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  1. #1
    俺はまんこが大好きなんだよ baseline bum's Avatar
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    I just got a hold of the first three volumes of Donald Knuth's The Art of Computer Programming...


    These three have to be some of the clearest, most well-written, and rigorous algorithms books I've ever seen.

    It unfortunately doesn't have any numerical analysis in it (ie interpolation, FFT, ode/pde, etc.), but this guy's writing style is outstanding... it's a way better style than Sedgewick or MIT Press's book. The only CS book I've ever read that I enjoyed as much as this one is SICP (Structure and Interpretation of Computer Programs)

  2. #2
    Five Rings... Kori Ellis's Avatar
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  3. #3
    W4A1 143 43CK? Nbadan's Avatar
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    Algorithms and database writing techniques have never been my forte'. I would rather visualize with with SQL and code with DB2 than writing intricate system code raw. My hats off to you. I've never read the books, but of course, you know that Knuth is writing future volumes to The Art of Computer Programming and later updating his first three volumes

  4. #4
    Blonde Yet Smart 2Blonde's Avatar
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    Let me guess, was this your high school picture?????

  5. #5
    Chopper Ed Helicopter Jones's Avatar
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    Damnit, 2Blonde, where'd you get my yearbook pic??!!

    Now I'm pissed!

  6. #6
    Blonde Yet Smart 2Blonde's Avatar
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    Damnit, 2Blonde, where'd you get my yearbook pic??!!

    Now I'm pissed!

  7. #7
    Mrs.Useruser666 SpursWoman's Avatar
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    Speaking of books ... I think I'm going to stop by the Great Exchange after work and pick up some good blouse-rippers.

  8. #8
    PhillyGirl 1Parker1's Avatar
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    Speaking of books ... I think I'm going to stop by the Great Exchange after work and pick up some good blouse-rippers.
    Jackie Collins?

  9. #9
    Hedo Layup Drill ShoogarBear's Avatar
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    Speaking of books ... I think I'm going to stop by the Great Exchange after work and pick up some good blouse-rippers.
    If that's what you're looking for, why waste money on a book . . .

  10. #10
    Mrs.Useruser666 SpursWoman's Avatar
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    Jackie Collins?



    I was just going to go Googling to see if she has anything new out.

  11. #11
    Hedo Layup Drill ShoogarBear's Avatar
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    BTW, bb, I never had cause to read The Art of Computer Programming, but I did enjoy The TeXbook, which was also phenomenally well-written.

  12. #12
    Mrs.Useruser666 SpursWoman's Avatar
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    If that's what you're looking for, why waste money on a book . . .

    True ... I have an awesome blouse-ripper at home.

  13. #13
    PhillyGirl 1Parker1's Avatar
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    I was just going to go Googling to see if she has anything new out.
    You should try reading Susan Mallery if you're interested in those kinds of books...

  14. #14
    Maaaaaannnn fuck.... E20's Avatar
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    I tried learning C++ and mostly anything related to programming video games, then I'm like it I'm only 15. Now I realize it's much harder and most games have there own engines they create from scratch and I'm now thinking of ing it.

  15. #15
    俺はまんこが大好きなんだよ baseline bum's Avatar
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    I tried learning C++ and mostly anything related to programming video games, then I'm like it I'm only 15. Now I realize it's much harder and most games have there own engines they create from scratch and I'm now thinking of ing it.
    What do you expect? Games are far and away the most difficult programs to write. You have to do everything in real time, you have to manage constant input from the user, you have to constantly update the environment, you need an AI that constantly updates every character around you, you need to optimize the out of everything since you will have tons of objects you need to keep track of.

    You have to know inheritance out the ass since you'll have so many related forms of objects.

    You can't just pick up a book and expect to be a game programmer in a few months or even a year. You can always start small with tetris, side-scrollers and so on that aren't going to require the amount of organization that C++ gives, and as you learn more work up to doing more complicated things such as DirectX, code profiling, coding critical blocks in highly-optimized assembly, and so on. To do game programming you have to know your data structures.

    It's a really cool job that almost anyone would love to do if they could, but it's not something easy. Then again, anything rewarding isn't going to come easily to you, and if you can program games, you can write anything.

    I'm pretty sure Vashner is a game programmer. You should pm him about where would be a good starting point if you're really interested. Lots of math should dedinitely help you. Programming is like math, except you're more concerned with how to do the computation and how to do it most quickly or using the least resources than you are with the end result of the computation.
    Last edited by baseline bum; 07-10-2006 at 06:10 PM.

  16. #16
    俺はまんこが大好きなんだよ baseline bum's Avatar
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    Let me guess, was this your high school picture?????


    Nah, that was me in the middle, bee-yoch

  17. #17
    Hedo Layup Drill ShoogarBear's Avatar
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    Actually, they look like the same guy.

  18. #18
    俺はまんこが大好きなんだよ baseline bum's Avatar
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    Awf-uck.... now you know my double life of playing D&D between pimpin' hoes and slammin' Cadillac doors.

  19. #19
    Mrs.Useruser666 SpursWoman's Avatar
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    You should try reading Susan Mallery if you're interested in those kinds of books...
    I went to Borders on my way home ... both Stephen King (Cell) and Jackie Collins (Lovers & Players) have new books out. And I stopped by HEB and the new Cosmo was there, too. So I'm set for a few days.



    @ BB.

  20. #20
    It's In The Numbers 1369's Avatar
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    It unfortunately doesn't have any numerical analysis in it (ie interpolation, FFT, ode/pde, etc.), but this guy's writing style is outstanding... it's a way better style than Sedgewick or MIT Press's book. The only CS book I've ever read that I enjoyed as much as this one is SICP (Structure and Interpretation of Computer Programs)
    Well, it looks like English...

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