Holy !!!
its finally out. wow i cannot wait.
thats ing sick man
muthaphuckin yeah!!!!! Can't wait!!!
doesn't it come out in like november?
yup, november
looks ing awesome
it looks remarkably similar to cod 4, other than more advanced graphics and shooting recon planes out of the sky.
Maybe that's because it's, y'know, a direct sequel to cod 4. Other than more advanced graphics and new gameplay features, plenty of which haven't been revealed, what did you expect? A complete overhaul of what the franchise is?
Oh and BTW, did you see what knocked WaW off the #2 slot on XBL?
http://majornelson.com/archive/2009/...july-20th.aspx
So much for longevity...
I'm just excited they're lowering the power on the M16 down...that gun is f'n sick in COD4
i owe someone a dollar ...
btw sticking at the top for such a long time over cod 4 more than proves my point ... if the game sucked compared to 4, then it wouldn't have stayed over it for months straight (i'm presuming it did).
btw, this: "Other than more advanced graphics and new gameplay features, plenty of which haven't been revealed, what did you expect? A complete overhaul of what the franchise is?" is so ing ironic. I basically said the same thing about WaW to you when we compared 4 to WaW, excepting they didn't need to overhaul even the graphics because it was entirely "new" (for the cod 4 engine) era to work in and the graphics are great anyway. You responded with some philosophical bull about how you can't support Treyarch by essentially giving me the exact opposite response of what I quoted up there. You're a moron. You can't support a game you know you'd love because its developers didn't bring enough "new" to the table, but you can support this one without a second thought regardless of how repackaged the "new" is ... and just because you like the original's developers - what kind of ed up logic is that?
Last edited by z0sa; 07-28-2009 at 05:39 PM.
First of all, I haven't (and probably most others as well have not) said that WaW sucked. I admitted openly that it's a good game.
However, there are plenty of reasons to pick CoD4 over WaW. For starters, the WWII thing has been beaten to death. The weapon loadout in CoD4 is unarguably more balanced (although not perfect) than WaW. There are spawn problems in WaW, resulting in much more frequently being shot from behind in the middle of a battle.
I actually prefer CoD4's graphics to WaW. Although not 100% of the time, I think CoD4 looks more detailed, and I enjoy the environments more.
Also from my experience there is far more support on PC for CoD4 in terms of enhancements. The server I play on now has over 80 maps running, nearly all of them custom.
Plus, I just like the newer weapons and kill rewards (UAV, air strike, chopper), though of course that's a personal preference.
Well said....WaW is a good game, but people camping the tanks gets really annoying...I just get tired of tanks period
all I have to say is for the uav/airstrike/chopper thing CoD 4....
uav is the same as WaW, airstrike is unbalanced as compared to an artillery which requires you to actually predict player movement, and WaW's dogs are much more balanced than choppers. None of these points are really even debatable.
the airstrike in 4 just destroys you without even giving you a chance to move ... a well placed airstrike is pretty much unstoppable. Compare that to the artillery in WaW. It has about a 10 second delay before the first one hits. The entire barrage, from that first s , takes about 10-15 seconds. The airstrike in 4 takes right around 5 seconds to begin (the guy is just barely done announcing it when it begins) and is done within 5 seconds with the same amount of attacks. It just s too big of an area up too fast IMO.
The dogs, well that's really simple: the chopper you can easily hide from if you get in one place/building and don't move (makes for bad gameplay), but how many times have you been killed by a chopper from those stupid weird angles through a crack separating 3 buildings? And destroying choppers isn't that hard if they get really low around even one smart person with an RPG, but they're impossible at any sort of range. Dogs, totally different story. They come in a couple waves and spread out, getting to the unsuspecting and the campers in cracks/corners. But that's not all. If you're attackign all the time like I am, a helicopter doesn't do a whole lot for you on the other side of the map. More oftne than not, dogs will keep an enemy occupied, leaving you wide open to kill them. You can show up completely undetected and murder multiple people behind someone else's dogs. Dogs speedily run far and wide, often doing damage but not killing their prey - making it easier for you to kill them, and making the enemies much more hesitant to attack or even forcing them to crowd into an area. The dogs are great.
BUT, the dogs are also pretty stupid and easily killed with a couple shots from your weapon or even pistol, or one knife which is often the case.
