of points scored by your league's championship team for the entire season.

    Legal Disclaimers

    Eligibility
    NFL.com Fantasy Football 2004 is open to legal residents of the 50 United States, Washington, D.C. and Canada (excluding Puerto Rico and Quebec) 18 years of age or older (if the age of majority in a jurisdiction is different than 18, you must be of the age of majority within your jurisdiction to be eligible to receive a prize.) Residents of Montana, Vermont, Louisiana, Arizona, Florida, Iowa and Maryland may play, but are not eligible to win any prizes. Void where prohibited. Excluded residents may play, but WILL NOT be eligible to receive any prizes.
    Employees and members of the immediate families of SportsLine.com, Inc., NFL Enterprises, L.P. ("NFLE") and its cons uent teams ("Teams"), (NFLE and Teams collectively, "The NFL En ies"), (immediate family is defined as parent, sibling or any person residing in the same household as employee or consultant) their parent, affiliates, subsidiaries, advertising and promotion agencies are not eligible to play.

    General Conditions
    By entering, each entrant accepts and agrees to be bound by these rules and by the decision of the judges, which shall be final and binding in all respects. Taxes, if any, are the sole responsibility of the prize winners. No subs ution or transfer of prizes permitted except by SportsLine.com, Inc. and the NFL En ies. SportsLine.com, Inc. and the NFL En ies reserve the right to subs ute a prize for one of equal or greater value in the event that an advertised prize is unavailable.

    All prize winners may be required to submit valid identification to SportsLine.com, Inc. and the NFL En ies and to execute an affidavit of eligibility and a liability/publicity release within thirty (30) days following first attempted notification. Failure to comply within this time period may result in disqualification and awarding of the prize to the entrant with the next highest score.

    Contestants agree to SportsLine.com, Inc. and the NFL En ies's use of their names and likeness for advertising and publicity purposes, without additional compensation, unless prohibited by law.

    All federal, state and local laws and regulations apply.

    SportsLine.com, Inc. and the NFL En ies is not responsible for lost, late or misdirected on-line entries or transactions, for incorrect, inaccurate or incomplete entry information whether caused by a contestant, equipment, or technical malfunction or for any human error, technical error or malfunctions. SportsLine.com, Inc. and the NFL En ies reserve the right to halt or modify the contest at any time during the contest period if events beyond their control compromise the contest's fairness or integrity. In the event that a scheduled game is canceled or preempted for any reason, no points will be awarded for that week for players on the affected NFL teams.

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  3. #53
    Leonard Doody is my BITCH! Mr Dio's Avatar
    Post Count
    5,904
    I confess, I didn't read it all but:
    1) Does it allow a change to SNAKE-type drafting or is this OK?
    2) " " " scoring " " ?

  4. #54
    Fantasy Football Guru Guru of Nothing's Avatar
    Post Count
    7,583
    I confess, I didn't read it all but:
    1) Does it allow a change to SNAKE-type drafting or is this OK?
    I don't think so.

  5. #55
    Fantasy Football Guru Guru of Nothing's Avatar
    Post Count
    7,583
    Just a couple of FYIs.

    I played around with XPL pre-rankings today and the applet annoyed the out of me. Suffice it to say I have not yet tried drafting off the pre-ranks.

    I could still work with it, BUT, as commish, I'm starting to think that running an XPL league could turn into a big time sink for me. I don't mind commishing, but I prefer to devote most of my time to managing my own team.

    So, I'm starting to like NFL.Free, but no decimal scoring is sticking in my craw.

    If we go League Manager at NFL.com - the rates jump from $130 to $150 this week. I don't think we will get everyone on the same page before the rate hike.

    Regarding the draft (and speaking of getting everyone on the same page), free Yahoo draft time slots are filling up quickly. I'm not sure where we will end up, but I'm starting to think we might need a backup draft plan - perhaps something as simple as a draft thread here at SpursTalk. Time limits could not be strictly enforced, but I can tolerate a little latency if it means all players are satisfied.

  6. #56
    1 more entry slot has been filled. It is a definite yes. Just call them Mike's team for the moment.

  7. #57
    Leonard Doody is my BITCH! Mr Dio's Avatar
    Post Count
    5,904
    That works for me GoN. I'd go with whatever but having a back-up is best.
    Scoring I'm not too worried about.

    I might have a guy from work that could join but it looks like that is only 50/50 at best right now & I wouldn't count him just yet.

  8. #58
    Fantasy Football Guru Guru of Nothing's Avatar
    Post Count
    7,583
    OKAY!