Last edited by z0sa; 07-28-2009 at 09:42 PM.
satchel charges.
plus, tank control is a most important part of the maps they're on. A couple people on your team must control tanks. If your team sucks and can't do this simple task, or fails miserably at driving, I don't know why you're complaining about tanks. Its your team that is failing you.
I'm not saying they're impossible to take out. I just wish 2 rpgs or whatever to the backside destroyed it. Just like it used to in the older CoD games. And it's especially a pain in the ass when people are off doing their own thing paying no mind while tanks rape the team. so it's a mixture of stupid ass players and a game mechanic I never missed. Guess that's how it works when you don't play with a set group heh
well i play hardcore. those dogs are unstopable. while playing hardcore war we were in overtime or sudden death. i saved my artillery used it and got 8 people. its just timing. dogs got about another 6
Two satchel charges will destroy a tank. Just get both in the same area underneathe the tank. I am a tank at times, I admit, and when I am there's nothing I fear more than somebody getting close and satchel charging me. Even if you don't get destroyed, the tank is almost through.
And the set group thing, yeah. its a team game, so when the team doesn't play like a team, the team loses and mostly everyone gets raped. If the starts hitting the fan, I usually hole up in a house and wait out what I can. You can usually get easy popshots if you have a bunch of dip teammates, too. Stay away from most of them in a guardable place, the closer to the enemy the better. It usually takes a while before the enemy to adjust their plans and make a concerted effort to root one person out if they are getting easyish kills elsewhere.
I think I just got an erection.
What are you talking about? I've dodged an airstrike hundreds of times that were right on me (I could see the explosions about 5 feet away). You have to get down.
If you're in a building you're immune to airstrikes. If you're underground or in a narrow alley, you usually won't be hit. And airstrikes only hit one specific section of the map.
Strange. I dodge airstrikes all the time. If you're in a building, you're practically invulnerable to one.the airstrike in 4 just destroys you without even giving you a chance to move ... a well placed airstrike is pretty much unstoppable.
The damage area of an airstrike is really not that huge.Compare that to the artillery in WaW. It has about a 10 second delay before the first one hits. The entire barrage, from that first s , takes about 10-15 seconds. The airstrike in 4 takes right around 5 seconds to begin (the guy is just barely done announcing it when it begins) and is done within 5 seconds with the same amount of attacks. It just s too big of an area up too fast IMO.
You're kind of contradicting yourself here.The dogs, well that's really simple: the chopper you can easily hide from if you get in one place/building and don't move (makes for bad gameplay), but how many times have you been killed by a chopper from those stupid weird angles through a crack separating 3 buildings?
Again, you're kind of pointing out how the chopper has a lot of balance in it. They're powerful, but easily shot down.And destroying choppers isn't that hard if they get really low around even one smart person with an RPG, but they're impossible at any sort of range.
I find dogs to be FAR more unbalanced than a chopper. The dogs can put you in a position where you are going to die no matter what you do. That happens sometimes with a chopper, but if you play it right you can usually get out. Dogs -- , a newbie who gets lucky in an early round can end up 16-0 with a decent set of dogs. You can sit back and let them eat people. The chopper is relatively easily shot down, so you have to SUPPORT it and watch for any rapidly firing RPDs or M60s.Dogs, totally different story. They come in a couple waves and spread out, getting to the unsuspecting and the campers in cracks/corners. But that's not all. If you're attackign all the time like I am, a helicopter doesn't do a whole lot for you on the other side of the map. More oftne than not, dogs will keep an enemy occupied, leaving you wide open to kill them. You can show up completely undetected and murder multiple people behind someone else's dogs. Dogs speedily run far and wide, often doing damage but not killing their prey - making it easier for you to kill them, and making the enemies much more hesitant to attack or even forcing them to crowd into an area. The dogs are great.
BUT, the dogs are also pretty stupid and easily killed with a couple shots from your weapon or even pistol, or one knife which is often the case.
I guess I don't understand your position. You claim the airstrike is unbalanced because it can wipe a whole map out.... but it doesn't, unless you're playing shipment or something equally tiny. And you say the chopper is unbalanced but then go on to state how easily it's shot down.