    Fox Sports is in the fantasy football business now too.

    Their leagues are free, and it includes live drafting, customizable scoring, live scoring, etc.

    I created a league there and sent out invites (using the email addresses I had over at XPL).

    Check it out!

  9. #59
    Fantasy Football Guru Guru of Nothing's Avatar
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    7,583
    I set the draft for 1:00 P.M CST, Aug 14th.

    I can change it, but if it's like Yahoo, time slots may begin to run out.

    August 14th is the earliest I would want to draft.

  10. #60
    Five Rings... Kori Ellis's Avatar
    Post Count
    64,671
    Their leagues are free, and it includes live drafting, customizable scoring, live scoring, etc.
    Awesome. Thanks for finding it.

  11. #61
    Five Rings... Kori Ellis's Avatar
    Post Count
    64,671
    I set the draft for 1:00 P.M CST, Aug 14th.

    I can change it, but if it's like Yahoo, time slots may begin to run out.

    August 14th is the earliest I would want to draft.

    LJ and Kris both have basketball on Sunday's ... so Saturday might be better for most people. Do they have a later Saturday .. like the 20th or even 27th?

  12. #62
    Fantasy Football Guru Guru of Nothing's Avatar
    Post Count
    7,583
    LJ and Kris both have basketball on Sunday's ... so Saturday might be better for most people. Do they have a later Saturday .. like the 20th or even 27th?
    Yes. I changed it to Saturday Aug 20th at 1:00 CST. The 27th does not work for me - I've learned it's hard to draft with 3 kids in the house. Just about any other day around that time works for me.

  13. #63
    Five Rings... Kori Ellis's Avatar
    Post Count
    64,671
    Okay, that's awesome, thanks.

  14. #64
    Fantasy Football Guru Guru of Nothing's Avatar
    Post Count
    7,583
    It looks pretty slick. I hope the draft applet works well.

  15. #65
    Five Rings... Kori Ellis's Avatar
    Post Count
    64,671
    Just FYI, we haven't got our invites by email yet. Maybe it takes a while??

  16. #66
    Fantasy Football Guru Guru of Nothing's Avatar
    Post Count
    7,583
    I PM'ed league info to everyone.

  17. #67
    Fantasy Football Guru Guru of Nothing's Avatar
    Post Count
    7,583
    I have not changed the Fox Sports default scoring, except to use fractional scoring. All other changes will be made after FF chat.

    Bench size maxes out at 10 deep (we had 11 last year). I added one slot for IR (player must be doubtful, or worse).

  18. #68
    Thanks Matt. That is great. Can we make it an hour or two later? It's no big deal, but I am just checking. Either way, I'm excited you found this league.

    Thank you.

  19. #69
    Fantasy Football Guru Guru of Nothing's Avatar
    Post Count
    7,583
    Thanks Matt. That is great. Can we make it an hour or two later? It's no big deal, but I am just checking. Either way, I'm excited you found this league.

    Thank you.
    Done.

    Draft is currently set to Aug 20th, 4:00 PM CST.

  20. #70
    Leonard Doody is my BITCH! Mr Dio's Avatar
    Post Count
    5,904
    Draft is currently set to Aug 20th, 4:00 PM CST.
    I'm kinda hoping we can chng it to 405p CST if possible..I have prayer til 404p.

  21. #71
    Fantasy Football Guru Guru of Nothing's Avatar
    Post Count
    7,583
    I'm kinda hoping we can chng it to 405p CST if possible..I have prayer til 404p.
    You stop praying when the draft begins?

  22. #72
    I'm kinda hoping we can chng it to 405p CST if possible..I have prayer til 404p.
    Dio, you always got something in your bag of tricks. You're a funny man. You could make it big at the get togethers.

  23. #73
    Eat More Chips AlamoSpursFan's Avatar
    Post Count
    5,326
    If I could make it BIG at the get togethers, I'd go to the get togethers all the time!

    (Tip of the cyber hat to the late Rodney Dangerfield, who used a form of that answer to the question "Hey Rodney, do you find it hard being in movies?")

  24. #74
    Leonard Doody is my BITCH! Mr Dio's Avatar
    Post Count
    5,904
    You stop praying when the draft begins?
    Yeah, cuz by 406p I'll be cussing because someone took my top 3 picks!
    Just so you all know..I want Emmitt!

  25. #75
    Five Rings... Kori Ellis's Avatar
    Post Count
    64,671
    Is there still supposed to be a chat tonight at 10pm?

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