But it's so freaking easy to get kills with the tank. Who cares if you die by a satchel charge when you've already got 6 kills? That's better than you can do most of the time by moving around going for standard rifle kills. And if you don't get hit by charges, you're almost unstoppable. There's very little balance at all to it.
dude tanks in hardcore omg they were beasts. i heard they took em out. if true thank god. i suck and i had a 20 kill streak on a tank. some go for 30. another thing is the grenade launcher from spawn in search and destroy. disabled that too. that was annoying. 2 seconds and you are down. of course the idiot with martyrdom finishes off the rest of the team
I'm comparing the two; besides, my main focus was the time amounts - the airstrike hits you so fast, unless you're already in or around cover, youre ed which was my entire point. In a match with generally good players, airstrikes are overpowered.
refer to above. its the same with artillery. Difference is, artillery requires you to not only know where the enemy is, but predict where they're about to be running since they just heard the artillery announcement.If you're in a building you're immune to airstrikes.
Refer above. I am not comparing where you can get hit, I'm comparing how quickly the attacks of an airstrike occur compared to an artillery, which takes a while for its barrage to even complete.If you're underground or in a narrow alley, you usually won't be hit.
same with artillery ... I never, ever implied or said they took out the whole map or something ... I said for being a near instant strafing, they shouldn't take out such a large area and with so many bombs in such a short time. Again, I don't believe its even a debatable issue. The airstrike is too easy.And airstrikes only hit one specific section of the map.
cool.Strange. I dodge airstrikes all the time.
Same with artillery.If you're in a building, you're practically invulnerable to one.
It's about the same as artillery. The point I made was that the amount of destruction in such a short time makes it too powerful. Its no prediction skills, just a UAV will get you kills with an airstrike. An artillery takes about twice as long to start and same to finish.The damage area of an airstrike is really not that huge.
NoYou're kind of contradicting yourself here.
Choppers aren't powerful, first off. Like I said, you can camp in a dark corner and generally never be seen by one. Which is stupid - because some guy got 7 kills in a row, I have to hide? Second, the chopper gets too many "bull " kills through those tiny cracks - the gunner or pilot can't see through a 1inch crack 150 feet directly below them. Third, the chopper doesn't systematically hunt people out. It rotates around the map - and is therefore, easily avoided by people.Again, you're kind of pointing out how the chopper has a lot of balance in it. They're powerful, but easily shot down.
I'm actully saying the opposite. The chopper is bull and sucks. it doesn't help the person who called it get any kills (IMO what the streak bonuses should be about, not getting kills for you). It doesn't stay in the same area if it is getting kills. Balance wise, sure it is easily shot down from close range, but it spends most of the time above the sky. It could have been a lot better and it just doesn't hold a candle in any issue to dogs.
By them killing you, or by the enemy team killing you? Because that's what the 7streak was supposed to be about IMO, and Treyarch pulled it off right. The dogs distracting you is perfect balance, rather than the helicopter forcing you to camp and gaying you through three windows.I find dogs to be FAR more unbalanced than a chopper. The dogs can put you in a position where you are going to die no matter what you do.
Of course that never happens with choppers. They float around, don't affect most games much, and the games they do are filled with newbies. Next.That happens sometimes with a chopper, but if you play it right you can usually get out.
If the opposing team is sorry or doesn't stick together to cover each other from dogs. Enemy dogs require you to band together, watch each other's ass, and stay alert. They're easily killed. You can kill every dog that comes at you and not get hurt 10x easier than the chopper.Dogs -- , a newbie who gets lucky in an early round can end up 16-0 with a decent set of dogs. You can sit back and let them eat people.
The chopper doesn't even do much. It gays up the battle field is what it does. Makes for less entertaining gameplay on both sides. The only person happy is the person who called it, because he might get a couple free newbie/situation (rare) kills.The chopper is relatively easily shot down, so you have to SUPPORT it and watch for any rapidly firing RPDs or M60s.
I guess I don't understand your position. You claim the airstrike is unbalanced because it can wipe a whole map out....I never said that.
And? By unbalanced, you immediately think I mean 'overpowered?' LOL. I've modded/coded FPS and RTS into total conversions before. I consider myself an expert on balance. The chopper is pretty much the epitome of what I wouldn't want for a reward to a streak, the dogs is what I would. Distract instead of kill, spread out and affect the enemy wherever they're at, and if they're stupid, okay kill them.And you say the chopper is unbalanced but then go on to state how easily it's shot down.
Last edited by z0sa; 07-29-2009 at 10:49 AM.
Zosa, you're being dumb. By comparison WaW is a game for morons. A cash-making ploy by Activision and those talentless hacks over at Treyarch to get you to s out for a lower quality WW2 skin of CoD 4. Quit defending it.
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